From 9a1488790532b6a64dea66cbe696ac35c70e6793 Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Sat, 16 Jul 2022 16:45:41 -0700 Subject: Sculpt: Fix scene spacing mode (phase 1) The scene spacing code was failing to check if a raycast failed, which can happen when sculpting the edges of objects in negative mode. Note I removed what I suspect was a hack put in to fix this, spacing was clamped to 0.001 scene units. Scene spacing mode is actually quite broken, so it will be fixed in a series of phases. --- source/tools | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/tools') diff --git a/source/tools b/source/tools index 01b4c0e4a17..da8bdd7244c 160000 --- a/source/tools +++ b/source/tools @@ -1 +1 @@ -Subproject commit 01b4c0e4a172819414229445c314be34527bf412 +Subproject commit da8bdd7244c7b6c2eadf4c949ff391d0cc430275 -- cgit v1.2.3