From aa6c922d99f7ae170f652ffd87dc852afda0af76 Mon Sep 17 00:00:00 2001 From: Erik Date: Sat, 27 Nov 2021 19:06:07 +0100 Subject: Geometry Nodes: Optimize Cube primitive vertex calculation This patch gets rid of the O(N^3) complexity of calculate_vertices. Execution time of the node is reduced from 250ms to 140ms with 500^3 vertices. In the future edge calculations could be done manually and reduce the execution time even further. Differential Revision: https://developer.blender.org/D13207 --- source/tools | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/tools') diff --git a/source/tools b/source/tools index b22d19e47f4..2e8c8792488 160000 --- a/source/tools +++ b/source/tools @@ -1 +1 @@ -Subproject commit b22d19e47f4d0353082f3d9f30ee8d244c5266d5 +Subproject commit 2e8c879248822c8e500ed49d79acc605e5aa75b9 -- cgit v1.2.3