From 0ee23d0f5f613c4418a3ab2b2c67d47b936350de Mon Sep 17 00:00:00 2001 From: Antonioya Date: Fri, 12 Apr 2019 09:09:37 +0200 Subject: Fix T63452: View Port/render artifacts while camera movement in Patch provided by @matc --- source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source') diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl index 1ebb6797f63..aa38ff26a62 100644 --- a/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl +++ b/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl @@ -84,6 +84,9 @@ void main(void) if (sp2.x < -area.x || sp2.x > area.x) return; if (sp2.y < -area.y || sp2.y > area.y) return; + /* culling behind camera */ + if (P1.w < 0 || P2.w < 0) return; + /* determine the direction of each of the 3 segments (previous, current, next) */ vec2 v0 = normalize(sp1 - sp0); vec2 v1 = normalize(sp2 - sp1); -- cgit v1.2.3