From 0f238c5bcb190d5297830ed188f570fde0eb49ca Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Fri, 29 Jan 2021 18:26:12 +0100 Subject: Fix T85136: Sculpt geometry extract not using updated mesh This ensured that the sculpt mode deformation is flushed to the mesh datablock after leaving sculpt mode, so it can be duplicated and extracted correctly. Reviewed By: JacquesLucke Maniphest Tasks: T85136 Differential Revision: https://developer.blender.org/D10254 --- source/blender/editors/mesh/editmesh_mask_extract.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source') diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c index be9314ad2fd..3e0bee3c4b8 100644 --- a/source/blender/editors/mesh/editmesh_mask_extract.c +++ b/source/blender/editors/mesh/editmesh_mask_extract.c @@ -106,6 +106,10 @@ static int geometry_extract_apply(bContext *C, BKE_sculpt_mask_layers_ensure(ob, NULL); + /* Ensures that deformation from sculpt mode is taken into accunt before duplicating the mesh to + * extract the geometry. */ + CTX_data_ensure_evaluated_depsgraph(C); + Mesh *mesh = ob->data; Mesh *new_mesh = (Mesh *)BKE_id_copy(bmain, &mesh->id); -- cgit v1.2.3