From 105b1031dd34d19755b7ec5f5a7dcc6bfa74b2fb Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 7 Jun 2012 15:49:02 +0000 Subject: code cleanup: rename sequencer types to SEQ_TYPE_*** and use enums rather then defines. --- source/blender/blenkernel/intern/ipo.c | 12 +- source/blender/blenkernel/intern/seqeffects.c | 32 ++-- source/blender/blenkernel/intern/sequencer.c | 196 +++++++++++---------- source/blender/blenlib/intern/bpath.c | 4 +- source/blender/blenloader/intern/readfile.c | 10 +- source/blender/blenloader/intern/versioning_250.c | 2 +- .../blender/blenloader/intern/versioning_legacy.c | 2 +- source/blender/blenloader/intern/writefile.c | 14 +- source/blender/editors/sound/sound_ops.c | 6 +- .../blender/editors/space_outliner/outliner_draw.c | 10 +- .../blender/editors/space_outliner/outliner_tree.c | 4 +- .../editors/space_sequencer/sequencer_add.c | 18 +- .../editors/space_sequencer/sequencer_draw.c | 92 +++++----- .../editors/space_sequencer/sequencer_edit.c | 96 +++++----- .../editors/space_sequencer/sequencer_select.c | 30 ++-- .../editors/transform/transform_conversions.c | 22 +-- source/blender/makesdna/DNA_sequence_types.h | 171 +++++++++--------- source/blender/makesrna/intern/rna_sequencer.c | 104 +++++------ source/blender/makesrna/intern/rna_sequencer_api.c | 40 ++--- source/blender/render/intern/source/pipeline.c | 4 +- 20 files changed, 437 insertions(+), 432 deletions(-) (limited to 'source') diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 9737888e0b2..bbc1874c2ae 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -1924,14 +1924,14 @@ void do_versions_ipos_to_animato(Main *main) * (semi-hack (tm) ) */ switch (seq->type) { - case SEQ_IMAGE: - case SEQ_META: - case SEQ_SCENE: - case SEQ_MOVIE: - case SEQ_COLOR: + case SEQ_TYPE_IMAGE: + case SEQ_TYPE_META: + case SEQ_TYPE_SCENE: + case SEQ_TYPE_MOVIE: + case SEQ_TYPE_COLOR: adrcode = SEQ_FAC_OPACITY; break; - case SEQ_SPEED: + case SEQ_TYPE_SPEED: adrcode = SEQ_FAC_SPEED; break; } diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 4b6c362cd85..5e41c009fd3 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -2987,12 +2987,12 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.copy = NULL; switch (sequence_type) { - case SEQ_CROSS: + case SEQ_TYPE_CROSS: rval.execute = do_cross_effect; rval.early_out = early_out_fade; rval.get_default_fac = get_default_fac_fade; break; - case SEQ_GAMCROSS: + case SEQ_TYPE_GAMCROSS: rval.init = init_gammacross; rval.load = load_gammacross; rval.free = free_gammacross; @@ -3000,30 +3000,30 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.get_default_fac = get_default_fac_fade; rval.execute = do_gammacross_effect; break; - case SEQ_ADD: + case SEQ_TYPE_ADD: rval.execute = do_add_effect; rval.early_out = early_out_mul_input2; break; - case SEQ_SUB: + case SEQ_TYPE_SUB: rval.execute = do_sub_effect; rval.early_out = early_out_mul_input2; break; - case SEQ_MUL: + case SEQ_TYPE_MUL: rval.execute = do_mul_effect; rval.early_out = early_out_mul_input2; break; - case SEQ_ALPHAOVER: + case SEQ_TYPE_ALPHAOVER: rval.init = init_alpha_over_or_under; rval.execute = do_alphaover_effect; break; - case SEQ_OVERDROP: + case SEQ_TYPE_OVERDROP: rval.execute = do_overdrop_effect; break; - case SEQ_ALPHAUNDER: + case SEQ_TYPE_ALPHAUNDER: rval.init = init_alpha_over_or_under; rval.execute = do_alphaunder_effect; break; - case SEQ_WIPE: + case SEQ_TYPE_WIPE: rval.init = init_wipe_effect; rval.num_inputs = num_inputs_wipe; rval.free = free_wipe_effect; @@ -3032,21 +3032,21 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.get_default_fac = get_default_fac_fade; rval.execute = do_wipe_effect; break; - case SEQ_GLOW: + case SEQ_TYPE_GLOW: rval.init = init_glow_effect; rval.num_inputs = num_inputs_glow; rval.free = free_glow_effect; rval.copy = copy_glow_effect; rval.execute = do_glow_effect; break; - case SEQ_TRANSFORM: + case SEQ_TYPE_TRANSFORM: rval.init = init_transform_effect; rval.num_inputs = num_inputs_transform; rval.free = free_transform_effect; rval.copy = copy_transform_effect; rval.execute = do_transform_effect; break; - case SEQ_SPEED: + case SEQ_TYPE_SPEED: rval.init = init_speed_effect; rval.num_inputs = num_inputs_speed; rval.load = load_speed_effect; @@ -3056,7 +3056,7 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.early_out = early_out_speed; rval.store_icu_yrange = store_icu_yrange_speed; break; - case SEQ_COLOR: + case SEQ_TYPE_COLOR: rval.init = init_solid_color; rval.num_inputs = num_inputs_color; rval.early_out = early_out_color; @@ -3064,12 +3064,12 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.copy = copy_solid_color; rval.execute = do_solid_color; break; - case SEQ_MULTICAM: + case SEQ_TYPE_MULTICAM: rval.num_inputs = num_inputs_multicam; rval.early_out = early_out_multicam; rval.execute = do_multicam; break; - case SEQ_ADJUSTMENT: + case SEQ_TYPE_ADJUSTMENT: rval.num_inputs = num_inputs_adjustment; rval.early_out = early_out_adjustment; rval.execute = do_adjustment; @@ -3084,7 +3084,7 @@ struct SeqEffectHandle get_sequence_effect(Sequence *seq) { struct SeqEffectHandle rval = {NULL}; - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { rval = get_sequence_effect_impl(seq->type); if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) { rval.load(seq); diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 5318c5514ca..699e0b1cd97 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -178,7 +178,7 @@ void seq_free_sequence(Scene *scene, Sequence *seq) if (seq->anim) IMB_free_anim(seq->anim); - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { struct SeqEffectHandle sh = get_sequence_effect(seq); sh.free(seq); @@ -195,7 +195,7 @@ void seq_free_sequence(Scene *scene, Sequence *seq) if (ed->act_seq == seq) ed->act_seq = NULL; - if (seq->scene_sound && ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) + if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) sound_remove_scene_sound(scene, seq->scene_sound); seq_free_animdata(scene, seq); @@ -543,10 +543,10 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene, Sequence *metase /* for sound we go over full meta tree to update bounds of the sound strips, * since sound is played outside of evaluating the imbufs, */ for (seq = metaseq->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { seq_update_sound_bounds_recursive_rec(scene, seq, MAX2(start, metaseq_start(seq)), MIN2(end, metaseq_end(seq))); } - else if (ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) { + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { if (seq->scene_sound) { int startofs = seq->startofs; int endofs = seq->endofs; @@ -582,10 +582,10 @@ void calc_sequence_disp(Scene *scene, Sequence *seq) seq->handsize = (float)((seq->enddisp - seq->startdisp) / 25); } - if (ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) { + if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { seq_update_sound_bounds(scene, seq); } - else if (seq->type == SEQ_META) + else if (seq->type == SEQ_TYPE_META) seq_update_sound_bounds_recursive(scene, seq); } @@ -603,7 +603,7 @@ void calc_sequence(Scene *scene, Sequence *seq) /* effects and meta: automatic start and end */ - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { /* pointers */ if (seq->seq2 == NULL) seq->seq2 = seq->seq1; if (seq->seq3 == NULL) seq->seq3 = seq->seq1; @@ -641,7 +641,7 @@ void calc_sequence(Scene *scene, Sequence *seq) } } else { - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { seqm = seq->seqbase.first; if (seqm) { min = MAXFRAME * 2; @@ -669,7 +669,10 @@ void reload_sequence_new_file(Scene *scene, Sequence *seq, int lock_range) int prev_startdisp = 0, prev_enddisp = 0; /* note: don't rename the strip, will break animation curves */ - if (ELEM6(seq->type, SEQ_MOVIE, SEQ_IMAGE, SEQ_SOUND, SEQ_SCENE, SEQ_META, SEQ_MOVIECLIP) == 0) { + if (ELEM6(seq->type, + SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_SOUND_RAM, + SEQ_TYPE_SCENE, SEQ_TYPE_META, SEQ_TYPE_MOVIECLIP) == 0) + { return; } @@ -681,7 +684,7 @@ void reload_sequence_new_file(Scene *scene, Sequence *seq, int lock_range) } switch (seq->type) { - case SEQ_IMAGE: + case SEQ_TYPE_IMAGE: { /* Hack? */ size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(struct StripElem); @@ -694,7 +697,7 @@ void reload_sequence_new_file(Scene *scene, Sequence *seq, int lock_range) } break; } - case SEQ_MOVIE: + case SEQ_TYPE_MOVIE: BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name); BLI_path_abs(str, G.main->name); @@ -719,7 +722,7 @@ void reload_sequence_new_file(Scene *scene, Sequence *seq, int lock_range) seq->len = 0; } break; - case SEQ_MOVIECLIP: + case SEQ_TYPE_MOVIECLIP: seq->len = BKE_movieclip_get_duration(seq->clip); seq->len -= seq->anim_startofs; @@ -728,7 +731,7 @@ void reload_sequence_new_file(Scene *scene, Sequence *seq, int lock_range) seq->len = 0; } break; - case SEQ_SOUND: + case SEQ_TYPE_SOUND_RAM: #ifdef WITH_AUDASPACE if (!seq->sound) return; @@ -742,7 +745,7 @@ void reload_sequence_new_file(Scene *scene, Sequence *seq, int lock_range) return; #endif break; - case SEQ_SCENE: + case SEQ_TYPE_SCENE: { seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; seq->len -= seq->anim_startofs; @@ -781,7 +784,7 @@ void BKE_sequencer_sort(Scene *scene) while ( (seq = ed->seqbasep->first) ) { BLI_remlink(ed->seqbasep, seq); - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { seqt = effbase.first; while (seqt) { if (seqt->machine >= seq->machine) { @@ -895,27 +898,27 @@ void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq) static const char *give_seqname_by_type(int type) { switch (type) { - case SEQ_META: return "Meta"; - case SEQ_IMAGE: return "Image"; - case SEQ_SCENE: return "Scene"; - case SEQ_MOVIE: return "Movie"; - case SEQ_MOVIECLIP: return "Clip"; - case SEQ_SOUND: return "Audio"; - case SEQ_CROSS: return "Cross"; - case SEQ_GAMCROSS: return "Gamma Cross"; - case SEQ_ADD: return "Add"; - case SEQ_SUB: return "Sub"; - case SEQ_MUL: return "Mul"; - case SEQ_ALPHAOVER: return "Alpha Over"; - case SEQ_ALPHAUNDER: return "Alpha Under"; - case SEQ_OVERDROP: return "Over Drop"; - case SEQ_WIPE: return "Wipe"; - case SEQ_GLOW: return "Glow"; - case SEQ_TRANSFORM: return "Transform"; - case SEQ_COLOR: return "Color"; - case SEQ_MULTICAM: return "Multicam"; - case SEQ_ADJUSTMENT: return "Adjustment"; - case SEQ_SPEED: return "Speed"; + case SEQ_TYPE_META: return "Meta"; + case SEQ_TYPE_IMAGE: return "Image"; + case SEQ_TYPE_SCENE: return "Scene"; + case SEQ_TYPE_MOVIE: return "Movie"; + case SEQ_TYPE_MOVIECLIP: return "Clip"; + case SEQ_TYPE_SOUND_RAM: return "Audio"; + case SEQ_TYPE_CROSS: return "Cross"; + case SEQ_TYPE_GAMCROSS: return "Gamma Cross"; + case SEQ_TYPE_ADD: return "Add"; + case SEQ_TYPE_SUB: return "Sub"; + case SEQ_TYPE_MUL: return "Mul"; + case SEQ_TYPE_ALPHAOVER: return "Alpha Over"; + case SEQ_TYPE_ALPHAUNDER: return "Alpha Under"; + case SEQ_TYPE_OVERDROP: return "Over Drop"; + case SEQ_TYPE_WIPE: return "Wipe"; + case SEQ_TYPE_GLOW: return "Glow"; + case SEQ_TYPE_TRANSFORM: return "Transform"; + case SEQ_TYPE_COLOR: return "Color"; + case SEQ_TYPE_MULTICAM: return "Multicam"; + case SEQ_TYPE_ADJUSTMENT: return "Adjustment"; + case SEQ_TYPE_SPEED: return "Speed"; default: return NULL; } @@ -926,7 +929,7 @@ const char *give_seqname(Sequence *seq) const char *name = give_seqname_by_type(seq->type); if (!name) { - if (seq->type < SEQ_EFFECT) { + if (seq->type < SEQ_TYPE_EFFECT) { return seq->strip->dir; } else { @@ -1008,7 +1011,7 @@ static float give_stripelem_index(Sequence *seq, float cfra) int sta = seq->start; int end = seq->start + seq->len - 1; - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { end = seq->enddisp; } @@ -1041,7 +1044,7 @@ StripElem *give_stripelem(Sequence *seq, int cfra) { StripElem *se = seq->strip->stripdata; - if (seq->type == SEQ_IMAGE) { /* only + if (seq->type == SEQ_TYPE_IMAGE) { /* only * IMAGE strips use the whole array, * MOVIE strips use only * the first element, all other strips @@ -1085,7 +1088,7 @@ int evaluate_seq_frame(Scene *scene, int cfra) static int video_seq_is_rendered(Sequence *seq) { - return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_SOUND); + return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); } static int get_shown_sequences(ListBase *seqbasep, int cfra, int chanshown, Sequence **seq_arr_out) @@ -1231,7 +1234,7 @@ static int seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *n if (seq->flag & (SEQ_USE_PROXY_CUSTOM_DIR | SEQ_USE_PROXY_CUSTOM_FILE)) { BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); } - else if (seq->type == SEQ_IMAGE) { + else if (seq->type == SEQ_TYPE_IMAGE) { BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); } else { @@ -1248,7 +1251,7 @@ static int seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *n /* generate a separate proxy directory for each preview size */ - if (seq->type == SEQ_IMAGE) { + if (seq->type == SEQ_TYPE_IMAGE) { BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir, render_size, give_stripelem(seq, cfra)->name); @@ -1393,7 +1396,7 @@ struct SeqIndexBuildContext *seq_proxy_rebuild_context(Main *bmain, Scene *scene context->orig_seq = seq; context->seq = nseq; - if (nseq->type == SEQ_MOVIE) { + if (nseq->type == SEQ_TYPE_MOVIE) { seq_open_anim_file(nseq); if (nseq->anim) { @@ -1412,7 +1415,7 @@ void seq_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_upd Scene *scene = context->scene; int cfra; - if (seq->type == SEQ_MOVIE) { + if (seq->type == SEQ_TYPE_MOVIE) { if (context->index_context) { IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); } @@ -1642,7 +1645,7 @@ static void color_balance(Sequence *seq, ImBuf *ibuf, float mul) } /* - * input preprocessing for SEQ_IMAGE, SEQ_MOVIE, SEQ_MOVIECLIP and SEQ_SCENE + * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE * * Do all the things you can't really do afterwards using sequence effects * (read: before rescaling to render resolution has been done) @@ -1696,7 +1699,7 @@ static ImBuf *input_preprocess( ibuf = IMB_makeSingleUser(ibuf); if ((seq->flag & SEQ_FILTERY) && - !ELEM(seq->type, SEQ_MOVIE, SEQ_MOVIECLIP)) + !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { IMB_filtery(ibuf); } @@ -2126,7 +2129,8 @@ static ImBuf *seq_render_scene_strip( if (sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (scene == context.scene || have_seq == 0) && camera) { char err_out[256] = "unknown"; - /* for old scened this can be uninitialized, should probably be added to do_versions at some point if the functionality stays */ + /* for old scened this can be uninitialized, + * should probably be added to do_versions at some point if the functionality stays */ if (context.scene->r.seq_prev_type == 0) context.scene->r.seq_prev_type = 3 /* ==OB_SOLID */; @@ -2204,8 +2208,8 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) int is_proxy_image = FALSE; float nr = give_stripelem_index(seq, cfra); /* all effects are handled similarly with the exception of speed effect */ - int type = (seq->type & SEQ_EFFECT && seq->type != SEQ_SPEED) ? SEQ_EFFECT : seq->type; - int is_preprocessed = !ELEM3(type, SEQ_IMAGE, SEQ_MOVIE, SEQ_SCENE); + int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : seq->type; + int is_preprocessed = !ELEM3(type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SCENE); ibuf = seq_stripelem_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF); @@ -2218,13 +2222,13 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) ibuf = copy_from_ibuf_still(context, seq, nr); /* MOVIECLIPs have their own proxy management */ - if (ibuf == NULL && seq->type != SEQ_MOVIECLIP) { + if (ibuf == NULL && seq->type != SEQ_TYPE_MOVIECLIP) { ibuf = seq_proxy_fetch(context, seq, cfra); is_proxy_image = (ibuf != NULL); } if (ibuf == NULL) switch (type) { - case SEQ_META: + case SEQ_TYPE_META: { ImBuf *meta_ibuf = NULL; @@ -2246,7 +2250,7 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) break; } - case SEQ_SPEED: + case SEQ_TYPE_SPEED: { ImBuf *child_ibuf = NULL; @@ -2272,13 +2276,13 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) } break; } - case SEQ_EFFECT: + case SEQ_TYPE_EFFECT: { ibuf = seq_render_effect_strip_impl( context, seq, seq->start + nr); break; } - case SEQ_IMAGE: + case SEQ_TYPE_IMAGE: { StripElem *s_elem = give_stripelem(seq, cfra); @@ -2303,7 +2307,7 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) } break; } - case SEQ_MOVIE: + case SEQ_TYPE_MOVIE: { seq_open_anim_file(seq); @@ -2330,7 +2334,7 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) copy_to_ibuf_still(context, seq, nr, ibuf); break; } - case SEQ_SCENE: + case SEQ_TYPE_SCENE: { // scene can be NULL after deletions ibuf = seq_render_scene_strip(context, seq, nr); @@ -2340,7 +2344,7 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra) copy_to_ibuf_still(context, seq, nr, ibuf); break; } - case SEQ_MOVIECLIP: + case SEQ_TYPE_MOVIECLIP: { ibuf = seq_render_movieclip_strip(context, seq, nr); @@ -2383,7 +2387,7 @@ static int seq_must_swap_input_in_blend_mode(Sequence *seq) /* bad hack, to fix crazy input ordering of * those two effects */ - if (ELEM3(seq->blend_mode, SEQ_ALPHAOVER, SEQ_ALPHAUNDER, SEQ_OVERDROP)) { + if (ELEM3(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { swap_input = TRUE; } @@ -2567,7 +2571,7 @@ ImBuf *give_ibuf_seq_direct(SeqRenderData context, float cfra, Sequence *seq) /* check used when we need to change seq->blend_mode but not to effect or audio strips */ static int seq_can_blend(Sequence *seq) { - if (ELEM4(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE)) { + if (ELEM4(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_META, SEQ_TYPE_SCENE, SEQ_TYPE_MOVIE)) { return 1; } else { @@ -2949,16 +2953,16 @@ void free_imbuf_seq(Scene *scene, ListBase *seqbase, int check_mem_usage, for (seq = seqbase->first; seq; seq = seq->next) { if (seq->strip) { - if (seq->type == SEQ_MOVIE && !keep_file_handles) + if (seq->type == SEQ_TYPE_MOVIE && !keep_file_handles) free_anim_seq(seq); - if (seq->type == SEQ_SPEED) { + if (seq->type == SEQ_TYPE_SPEED) { sequence_effect_speed_rebuild_map(scene, seq, 1); } } - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { free_imbuf_seq(scene, &seq->seqbase, FALSE, keep_file_handles); } - if (seq->type == SEQ_SCENE) { + if (seq->type == SEQ_TYPE_SCENE) { /* FIXME: recurs downwards, * but do recurs protection somehow! */ } @@ -2995,9 +2999,9 @@ static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *chan if (free_imbuf) { if (ibuf_change) { - if (seq->type == SEQ_MOVIE) + if (seq->type == SEQ_TYPE_MOVIE) free_anim_seq(seq); - if (seq->type == SEQ_SPEED) { + if (seq->type == SEQ_TYPE_SPEED) { sequence_effect_speed_rebuild_map(scene, seq, 1); } } @@ -3086,8 +3090,8 @@ void seq_tx_set_final_right(Sequence *seq, int val) int seq_single_check(Sequence *seq) { return ((seq->len == 1) && - (seq->type == SEQ_IMAGE || - ((seq->type & SEQ_EFFECT) && + (seq->type == SEQ_TYPE_IMAGE || + ((seq->type & SEQ_TYPE_EFFECT) && get_sequence_effect_num_inputs(seq->type) == 0))); } @@ -3110,7 +3114,7 @@ int seqbase_isolated_sel_check(ListBase *seqbase) /* test relationships */ for (seq = seqbase->first; seq; seq = seq->next) { - if ((seq->type & SEQ_EFFECT) == 0) + if ((seq->type & SEQ_TYPE_EFFECT) == 0) continue; if (seq->flag & SELECT) { @@ -3173,7 +3177,7 @@ void seq_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) } /* sounds cannot be extended past their endpoints */ - if (seq->type == SEQ_SOUND) { + if (seq->type == SEQ_TYPE_SOUND_RAM) { seq->startstill = 0; seq->endstill = 0; } @@ -3199,7 +3203,7 @@ void seq_single_fix(Sequence *seq) int seq_tx_test(Sequence *seq) { - return (seq->type < SEQ_EFFECT) || (get_sequence_effect_num_inputs(seq->type) == 0); + return (seq->type < SEQ_TYPE_EFFECT) || (get_sequence_effect_num_inputs(seq->type) == 0); } static int seq_overlap(Sequence *seq1, Sequence *seq2) @@ -3228,7 +3232,7 @@ void seq_translate(Scene *evil_scene, Sequence *seq, int delta) seq_offset_animdata(evil_scene, seq, delta); seq->start += delta; - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { Sequence *seq_child; for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { seq_translate(evil_scene, seq_child, delta); @@ -3240,7 +3244,7 @@ void seq_translate(Scene *evil_scene, Sequence *seq, int delta) void seq_sound_init(Scene *scene, Sequence *seq) { - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { Sequence *seq_child; for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { seq_sound_init(scene, seq_child); @@ -3268,7 +3272,7 @@ Sequence *seq_foreground_frame_get(Scene *scene, int frame) if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) continue; /* only use elements you can see - not */ - if (ELEM5(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_COLOR)) { + if (ELEM5(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_META, SEQ_TYPE_SCENE, SEQ_TYPE_MOVIE, SEQ_TYPE_COLOR)) { if (seq->machine > best_machine) { best_seq = seq; best_machine = seq->machine; @@ -3394,10 +3398,10 @@ void seq_update_sound_bounds_all(Scene *scene) Sequence *seq; for (seq = ed->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { seq_update_sound_bounds_recursive(scene, seq); } - else if (ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) { + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { seq_update_sound_bounds(scene, seq); } } @@ -3420,7 +3424,7 @@ static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, i for (seq = seqbasep->first; seq; seq = seq->next) { seqmute = (mute || (seq->flag & SEQ_MUTE)); - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { /* if this is the current meta sequence, unmute because * all sequences above this were set to mute */ if (seq == metaseq) @@ -3428,7 +3432,7 @@ static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, i seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); } - else if (ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) { + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { if (seq->scene_sound) { sound_mute_scene_sound(seq->scene_sound, seqmute); } @@ -3454,10 +3458,10 @@ static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound Sequence *seq; for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { seq_update_sound_recursive(scene, &seq->seqbase, sound); } - else if (seq->type == SEQ_SOUND) { + else if (seq->type == SEQ_TYPE_SOUND_RAM) { if (seq->scene_sound && sound == seq->sound) { sound_update_scene_sound(seq->scene_sound, sound); } @@ -3521,18 +3525,18 @@ int seq_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) /* type checking, could be more advanced but disalow sound vs non-sound copy */ if (seq_a->type != seq_b->type) { - if (seq_a->type == SEQ_SOUND || seq_b->type == SEQ_SOUND) { + if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { *error_str = "Strips were not compatible"; return 0; } /* disallow effects to swap with non-effects strips */ - if ((seq_a->type & SEQ_EFFECT) != (seq_b->type & SEQ_EFFECT)) { + if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { *error_str = "Strips were not compatible"; return 0; } - if ((seq_a->type & SEQ_EFFECT) && (seq_b->type & SEQ_EFFECT)) { + if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { if (get_sequence_effect_num_inputs(seq_a->type) != get_sequence_effect_num_inputs(seq_b->type)) { *error_str = "Strips must have the same number of inputs"; return 0; @@ -3769,8 +3773,8 @@ Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo Strip *strip; seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel); - seq->type = SEQ_IMAGE; - seq->blend_mode = SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + seq->type = SEQ_TYPE_IMAGE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ /* basic defaults */ seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); @@ -3818,7 +3822,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel); - seq->type = SEQ_SOUND; + seq->type = SEQ_TYPE_SOUND_RAM; seq->sound = sound; BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); seqbase_unique_name_recursive(&scene->ed->seqbase, seq); @@ -3874,8 +3878,8 @@ Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo return NULL; seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel); - seq->type = SEQ_MOVIE; - seq->blend_mode = SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + seq->type = SEQ_TYPE_MOVIE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ seq->anim = an; seq->anim_preseek = IMB_anim_get_preseek(an); @@ -3942,24 +3946,24 @@ static Sequence *seq_dupli(struct Scene *scene, struct Scene *scene_to, Sequence seqn->strip->color_balance = MEM_dupallocN(seq->strip->color_balance); } - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { seqn->strip->stripdata = NULL; seqn->seqbase.first = seqn->seqbase.last = NULL; /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ /* - seq_dupli_recursive(&seq->seqbase,&seqn->seqbase);*/ } - else if (seq->type == SEQ_SCENE) { + else if (seq->type == SEQ_TYPE_SCENE) { seqn->strip->stripdata = NULL; if (seq->scene_sound) seqn->scene_sound = sound_scene_add_scene_sound_defaults(sce_audio, seqn); } - else if (seq->type == SEQ_MOVIE) { + else if (seq->type == SEQ_TYPE_MOVIE) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); seqn->anim = NULL; } - else if (seq->type == SEQ_SOUND) { + else if (seq->type == SEQ_TYPE_SOUND_RAM) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); if (seq->scene_sound) @@ -3967,16 +3971,16 @@ static Sequence *seq_dupli(struct Scene *scene, struct Scene *scene_to, Sequence seqn->sound->id.us++; } - else if (seq->type == SEQ_IMAGE) { + else if (seq->type == SEQ_TYPE_IMAGE) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); } - else if (seq->type >= SEQ_EFFECT) { + else if (seq->type >= SEQ_TYPE_EFFECT) { if (seq->seq1 && seq->seq1->tmp) seqn->seq1 = seq->seq1->tmp; if (seq->seq2 && seq->seq2->tmp) seqn->seq2 = seq->seq2->tmp; if (seq->seq3 && seq->seq3->tmp) seqn->seq3 = seq->seq3->tmp; - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { struct SeqEffectHandle sh; sh = get_sequence_effect(seq); if (sh.copy) @@ -4004,7 +4008,7 @@ static Sequence *seq_dupli(struct Scene *scene, struct Scene *scene_to, Sequence Sequence *seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, Sequence *seq, int dupe_flag) { Sequence *seqn = seq_dupli(scene, scene_to, seq, dupe_flag); - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { Sequence *s; for (s = seq->seqbase.first; s; s = s->next) { Sequence *n = seq_dupli_recursive(scene, scene_to, s, dupe_flag); @@ -4033,7 +4037,7 @@ void seqbase_dupli_recursive(Scene *scene, Scene *scene_to, ListBase *nseqbase, } BLI_addtail(nseqbase, seqn); - if (seq->type == SEQ_META) + if (seq->type == SEQ_TYPE_META) seqbase_dupli_recursive(scene, scene_to, &seqn->seqbase, &seq->seqbase, dupe_flag); if (dupe_flag & SEQ_DUPE_CONTEXT) { diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c index e6c51ca0786..f458c158fb2 100644 --- a/source/blender/blenlib/intern/bpath.c +++ b/source/blender/blenlib/intern/bpath.c @@ -508,11 +508,11 @@ void BLI_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int SEQ_BEGIN(scene->ed, seq) { if (SEQ_HAS_PATH(seq)) { - if (ELEM(seq->type, SEQ_MOVIE, SEQ_SOUND)) { + if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM)) { rewrite_path_fixed_dirfile(seq->strip->dir, seq->strip->stripdata->name, visit_cb, absbase, bpath_user_data); } - else if (seq->type == SEQ_IMAGE) { + else if (seq->type == SEQ_TYPE_IMAGE) { /* might want an option not to loop over all strips */ StripElem *se = seq->strip->stripdata; int len = MEM_allocN_len(se) / sizeof(*se); diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index cdf344beb4d..cce38ff1d90 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -4831,8 +4831,8 @@ static void lib_link_scene(FileData *fd, Main *main) if (seq->scene_camera) seq->scene_camera = newlibadr(fd, sce->id.lib, seq->scene_camera); if (seq->sound) { seq->scene_sound = NULL; - if (seq->type == SEQ_HD_SOUND) - seq->type = SEQ_SOUND; + if (seq->type == SEQ_TYPE_SOUND_HD) + seq->type = SEQ_TYPE_SOUND_RAM; else seq->sound = newlibadr(fd, sce->id.lib, seq->sound); if (seq->sound) { @@ -4957,10 +4957,10 @@ static void direct_link_scene(FileData *fd, Scene *sce) seq->effectdata = newdataadr(fd, seq->effectdata); - if (seq->type & SEQ_EFFECT) + if (seq->type & SEQ_TYPE_EFFECT) seq->flag |= SEQ_EFFECT_NOT_LOADED; - if (seq->type == SEQ_SPEED) { + if (seq->type == SEQ_TYPE_SPEED) { SpeedControlVars *s = seq->effectdata; s->frameMap = NULL; } @@ -4969,7 +4969,7 @@ static void direct_link_scene(FileData *fd, Scene *sce) if (seq->strip && seq->strip->done==0) { seq->strip->done = TRUE; - if (ELEM4(seq->type, SEQ_IMAGE, SEQ_MOVIE, SEQ_RAM_SOUND, SEQ_HD_SOUND)) { + if (ELEM4(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { seq->strip->stripdata = newdataadr(fd, seq->strip->stripdata); } else { diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index 620d15993a1..5ed39ad5307 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -744,7 +744,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (scene->ed && scene->ed->seqbasep) { SEQ_BEGIN (scene->ed, seq) { - if (seq->type == SEQ_HD_SOUND) { + if (seq->type == SEQ_TYPE_SOUND_HD) { char str[FILE_MAX]; BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name); BLI_path_abs(str, main->name); diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c index 7b314c31488..46ef2716ade 100644 --- a/source/blender/blenloader/intern/versioning_legacy.c +++ b/source/blender/blenloader/intern/versioning_legacy.c @@ -1842,7 +1842,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (ed) { SEQ_BEGIN (sce->ed, seq) { - if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) + if (seq->type == SEQ_TYPE_IMAGE || seq->type == SEQ_TYPE_MOVIE) seq->flag |= SEQ_MAKE_PREMUL; } SEQ_END diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 655adf97b04..f257994bc1c 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -2153,19 +2153,19 @@ static void write_scenes(WriteData *wd, ListBase *scebase) if (seq->effectdata) { switch (seq->type) { - case SEQ_COLOR: + case SEQ_TYPE_COLOR: writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata); break; - case SEQ_SPEED: + case SEQ_TYPE_SPEED: writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata); break; - case SEQ_WIPE: + case SEQ_TYPE_WIPE: writestruct(wd, DATA, "WipeVars", 1, seq->effectdata); break; - case SEQ_GLOW: + case SEQ_TYPE_GLOW: writestruct(wd, DATA, "GlowVars", 1, seq->effectdata); break; - case SEQ_TRANSFORM: + case SEQ_TYPE_TRANSFORM: writestruct(wd, DATA, "TransformVars", 1, seq->effectdata); break; } @@ -2185,9 +2185,9 @@ static void write_scenes(WriteData *wd, ListBase *scebase) if (seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) { writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance); } - if (seq->type==SEQ_IMAGE) + if (seq->type==SEQ_TYPE_IMAGE) writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata); - else if (seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) + else if (seq->type==SEQ_TYPE_MOVIE || seq->type==SEQ_TYPE_SOUND_RAM || seq->type == SEQ_TYPE_SOUND_HD) writestruct(wd, DATA, "StripElem", 1, strip->stripdata); strip->done = TRUE; diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index af7f3bd4aed..9827ffdc324 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -676,7 +676,7 @@ static int sound_poll(bContext *C) { Editing *ed = CTX_data_scene(C)->ed; - if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND) + if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) return 0; return 1; @@ -689,7 +689,7 @@ static int sound_pack_exec(bContext *C, wmOperator *op) Editing *ed = CTX_data_scene(C)->ed; bSound *sound; - if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND) + if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) return OPERATOR_CANCELLED; sound = ed->act_seq->sound; @@ -751,7 +751,7 @@ static int sound_unpack_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(even if (RNA_struct_property_is_set(op->ptr, "id")) return sound_unpack_exec(C, op); - if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND) + if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) return OPERATOR_CANCELLED; sound = ed->act_seq->sound; diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 483016b7e00..f0ecaf3ab2c 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -1057,15 +1057,15 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto case TSE_POSEGRP_BASE: UI_icon_draw(x, y, ICON_GROUP_BONE); break; case TSE_SEQUENCE: - if (te->idcode == SEQ_MOVIE) + if (te->idcode == SEQ_TYPE_MOVIE) UI_icon_draw(x, y, ICON_SEQUENCE); - else if (te->idcode == SEQ_META) + else if (te->idcode == SEQ_TYPE_META) UI_icon_draw(x, y, ICON_DOT); - else if (te->idcode == SEQ_SCENE) + else if (te->idcode == SEQ_TYPE_SCENE) UI_icon_draw(x, y, ICON_SCENE); - else if (te->idcode == SEQ_SOUND) + else if (te->idcode == SEQ_TYPE_SOUND_RAM) UI_icon_draw(x, y, ICON_SOUND); - else if (te->idcode == SEQ_IMAGE) + else if (te->idcode == SEQ_TYPE_IMAGE) UI_icon_draw(x, y, ICON_IMAGE_COL); else UI_icon_draw(x, y, ICON_PARTICLES); diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index ff3648fc2b8..63907f530eb 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -899,14 +899,14 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i te->directdata = seq; te->name = seq->name + 2; - if (seq->type < SEQ_EFFECT) { + if (seq->type < SEQ_TYPE_EFFECT) { /* * This work like the sequence. * If the sequence have a name (not default name) * show it, in other case put the filename. */ - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { p = seq->seqbase.first; while (p) { outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index); diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 9eb4c62789e..9301f13c8c0 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -228,8 +228,8 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) } seq = alloc_sequence(ed->seqbasep, start_frame, channel); - seq->type = SEQ_SCENE; - seq->blend_mode = SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + seq->type = SEQ_TYPE_SCENE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ seq->scene = sce_seq; @@ -327,8 +327,8 @@ static int sequencer_add_movieclip_strip_exec(bContext *C, wmOperator *op) } seq = alloc_sequence(ed->seqbasep, start_frame, channel); - seq->type = SEQ_MOVIECLIP; - seq->blend_mode = SEQ_CROSS; + seq->type = SEQ_TYPE_MOVIECLIP; + seq->blend_mode = SEQ_TYPE_CROSS; seq->clip = clip; if (seq->clip->id.us == 0) @@ -740,14 +740,14 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); strip->us = 1; - if (seq->type == SEQ_COLOR) { + if (seq->type == SEQ_TYPE_COLOR) { SolidColorVars *colvars = (SolidColorVars *)seq->effectdata; RNA_float_get_array(op->ptr, "color", colvars->col); - seq->blend_mode = SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ } - else if (seq->type == SEQ_ADJUSTMENT) { - seq->blend_mode = SEQ_CROSS; + else if (seq->type == SEQ_TYPE_ADJUSTMENT) { + seq->blend_mode = SEQ_TYPE_CROSS; } /* an unset channel is a special case where we automatically go above @@ -832,6 +832,6 @@ void SEQUENCER_OT_effect_strip_add(struct wmOperatorType *ot) WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME | SEQPROP_ENDFRAME); - RNA_def_enum(ot->srna, "type", sequencer_prop_effect_types, SEQ_CROSS, "Type", "Sequencer effect type"); + RNA_def_enum(ot->srna, "type", sequencer_prop_effect_types, SEQ_TYPE_CROSS, "Type", "Sequencer effect type"); RNA_def_float_vector(ot->srna, "color", 3, NULL, 0.0f, 1.0f, "Color", "Initialize the strip with this color (only used when type='COLOR')", 0.0f, 1.0f); } diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 236baea01be..cb15eed6a37 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -82,23 +82,23 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[ SolidColorVars *colvars = (SolidColorVars *)seq->effectdata; switch (seq->type) { - case SEQ_IMAGE: + case SEQ_TYPE_IMAGE: UI_GetThemeColor3ubv(TH_SEQ_IMAGE, col); break; - case SEQ_META: + case SEQ_TYPE_META: UI_GetThemeColor3ubv(TH_SEQ_META, col); break; - case SEQ_MOVIE: + case SEQ_TYPE_MOVIE: UI_GetThemeColor3ubv(TH_SEQ_MOVIE, col); break; - case SEQ_MOVIECLIP: + case SEQ_TYPE_MOVIECLIP: UI_GetThemeColor3ubv(TH_SEQ_MOVIECLIP, col); break; - case SEQ_SCENE: + case SEQ_TYPE_SCENE: UI_GetThemeColor3ubv(TH_SEQ_SCENE, col); if (seq->scene == curscene) { @@ -107,45 +107,45 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[ break; /* transitions */ - case SEQ_CROSS: - case SEQ_GAMCROSS: - case SEQ_WIPE: + case SEQ_TYPE_CROSS: + case SEQ_TYPE_GAMCROSS: + case SEQ_TYPE_WIPE: UI_GetThemeColor3ubv(TH_SEQ_TRANSITION, col); /* slightly offset hue to distinguish different effects */ - if (seq->type == SEQ_CROSS) rgb_byte_set_hue_float_offset(col, 0.04); - if (seq->type == SEQ_GAMCROSS) rgb_byte_set_hue_float_offset(col, 0.08); - if (seq->type == SEQ_WIPE) rgb_byte_set_hue_float_offset(col, 0.12); + if (seq->type == SEQ_TYPE_CROSS) rgb_byte_set_hue_float_offset(col, 0.04); + if (seq->type == SEQ_TYPE_GAMCROSS) rgb_byte_set_hue_float_offset(col, 0.08); + if (seq->type == SEQ_TYPE_WIPE) rgb_byte_set_hue_float_offset(col, 0.12); break; /* effects */ - case SEQ_TRANSFORM: - case SEQ_SPEED: - case SEQ_ADD: - case SEQ_SUB: - case SEQ_MUL: - case SEQ_ALPHAOVER: - case SEQ_ALPHAUNDER: - case SEQ_OVERDROP: - case SEQ_GLOW: - case SEQ_MULTICAM: - case SEQ_ADJUSTMENT: + case SEQ_TYPE_TRANSFORM: + case SEQ_TYPE_SPEED: + case SEQ_TYPE_ADD: + case SEQ_TYPE_SUB: + case SEQ_TYPE_MUL: + case SEQ_TYPE_ALPHAOVER: + case SEQ_TYPE_ALPHAUNDER: + case SEQ_TYPE_OVERDROP: + case SEQ_TYPE_GLOW: + case SEQ_TYPE_MULTICAM: + case SEQ_TYPE_ADJUSTMENT: UI_GetThemeColor3ubv(TH_SEQ_EFFECT, col); /* slightly offset hue to distinguish different effects */ - if (seq->type == SEQ_ADD) rgb_byte_set_hue_float_offset(col, 0.04); - else if (seq->type == SEQ_SUB) rgb_byte_set_hue_float_offset(col, 0.08); - else if (seq->type == SEQ_MUL) rgb_byte_set_hue_float_offset(col, 0.12); - else if (seq->type == SEQ_ALPHAOVER) rgb_byte_set_hue_float_offset(col, 0.16); - else if (seq->type == SEQ_ALPHAUNDER) rgb_byte_set_hue_float_offset(col, 0.20); - else if (seq->type == SEQ_OVERDROP) rgb_byte_set_hue_float_offset(col, 0.24); - else if (seq->type == SEQ_GLOW) rgb_byte_set_hue_float_offset(col, 0.28); - else if (seq->type == SEQ_TRANSFORM) rgb_byte_set_hue_float_offset(col, 0.36); - else if (seq->type == SEQ_MULTICAM) rgb_byte_set_hue_float_offset(col, 0.32); - else if (seq->type == SEQ_ADJUSTMENT) rgb_byte_set_hue_float_offset(col, 0.40); + if (seq->type == SEQ_TYPE_ADD) rgb_byte_set_hue_float_offset(col, 0.04); + else if (seq->type == SEQ_TYPE_SUB) rgb_byte_set_hue_float_offset(col, 0.08); + else if (seq->type == SEQ_TYPE_MUL) rgb_byte_set_hue_float_offset(col, 0.12); + else if (seq->type == SEQ_TYPE_ALPHAOVER) rgb_byte_set_hue_float_offset(col, 0.16); + else if (seq->type == SEQ_TYPE_ALPHAUNDER) rgb_byte_set_hue_float_offset(col, 0.20); + else if (seq->type == SEQ_TYPE_OVERDROP) rgb_byte_set_hue_float_offset(col, 0.24); + else if (seq->type == SEQ_TYPE_GLOW) rgb_byte_set_hue_float_offset(col, 0.28); + else if (seq->type == SEQ_TYPE_TRANSFORM) rgb_byte_set_hue_float_offset(col, 0.36); + else if (seq->type == SEQ_TYPE_MULTICAM) rgb_byte_set_hue_float_offset(col, 0.32); + else if (seq->type == SEQ_TYPE_ADJUSTMENT) rgb_byte_set_hue_float_offset(col, 0.40); break; - case SEQ_COLOR: + case SEQ_TYPE_COLOR: if (colvars->col) { rgb_float_to_uchar(col, colvars->col); } @@ -154,7 +154,7 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[ } break; - case SEQ_SOUND: + case SEQ_TYPE_SOUND_RAM: UI_GetThemeColor3ubv(TH_SEQ_AUDIO, col); blendcol[0] = blendcol[1] = blendcol[2] = 128; if (seq->flag & SEQ_MUTE) UI_GetColorPtrBlendShade3ubv(col, blendcol, col, 0.5, 20); @@ -362,7 +362,7 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, float pixelx, short dire } /* draw! */ - if (seq->type < SEQ_EFFECT || + if (seq->type < SEQ_TYPE_EFFECT || get_sequence_effect_num_inputs(seq->type) == 0) { glEnable(GL_BLEND); @@ -409,7 +409,7 @@ static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq) unsigned char col[3], blendcol[3]; View2D *v2d = &ar->v2d; - if (seq->type >= SEQ_EFFECT) return; + if (seq->type >= SEQ_TYPE_EFFECT) return; x1 = seq->startdisp; x2 = seq->enddisp; @@ -521,10 +521,10 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float if (name[0] == '\0') name = give_seqname(seq); - if (seq->type == SEQ_META || seq->type == SEQ_ADJUSTMENT) { + if (seq->type == SEQ_TYPE_META || seq->type == SEQ_TYPE_ADJUSTMENT) { BLI_snprintf(str, sizeof(str), "%d | %s", seq->len, name); } - else if (seq->type == SEQ_SCENE) { + else if (seq->type == SEQ_TYPE_SCENE) { if (seq->scene) { if (seq->scene_camera) { BLI_snprintf(str, sizeof(str), "%d | %s: %s (%s)", @@ -540,7 +540,7 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float seq->len, name); } } - else if (seq->type == SEQ_MOVIECLIP) { + else if (seq->type == SEQ_TYPE_MOVIECLIP) { if (seq->clip && strcmp(name, seq->clip->id.name + 2) != 0) { BLI_snprintf(str, sizeof(str), "%d | %s: %s", seq->len, name, seq->clip->id.name + 2); @@ -550,19 +550,19 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float seq->len, name); } } - else if (seq->type == SEQ_MULTICAM) { + else if (seq->type == SEQ_TYPE_MULTICAM) { BLI_snprintf(str, sizeof(str), "Cam | %s: %d", name, seq->multicam_source); } - else if (seq->type == SEQ_IMAGE) { + else if (seq->type == SEQ_TYPE_IMAGE) { BLI_snprintf(str, sizeof(str), "%d | %s: %s%s", seq->len, name, seq->strip->dir, seq->strip->stripdata->name); } - else if (seq->type & SEQ_EFFECT) { + else if (seq->type & SEQ_TYPE_EFFECT) { BLI_snprintf(str, sizeof(str), "%d | %s", seq->len, name); } - else if (seq->type == SEQ_SOUND) { + else if (seq->type == SEQ_TYPE_SOUND_RAM) { if (seq->sound) BLI_snprintf(str, sizeof(str), "%d | %s: %s", seq->len, name, seq->sound->name); @@ -570,7 +570,7 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float BLI_snprintf(str, sizeof(str), "%d | %s", seq->len, name); } - else if (seq->type == SEQ_MOVIE) { + else if (seq->type == SEQ_TYPE_MOVIE) { BLI_snprintf(str, sizeof(str), "%d | %s: %s%s", seq->len, name, seq->strip->dir, seq->strip->stripdata->name); } @@ -696,7 +696,7 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline x2 = seq->enddisp; /* draw sound wave */ - if (seq->type == SEQ_SOUND) { + if (seq->type == SEQ_TYPE_SOUND_RAM) { drawseqwave(scene, seq, x1, y1, x2, y2, (ar->v2d.cur.xmax - ar->v2d.cur.xmin) / ar->winx); } @@ -743,7 +743,7 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline glDisable(GL_LINE_STIPPLE); } - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { drawmeta_contents(scene, seq, x1, y1, x2, y2); } diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 072cfa00622..c686f8440a9 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -79,21 +79,21 @@ /* XXX */ /* RNA Enums, used in multiple files */ EnumPropertyItem sequencer_prop_effect_types[] = { - {SEQ_CROSS, "CROSS", 0, "Crossfade", "Crossfade effect strip type"}, - {SEQ_ADD, "ADD", 0, "Add", "Add effect strip type"}, - {SEQ_SUB, "SUBTRACT", 0, "Subtract", "Subtract effect strip type"}, - {SEQ_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", "Alpha Over effect strip type"}, - {SEQ_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", "Alpha Under effect strip type"}, - {SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", "Gamma Cross effect strip type"}, - {SEQ_MUL, "MULTIPLY", 0, "Multiply", "Multiply effect strip type"}, - {SEQ_OVERDROP, "OVER_DROP", 0, "Alpha Over Drop", "Alpha Over Drop effect strip type"}, - {SEQ_WIPE, "WIPE", 0, "Wipe", "Wipe effect strip type"}, - {SEQ_GLOW, "GLOW", 0, "Glow", "Glow effect strip type"}, - {SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", "Transform effect strip type"}, - {SEQ_COLOR, "COLOR", 0, "Color", "Color effect strip type"}, - {SEQ_SPEED, "SPEED", 0, "Speed", "Color effect strip type"}, - {SEQ_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""}, - {SEQ_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""}, + {SEQ_TYPE_CROSS, "CROSS", 0, "Crossfade", "Crossfade effect strip type"}, + {SEQ_TYPE_ADD, "ADD", 0, "Add", "Add effect strip type"}, + {SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", "Subtract effect strip type"}, + {SEQ_TYPE_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", "Alpha Over effect strip type"}, + {SEQ_TYPE_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", "Alpha Under effect strip type"}, + {SEQ_TYPE_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", "Gamma Cross effect strip type"}, + {SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", "Multiply effect strip type"}, + {SEQ_TYPE_OVERDROP, "OVER_DROP", 0, "Alpha Over Drop", "Alpha Over Drop effect strip type"}, + {SEQ_TYPE_WIPE, "WIPE", 0, "Wipe", "Wipe effect strip type"}, + {SEQ_TYPE_GLOW, "GLOW", 0, "Glow", "Glow effect strip type"}, + {SEQ_TYPE_TRANSFORM, "TRANSFORM", 0, "Transform", "Transform effect strip type"}, + {SEQ_TYPE_COLOR, "COLOR", 0, "Color", "Color effect strip type"}, + {SEQ_TYPE_SPEED, "SPEED", 0, "Speed", "Color effect strip type"}, + {SEQ_TYPE_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""}, + {SEQ_TYPE_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""}, {0, NULL, 0, NULL, NULL} }; @@ -478,7 +478,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen for (seq = ed->seqbasep->first; seq; seq = seq->next) { if (seq->flag & SELECT) { - if (seq->type == SEQ_SOUND && get_sequence_effect_num_inputs(type) != 0) { + if (seq->type == SEQ_TYPE_SOUND_RAM && get_sequence_effect_num_inputs(type) != 0) { *error_str = "Can't apply effects to audio sequence strips"; return 0; } @@ -543,7 +543,7 @@ static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq) if (!seq) return NULL; - else if (!(seq->type & SEQ_EFFECT)) + else if (!(seq->type & SEQ_TYPE_EFFECT)) return ((seq->flag & SELECT) ? NULL : seq); else if (!(seq->flag & SELECT)) { /* try to find replacement for effect inputs */ @@ -584,7 +584,7 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de if ((seq->flag & flag) || deleteall) { BLI_remlink(lb, seq); if (seq == last_seq) BKE_sequencer_active_set(scene, NULL); - if (seq->type == SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1); + if (seq->type == SEQ_TYPE_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1); seq_free_sequence(scene, seq); } seq = seqn; @@ -616,7 +616,7 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence *seq, int cutframe) if ((seq->startstill) && (cutframe < seq->start)) { /* don't do funny things with METAs ... */ - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { skip_dup = TRUE; seq->startstill = seq->start - cutframe; } @@ -637,7 +637,7 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence *seq, int cutframe) else if (((seq->start + seq->len) < cutframe) && (seq->endstill)) { seq->endstill -= seq->enddisp - cutframe; /* don't do funny things with METAs ... */ - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { skip_dup = TRUE; } } @@ -712,7 +712,7 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence *seq, int cutframe) if ((seq->startstill) && (cutframe < seq->start)) { /* don't do funny things with METAs ... */ - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { skip_dup = TRUE; seq->startstill = seq->start - cutframe; } @@ -731,7 +731,7 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence *seq, int cutframe) else if (((seq->start + seq->len) < cutframe) && (seq->endstill)) { seq->endstill -= seq->enddisp - cutframe; /* don't do funny things with METAs ... */ - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { skip_dup = TRUE; } } @@ -855,7 +855,7 @@ static void UNUSED_FUNCTION(touch_seq_files) (Scene * scene) SEQP_BEGIN (ed, seq) { if (seq->flag & SELECT) { - if (seq->type == SEQ_MOVIE) { + if (seq->type == SEQ_TYPE_MOVIE) { if (seq->strip && seq->strip->stripdata) { BLI_make_file_string(G.main->name, str, seq->strip->dir, seq->strip->stripdata->name); BLI_file_touch(seq->name); @@ -883,7 +883,7 @@ static void set_filter_seq(Scene *scene) SEQP_BEGIN (ed, seq) { if (seq->flag & SELECT) { - if (seq->type == SEQ_MOVIE) { + if (seq->type == SEQ_TYPE_MOVIE) { seq->flag |= SEQ_FILTERY; reload_sequence_new_file(scene, seq, FALSE); calc_sequence(scene, seq); @@ -1052,7 +1052,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op) shuffle_seq(ed->seqbasep, seq, scene); } } - else if (seq->type & SEQ_EFFECT) { + else if (seq->type & SEQ_TYPE_EFFECT) { if (seq->seq1 && (seq->seq1->flag & SELECT)) calc_sequence(scene, seq); else if (seq->seq2 && (seq->seq2->flag & SELECT)) @@ -1368,7 +1368,7 @@ static int sequencer_effect_poll(bContext *C) if (ed) { Sequence *last_seq = BKE_sequencer_active_get(scene); - if (last_seq && (last_seq->type & SEQ_EFFECT)) { + if (last_seq && (last_seq->type & SEQ_TYPE_EFFECT)) { return 1; } } @@ -1626,7 +1626,7 @@ static int sequencer_delete_exec(bContext *C, wmOperator *UNUSED(op)) /* for effects, try to find a replacement input */ for (seq = ed->seqbasep->first; seq; seq = seq->next) - if ((seq->type & SEQ_EFFECT) && !(seq->flag & SELECT)) + if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SELECT)) del_seq_find_replace_recurs(scene, seq); /* delete all selected strips */ @@ -1679,7 +1679,7 @@ static int sequencer_offset_clear_exec(bContext *C, wmOperator *UNUSED(op)) /* for effects, try to find a replacement input */ for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if ((seq->type & SEQ_EFFECT) == 0 && (seq->flag & SELECT)) { + if ((seq->type & SEQ_TYPE_EFFECT) == 0 && (seq->flag & SELECT)) { seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; } } @@ -1692,7 +1692,7 @@ static int sequencer_offset_clear_exec(bContext *C, wmOperator *UNUSED(op)) } for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if ((seq->type & SEQ_EFFECT) == 0 && (seq->flag & SELECT)) { + if ((seq->type & SEQ_TYPE_EFFECT) == 0 && (seq->flag & SELECT)) { if (seq_test_overlap(ed->seqbasep, seq)) { shuffle_seq(ed->seqbasep, seq, scene); } @@ -1737,7 +1737,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op) seq = ed->seqbasep->first; /* poll checks this is valid */ while (seq) { - if ((seq->flag & SELECT) && (seq->type == SEQ_IMAGE) && (seq->len > 1)) { + if ((seq->flag & SELECT) && (seq->type == SEQ_TYPE_IMAGE) && (seq->len > 1)) { /* remove seq so overlap tests don't conflict, * see seq_free_sequence below for the real free'ing */ BLI_remlink(ed->seqbasep, seq); @@ -1755,7 +1755,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op) BLI_addtail(ed->seqbasep, seq_new); seq_new->start = start_ofs; - seq_new->type = SEQ_IMAGE; + seq_new->type = SEQ_TYPE_IMAGE; seq_new->len = 1; seq_new->endstill = step - 1; @@ -1826,7 +1826,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op)) Sequence *last_seq = BKE_sequencer_active_get(scene); MetaStack *ms; - if (last_seq && last_seq->type == SEQ_META && last_seq->flag & SELECT) { + if (last_seq && last_seq->type == SEQ_TYPE_META && last_seq->flag & SELECT) { /* Enter Metastrip */ ms = MEM_mallocN(sizeof(MetaStack), "metastack"); BLI_addtail(&ed->metastack, ms); @@ -1904,7 +1904,7 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op) seqm = alloc_sequence(ed->seqbasep, 1, 1); /* channel number set later */ strcpy(seqm->name + 2, "MetaStrip"); - seqm->type = SEQ_META; + seqm->type = SEQ_TYPE_META; seqm->flag = SELECT; seq = ed->seqbasep->first; @@ -1970,7 +1970,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *UNUSED(op)) Sequence *seq, *last_seq = BKE_sequencer_active_get(scene); /* last_seq checks (ed == NULL) */ - if (last_seq == NULL || last_seq->type != SEQ_META) + if (last_seq == NULL || last_seq->type != SEQ_TYPE_META) return OPERATOR_CANCELLED; BLI_movelisttolist(ed->seqbasep, &last_seq->seqbase); @@ -1983,7 +1983,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *UNUSED(op)) /* emtpy meta strip, delete all effects depending on it */ for (seq = ed->seqbasep->first; seq; seq = seq->next) - if ((seq->type & SEQ_EFFECT) && seq_depends_on_meta(seq, last_seq)) + if ((seq->type & SEQ_TYPE_EFFECT) && seq_depends_on_meta(seq, last_seq)) seq->flag |= SEQ_FLAG_DELETE; recurs_del_seq_flag(scene, ed->seqbasep, SEQ_FLAG_DELETE, 0); @@ -2454,14 +2454,14 @@ static int sequencer_swap_exec(bContext *C, wmOperator *op) // XXX - should be a generic function for (iseq = scene->ed->seqbasep->first; iseq; iseq = iseq->next) { - if ((iseq->type & SEQ_EFFECT) && (seq_is_parent(iseq, active_seq) || seq_is_parent(iseq, seq))) { + if ((iseq->type & SEQ_TYPE_EFFECT) && (seq_is_parent(iseq, active_seq) || seq_is_parent(iseq, seq))) { calc_sequence(scene, iseq); } } /* do this in a new loop since both effects need to be calculated first */ for (iseq = scene->ed->seqbasep->first; iseq; iseq = iseq->next) { - if ((iseq->type & SEQ_EFFECT) && (seq_is_parent(iseq, active_seq) || seq_is_parent(iseq, seq))) { + if ((iseq->type & SEQ_TYPE_EFFECT) && (seq_is_parent(iseq, active_seq) || seq_is_parent(iseq, seq))) { /* this may now overlap */ if (seq_test_overlap(ed->seqbasep, iseq) ) { shuffle_seq(ed->seqbasep, iseq, scene); @@ -2512,16 +2512,16 @@ static int sequencer_rendersize_exec(bContext *C, wmOperator *UNUSED(op)) if (active_seq->strip) { switch (active_seq->type) { - case SEQ_IMAGE: + case SEQ_TYPE_IMAGE: se = give_stripelem(active_seq, scene->r.cfra); break; - case SEQ_MOVIE: + case SEQ_TYPE_MOVIE: se = active_seq->strip->stripdata; break; - case SEQ_SCENE: - case SEQ_META: - case SEQ_RAM_SOUND: - case SEQ_HD_SOUND: + case SEQ_TYPE_SCENE: + case SEQ_TYPE_META: + case SEQ_TYPE_SOUND_RAM: + case SEQ_TYPE_SOUND_HD: default: break; } @@ -2559,7 +2559,7 @@ void SEQUENCER_OT_rendersize(wmOperatorType *ot) static void seq_copy_del_sound(Scene *scene, Sequence *seq) { - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { Sequence *iseq; for (iseq = seq->seqbase.first; iseq; iseq = iseq->next) { seq_copy_del_sound(scene, iseq); @@ -2900,7 +2900,7 @@ static int sequencer_change_effect_type_exec(bContext *C, wmOperator *op) /* free previous effect and init new effect */ struct SeqEffectHandle sh; - if ((seq->type & SEQ_EFFECT) == 0) { + if ((seq->type & SEQ_TYPE_EFFECT) == 0) { return OPERATOR_CANCELLED; } @@ -2947,7 +2947,7 @@ void SEQUENCER_OT_change_effect_type(struct wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; - ot->prop = RNA_def_enum(ot->srna, "type", sequencer_prop_effect_types, SEQ_CROSS, "Type", "Sequencer effect type"); + ot->prop = RNA_def_enum(ot->srna, "type", sequencer_prop_effect_types, SEQ_TYPE_CROSS, "Type", "Sequencer effect type"); } static int sequencer_change_path_exec(bContext *C, wmOperator *op) @@ -2958,7 +2958,7 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op) Sequence *seq = BKE_sequencer_active_get(scene); const int is_relative_path = RNA_boolean_get(op->ptr, "relative_path"); - if (seq->type == SEQ_IMAGE) { + if (seq->type == SEQ_TYPE_IMAGE) { char directory[FILE_MAX]; const int len = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files")); StripElem *se; @@ -3028,7 +3028,7 @@ static int sequencer_change_path_invoke(bContext *C, wmOperator *op, wmEvent *UN RNA_string_set(op->ptr, "directory", seq->strip->dir); /* set default display depending on seq type */ - if (seq->type == SEQ_IMAGE) { + if (seq->type == SEQ_TYPE_IMAGE) { RNA_boolean_set(op->ptr, "filter_movie", FALSE); } else { diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index 3911ec0ef82..261bc575420 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -171,11 +171,11 @@ void ED_sequencer_select_sequence_single(Scene * scene, Sequence * seq, int dese BKE_sequencer_active_set(scene, seq); - if ((seq->type == SEQ_IMAGE) || (seq->type == SEQ_MOVIE)) { + if ((seq->type == SEQ_TYPE_IMAGE) || (seq->type == SEQ_TYPE_MOVIE)) { if (seq->strip) BLI_strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR); } - else if (seq->type == SEQ_SOUND) { + else if (seq->type == SEQ_TYPE_SOUND_RAM) { if (seq->strip) BLI_strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR); } @@ -409,13 +409,13 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event) if (seq) { BKE_sequencer_active_set(scene, seq); - if ((seq->type == SEQ_IMAGE) || (seq->type == SEQ_MOVIE)) { + if ((seq->type == SEQ_TYPE_IMAGE) || (seq->type == SEQ_TYPE_MOVIE)) { if (seq->strip) { BLI_strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR); } } else - if (seq->type == SEQ_SOUND) { + if (seq->type == SEQ_TYPE_SOUND_RAM) { if (seq->strip) { BLI_strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR); } @@ -930,11 +930,11 @@ static EnumPropertyItem sequencer_prop_select_grouped_types[] = { {0, NULL, 0, NULL, NULL} }; -#define SEQ_IS_SOUND(_seq) ((_seq->type & SEQ_SOUND) && !(_seq->type & SEQ_EFFECT)) +#define SEQ_IS_SOUND(_seq) ((_seq->type & SEQ_TYPE_SOUND_RAM) && !(_seq->type & SEQ_TYPE_EFFECT)) -#define SEQ_IS_EFFECT(_seq) (_seq->type & SEQ_EFFECT) +#define SEQ_IS_EFFECT(_seq) (_seq->type & SEQ_TYPE_EFFECT) -#define SEQ_USE_DATA(_seq) (ELEM(_seq->type, SEQ_SCENE, SEQ_MOVIECLIP) || SEQ_HAS_PATH(_seq)) +#define SEQ_USE_DATA(_seq) (ELEM(_seq->type, SEQ_TYPE_SCENE, SEQ_TYPE_MOVIECLIP) || SEQ_HAS_PATH(_seq)) static short select_grouped_type(Editing *ed, Sequence *actseq) { @@ -1008,22 +1008,22 @@ static short select_grouped_data(Editing *ed, Sequence *actseq) } SEQ_END; } - else if (actseq->type == SEQ_SCENE) { + else if (actseq->type == SEQ_TYPE_SCENE) { Scene *sce = actseq->scene; SEQP_BEGIN (ed, seq) { - if (seq->type == SEQ_SCENE && seq->scene == sce) { + if (seq->type == SEQ_TYPE_SCENE && seq->scene == sce) { seq->flag |= SELECT; changed = TRUE; } } SEQ_END; } - else if (actseq->type == SEQ_MOVIECLIP) { + else if (actseq->type == SEQ_TYPE_MOVIECLIP) { MovieClip *clip = actseq->clip; SEQP_BEGIN (ed, seq) { - if (seq->type == SEQ_MOVIECLIP && seq->clip == clip) { + if (seq->type == SEQ_TYPE_MOVIECLIP && seq->clip == clip) { seq->flag |= SELECT; changed = TRUE; } @@ -1038,10 +1038,10 @@ static short select_grouped_effect(Editing *ed, Sequence *actseq) { Sequence *seq; short changed = FALSE; - short effects[SEQ_EFFECT_MAX + 1]; + short effects[SEQ_TYPE_EFFECT_MAX + 1]; int i; - for (i = 0; i <= SEQ_EFFECT_MAX; i++) + for (i = 0; i <= SEQ_TYPE_EFFECT_MAX; i++) effects[i] = FALSE; SEQP_BEGIN (ed, seq) @@ -1087,7 +1087,7 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq) { Sequence *seq = NULL; short changed = FALSE; - short is_audio = ((actseq->type == SEQ_META) || SEQ_IS_SOUND(actseq)); + short is_audio = ((actseq->type == SEQ_TYPE_META) || SEQ_IS_SOUND(actseq)); int startdisp = actseq->startdisp; int enddisp = actseq->enddisp; int machine = actseq->machine; @@ -1109,7 +1109,7 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq) /* Ignore all seqs of incompatible types (audio vs video). */ if ((seq->flag & SELECT) || (seq->startdisp >= enddisp) || (seq->enddisp < startdisp) || (!is_audio && SEQ_IS_SOUND(seq)) || - (is_audio && !((seq->type == SEQ_META) || SEQ_IS_SOUND(seq)))) + (is_audio && !((seq->type == SEQ_TYPE_META) || SEQ_IS_SOUND(seq)))) { continue; } diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 61dff466387..1d4257ea3d3 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -2239,7 +2239,7 @@ void flushTransSeq(TransInfo *t) if ((seq->depth != 0 || seq_tx_test(seq))) /* for meta's, their children move */ seq->start= new_frame - tdsq->start_offset; #else - if (seq->type != SEQ_META && (seq->depth != 0 || seq_tx_test(seq))) /* for meta's, their children move */ + if (seq->type != SEQ_TYPE_META && (seq->depth != 0 || seq_tx_test(seq))) /* for meta's, their children move */ seq->start= new_frame - tdsq->start_offset; #endif if (seq->depth==0) { @@ -2282,7 +2282,7 @@ void flushTransSeq(TransInfo *t) /* calc all meta's then effects [#27953] */ for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->type == SEQ_META && seq->flag & SELECT) { + if (seq->type == SEQ_TYPE_META && seq->flag & SELECT) { calc_sequence(t->scene, seq); } } @@ -3787,7 +3787,7 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count *count = 0; *flag = 0; } - else if (seq->type == SEQ_META) { + else if (seq->type == SEQ_TYPE_META) { /* for meta's we only ever need to extend their children, no matter what depth * just check the meta's are in the bounds */ @@ -3844,7 +3844,7 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count /* Recursive */ - if ((seq->type == SEQ_META) && ((seq->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)) == 0)) { + if ((seq->type == SEQ_TYPE_META) && ((seq->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)) == 0)) { /* if any handles are selected, don't recurse */ *recursive = TRUE; } @@ -3859,9 +3859,9 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count #ifdef SEQ_TX_NESTED_METAS *flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL); *count = 1; /* ignore the selection for nested */ - *recursive = (seq->type == SEQ_META); + *recursive = (seq->type == SEQ_TYPE_META); #else - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { /* Meta's can only directly be moved between channels since they * don't have their start and length set directly (children affect that) * since this Meta is nested we don't need any of its data in fact. @@ -4064,7 +4064,7 @@ static void freeSeqData(TransInfo *t) seq= ((TransDataSeq *)td->extra)->seq; if ((seq != seq_prev)) { /* check effects strips, we cant change their time */ - if ((seq->type & SEQ_EFFECT) && seq->seq1) { + if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) { has_effect= TRUE; } else { @@ -4123,7 +4123,7 @@ static void freeSeqData(TransInfo *t) for (a=0; atotal; a++, td++) { seq= ((TransDataSeq *)td->extra)->seq; if ((seq != seq_prev)) { - if ((seq->type & SEQ_EFFECT) && seq->seq1) { + if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) { calc_sequence(t->scene, seq); } } @@ -4135,7 +4135,7 @@ static void freeSeqData(TransInfo *t) for (a=0; atotal; a++, td++) { seq= ((TransDataSeq *)td->extra)->seq; if ((seq != seq_prev)) { - if ((seq->type & SEQ_EFFECT) && seq->seq1) { + if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) { if (seq_test_overlap(seqbasep, seq)) { shuffle_seq(seqbasep, seq, t->scene); } @@ -4150,7 +4150,7 @@ static void freeSeqData(TransInfo *t) for (seq= seqbasep->first; seq; seq= seq->next) { /* We might want to build a list of effects that need to be updated during transform */ - if (seq->type & SEQ_EFFECT) { + if (seq->type & SEQ_TYPE_EFFECT) { if (seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(t->scene, seq); else if (seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(t->scene, seq); else if (seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(t->scene, seq); @@ -4219,7 +4219,7 @@ static void createTransSeqData(bContext *C, TransInfo *t) Sequence *seq; for (seq= ed->seqbasep->first; seq; seq= seq->next) { /* hack */ - if ((seq->flag & SELECT)==0 && seq->type & SEQ_EFFECT) { + if ((seq->flag & SELECT)==0 && seq->type & SEQ_TYPE_EFFECT) { Sequence *seq_user; int i; for (i=0; i<3; i++) { diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index b4dc40a81c3..73b6efedd77 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -72,7 +72,7 @@ typedef struct StripColorBalance { } StripColorBalance; typedef struct StripProxy { - char dir[768]; // custom directory for index and proxy files + char dir[768]; // custom directory for index and proxy files // (defaults to BL_proxy) char file[256]; // custom file @@ -81,7 +81,7 @@ typedef struct StripProxy { short tc; // time code in use short quality; // proxy build quality - short build_size_flags;// size flags (see below) of all proxies + short build_size_flags; // size flags (see below) of all proxies // to build short build_tc_flags; // time code flags (see below) of all tc indices // to build @@ -110,23 +110,23 @@ typedef struct Sequence { void *lib; /* needed (to be like ipo), else it will raise libdata warnings, this should never be used */ char name[64]; /* SEQ_NAME_MAXSTR - name, set by default and needs to be unique, for RNA paths */ - int flag, type; /*flags bitmap (see below) and the type of sequence*/ + int flag, type; /*flags bitmap (see below) and the type of sequence*/ int len; /* the length of the contents of this strip - before handles are applied */ int start, startofs, endofs; int startstill, endstill; int machine, depth; /*machine - the strip channel, depth - the depth in the sequence when dealing with metastrips */ - int startdisp, enddisp; /*starting and ending points in the sequence*/ + int startdisp, enddisp; /*starting and ending points in the sequence*/ float sat; float mul, handsize; short anim_preseek; - short streamindex; /* streamindex for movie or sound files with several streams */ + short streamindex; /* streamindex for movie or sound files with several streams */ int multicam_source; /* for multicam source selection */ - int clip_flag; /* MOVIECLIP render flags */ + int clip_flag; /* MOVIECLIP render flags */ Strip *strip; - struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */ + struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */ struct Scene *scene; struct Object *scene_camera; /* override scene camera */ @@ -139,16 +139,16 @@ typedef struct Sequence { /* pointers for effects: */ struct Sequence *seq1, *seq2, *seq3; - ListBase seqbase; /* list of strips for metastrips */ + ListBase seqbase; /* list of strips for metastrips */ - struct bSound *sound; /* the linked "bSound" object */ + struct bSound *sound; /* the linked "bSound" object */ void *scene_sound; float volume; - float pitch, pan; /* pitch (-0.1..10), pan -2..2 */ + float pitch, pan; /* pitch (-0.1..10), pan -2..2 */ float strobe; - void *effectdata; /* Struct pointer for effect settings */ + void *effectdata; /* Struct pointer for effect settings */ int anim_startofs; /* only use part of animation file */ int anim_endofs; /* is subtle different to startofs / endofs */ @@ -157,8 +157,8 @@ typedef struct Sequence { int blend_mode; float blend_opacity; - /* is sfra needed anymore? - it looks like its only used in one place */ - int sfra, pad; /* starting frame according to the timeline of the scene. */ + /* is sfra needed anymore? - it looks like its only used in one place */ + int sfra, pad; /* starting frame according to the timeline of the scene. */ } Sequence; typedef struct MetaStack { @@ -169,7 +169,7 @@ typedef struct MetaStack { typedef struct Editing { ListBase *seqbasep; /* pointer to the current list of seq's being edited (can be within a meta strip) */ - ListBase seqbase; /* pointer to the top-most seq's */ + ListBase seqbase; /* pointer to the top-most seq's */ ListBase metastack; /* Context vars, used to be static */ @@ -189,12 +189,12 @@ typedef struct WipeVars { } WipeVars; typedef struct GlowVars { - float fMini; /* Minimum intensity to trigger a glow */ + float fMini; /* Minimum intensity to trigger a glow */ float fClamp; - float fBoost; /* Amount to multiply glow intensity */ - float dDist; /* Radius of glow blurring */ - int dQuality; - int bNoComp; /* SHOW/HIDE glow buffer */ + float fBoost; /* Amount to multiply glow intensity */ + float dDist; /* Radius of glow blurring */ + int dQuality; + int bNoComp; /* SHOW/HIDE glow buffer */ } GlowVars; typedef struct TransformVars { @@ -214,7 +214,7 @@ typedef struct SolidColorVars { } SolidColorVars; typedef struct SpeedControlVars { - float * frameMap; + float *frameMap; float globalSpeed; int flags; int length; @@ -226,11 +226,11 @@ typedef struct SpeedControlVars { #define SELECT 1 /* Editor->over_flag */ -#define SEQ_EDIT_OVERLAY_SHOW 1 -#define SEQ_EDIT_OVERLAY_ABS 2 +#define SEQ_EDIT_OVERLAY_SHOW 1 +#define SEQ_EDIT_OVERLAY_ABS 2 -#define SEQ_STRIP_OFSBOTTOM 0.2f -#define SEQ_STRIP_OFSTOP 0.8f +#define SEQ_STRIP_OFSBOTTOM 0.2f +#define SEQ_STRIP_OFSTOP 0.8f /* SpeedControlVars->flags */ #define SEQ_SPEED_INTEGRATE 1 @@ -238,42 +238,42 @@ typedef struct SpeedControlVars { #define SEQ_SPEED_COMPRESS_IPO_Y 4 /* ***************** SEQUENCE ****************** */ -#define SEQ_NAME_MAXSTR 64 +#define SEQ_NAME_MAXSTR 64 /* seq->flag */ -#define SEQ_LEFTSEL (1<<1) -#define SEQ_RIGHTSEL (1<<2) -#define SEQ_OVERLAP (1<<3) -#define SEQ_FILTERY (1<<4) -#define SEQ_MUTE (1<<5) -#define SEQ_MAKE_PREMUL (1<<6) -#define SEQ_REVERSE_FRAMES (1<<7) -#define SEQ_IPO_FRAME_LOCKED (1<<8) -#define SEQ_EFFECT_NOT_LOADED (1<<9) -#define SEQ_FLAG_DELETE (1<<10) -#define SEQ_FLIPX (1<<11) -#define SEQ_FLIPY (1<<12) -#define SEQ_MAKE_FLOAT (1<<13) -#define SEQ_LOCK (1<<14) -#define SEQ_USE_PROXY (1<<15) -#define SEQ_USE_TRANSFORM (1<<16) -#define SEQ_USE_CROP (1<<17) -#define SEQ_USE_COLOR_BALANCE (1<<18) -#define SEQ_USE_PROXY_CUSTOM_DIR (1<<19) - -#define SEQ_USE_PROXY_CUSTOM_FILE (1<<21) -#define SEQ_USE_EFFECT_DEFAULT_FADE (1<<22) +#define SEQ_LEFTSEL (1 << 1) +#define SEQ_RIGHTSEL (1 << 2) +#define SEQ_OVERLAP (1 << 3) +#define SEQ_FILTERY (1 << 4) +#define SEQ_MUTE (1 << 5) +#define SEQ_MAKE_PREMUL (1 << 6) +#define SEQ_REVERSE_FRAMES (1 << 7) +#define SEQ_IPO_FRAME_LOCKED (1 << 8) +#define SEQ_EFFECT_NOT_LOADED (1 << 9) +#define SEQ_FLAG_DELETE (1 << 10) +#define SEQ_FLIPX (1 << 11) +#define SEQ_FLIPY (1 << 12) +#define SEQ_MAKE_FLOAT (1 << 13) +#define SEQ_LOCK (1 << 14) +#define SEQ_USE_PROXY (1 << 15) +#define SEQ_USE_TRANSFORM (1 << 16) +#define SEQ_USE_CROP (1 << 17) +#define SEQ_USE_COLOR_BALANCE (1 << 18) +#define SEQ_USE_PROXY_CUSTOM_DIR (1 << 19) + +#define SEQ_USE_PROXY_CUSTOM_FILE (1 << 21) +#define SEQ_USE_EFFECT_DEFAULT_FADE (1 << 22) // flags for whether those properties are animated or not -#define SEQ_AUDIO_VOLUME_ANIMATED (1<<24) -#define SEQ_AUDIO_PITCH_ANIMATED (1<<25) -#define SEQ_AUDIO_PAN_ANIMATED (1<<26) -#define SEQ_AUDIO_DRAW_WAVEFORM (1<<27) +#define SEQ_AUDIO_VOLUME_ANIMATED (1 << 24) +#define SEQ_AUDIO_PITCH_ANIMATED (1 << 25) +#define SEQ_AUDIO_PAN_ANIMATED (1 << 26) +#define SEQ_AUDIO_DRAW_WAVEFORM (1 << 27) -#define SEQ_INVALID_EFFECT (1<<31) +#define SEQ_INVALID_EFFECT (1 << 31) /* convenience define for all selection flags */ -#define SEQ_ALLSEL (SELECT+SEQ_LEFTSEL+SEQ_RIGHTSEL) +#define SEQ_ALLSEL (SELECT + SEQ_LEFTSEL + SEQ_RIGHTSEL) /* deprecated, don't use a flag anymore*/ /*#define SEQ_ACTIVE 1048576*/ @@ -296,51 +296,52 @@ typedef struct SpeedControlVars { #define SEQ_PROXY_TC_RECORD_RUN_NO_GAPS 8 #define SEQ_PROXY_TC_ALL 15 -/* seq->type WATCH IT: SEQ_EFFECT BIT is used to determine if this is an effect strip!!! */ -#define SEQ_IMAGE 0 -#define SEQ_META 1 -#define SEQ_SCENE 2 -#define SEQ_MOVIE 3 -#define SEQ_RAM_SOUND 4 -#define SEQ_HD_SOUND 5 -#define SEQ_SOUND 4 -#define SEQ_MOVIECLIP 6 - -#define SEQ_EFFECT 8 -#define SEQ_CROSS 8 -#define SEQ_ADD 9 -#define SEQ_SUB 10 -#define SEQ_ALPHAOVER 11 -#define SEQ_ALPHAUNDER 12 -#define SEQ_GAMCROSS 13 -#define SEQ_MUL 14 -#define SEQ_OVERDROP 15 -// #define SEQ_PLUGIN 24 /* Deprecated */ -#define SEQ_WIPE 25 -#define SEQ_GLOW 26 -#define SEQ_TRANSFORM 27 -#define SEQ_COLOR 28 -#define SEQ_SPEED 29 -#define SEQ_MULTICAM 30 -#define SEQ_ADJUSTMENT 31 -#define SEQ_EFFECT_MAX 31 +/* seq->type WATCH IT: SEQ_TYPE_EFFECT BIT is used to determine if this is an effect strip!!! */ +enum { + SEQ_TYPE_IMAGE = 0, + SEQ_TYPE_META = 1, + SEQ_TYPE_SCENE = 2, + SEQ_TYPE_MOVIE = 3, + SEQ_TYPE_SOUND_RAM = 4, + SEQ_TYPE_SOUND_HD = 5, + SEQ_TYPE_MOVIECLIP = 6, + + SEQ_TYPE_EFFECT = 8, + SEQ_TYPE_CROSS = 8, + SEQ_TYPE_ADD = 9, + SEQ_TYPE_SUB = 10, + SEQ_TYPE_ALPHAOVER = 11, + SEQ_TYPE_ALPHAUNDER = 12, + SEQ_TYPE_GAMCROSS = 13, + SEQ_TYPE_MUL = 14, + SEQ_TYPE_OVERDROP = 15, + /* SEQ_TYPE_PLUGIN = 24, */ /* Deprecated */ + SEQ_TYPE_WIPE = 25, + SEQ_TYPE_GLOW = 26, + SEQ_TYPE_TRANSFORM = 27, + SEQ_TYPE_COLOR = 28, + SEQ_TYPE_SPEED = 29, + SEQ_TYPE_MULTICAM = 30, + SEQ_TYPE_ADJUSTMENT = 31, + SEQ_TYPE_EFFECT_MAX = 31 +}; #define STRIPELEM_FAILED 0 #define STRIPELEM_OK 1 #define STRIPELEM_PREVIEW_DONE 1 -#define SEQ_MOVIECLIP_RENDER_UNDISTORTED (1<<0) -#define SEQ_MOVIECLIP_RENDER_STABILIZED (1<<1) +#define SEQ_MOVIECLIP_RENDER_UNDISTORTED (1 << 0) +#define SEQ_MOVIECLIP_RENDER_STABILIZED (1 << 1) #define SEQ_BLEND_REPLACE 0 -/* all other BLEND_MODEs are simple SEQ_EFFECT ids and therefore identical +/* all other BLEND_MODEs are simple SEQ_TYPE_EFFECT ids and therefore identical * to the table above. (Only those effects that handle _exactly_ two inputs, * otherwise, you can't really blend, right :) !) */ -#define SEQ_HAS_PATH(_seq) (ELEM4((_seq)->type, SEQ_MOVIE, SEQ_IMAGE, SEQ_RAM_SOUND, SEQ_HD_SOUND)) +#define SEQ_HAS_PATH(_seq) (ELEM4((_seq)->type, SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) #endif diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c index 9082bb42be5..1edf144452d 100644 --- a/source/blender/makesrna/intern/rna_sequencer.c +++ b/source/blender/makesrna/intern/rna_sequencer.c @@ -64,7 +64,7 @@ static void meta_tmp_ref(Sequence *seq_par, Sequence *seq) { for (; seq; seq = seq->next) { seq->tmp = seq_par; - if (seq->type == SEQ_META) { + if (seq->type == SEQ_TYPE_META) { meta_tmp_ref(seq, seq->seqbase.first); } } @@ -396,47 +396,47 @@ static StructRNA *rna_Sequence_refine(struct PointerRNA *ptr) Sequence *seq = (Sequence *)ptr->data; switch (seq->type) { - case SEQ_IMAGE: + case SEQ_TYPE_IMAGE: return &RNA_ImageSequence; - case SEQ_META: + case SEQ_TYPE_META: return &RNA_MetaSequence; - case SEQ_SCENE: + case SEQ_TYPE_SCENE: return &RNA_SceneSequence; - case SEQ_MOVIE: + case SEQ_TYPE_MOVIE: return &RNA_MovieSequence; - case SEQ_MOVIECLIP: + case SEQ_TYPE_MOVIECLIP: return &RNA_MovieClipSequence; - case SEQ_SOUND: + case SEQ_TYPE_SOUND_RAM: return &RNA_SoundSequence; - case SEQ_CROSS: + case SEQ_TYPE_CROSS: return &RNA_CrossSequence; - case SEQ_ADD: + case SEQ_TYPE_ADD: return &RNA_AddSequence; - case SEQ_SUB: + case SEQ_TYPE_SUB: return &RNA_SubtractSequence; - case SEQ_ALPHAOVER: + case SEQ_TYPE_ALPHAOVER: return &RNA_AlphaOverSequence; - case SEQ_ALPHAUNDER: + case SEQ_TYPE_ALPHAUNDER: return &RNA_AlphaUnderSequence; - case SEQ_GAMCROSS: + case SEQ_TYPE_GAMCROSS: return &RNA_GammaCrossSequence; - case SEQ_MUL: + case SEQ_TYPE_MUL: return &RNA_MultiplySequence; - case SEQ_OVERDROP: + case SEQ_TYPE_OVERDROP: return &RNA_OverDropSequence; - case SEQ_MULTICAM: + case SEQ_TYPE_MULTICAM: return &RNA_MulticamSequence; - case SEQ_ADJUSTMENT: + case SEQ_TYPE_ADJUSTMENT: return &RNA_AdjustmentSequence; - case SEQ_WIPE: + case SEQ_TYPE_WIPE: return &RNA_WipeSequence; - case SEQ_GLOW: + case SEQ_TYPE_GLOW: return &RNA_GlowSequence; - case SEQ_TRANSFORM: + case SEQ_TYPE_TRANSFORM: return &RNA_TransformSequence; - case SEQ_COLOR: + case SEQ_TYPE_COLOR: return &RNA_ColorSequence; - case SEQ_SPEED: + case SEQ_TYPE_SPEED: return &RNA_SpeedControlSequence; default: return &RNA_Sequence; @@ -469,7 +469,7 @@ static void rna_Sequence_filepath_set(PointerRNA *ptr, const char *value) { Sequence *seq = (Sequence *)(ptr->data); - if (seq->type == SEQ_SOUND && seq->sound) { + if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { /* for sound strips we need to update the sound as well. * arguably, this could load in a new sound rather than modify an existing one. * but while using the sequencer its most likely your not using the sound in the game engine too. @@ -967,14 +967,14 @@ static void rna_def_strip_color_balance(BlenderRNA *brna) EnumPropertyItem blend_mode_items[] = { {SEQ_BLEND_REPLACE, "REPLACE", 0, "Replace", ""}, - {SEQ_CROSS, "CROSS", 0, "Cross", ""}, - {SEQ_ADD, "ADD", 0, "Add", ""}, - {SEQ_SUB, "SUBTRACT", 0, "Subtract", ""}, - {SEQ_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""}, - {SEQ_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""}, - {SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, - {SEQ_MUL, "MULTIPLY", 0, "Multiply", ""}, - {SEQ_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, + {SEQ_TYPE_CROSS, "CROSS", 0, "Cross", ""}, + {SEQ_TYPE_ADD, "ADD", 0, "Add", ""}, + {SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", ""}, + {SEQ_TYPE_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""}, + {SEQ_TYPE_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""}, + {SEQ_TYPE_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, + {SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", ""}, + {SEQ_TYPE_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, {0, NULL, 0, NULL, NULL} }; @@ -984,27 +984,27 @@ static void rna_def_sequence(BlenderRNA *brna) PropertyRNA *prop; static const EnumPropertyItem seq_type_items[] = { - {SEQ_IMAGE, "IMAGE", 0, "Image", ""}, - {SEQ_META, "META", 0, "Meta", ""}, - {SEQ_SCENE, "SCENE", 0, "Scene", ""}, - {SEQ_MOVIE, "MOVIE", 0, "Movie", ""}, - {SEQ_MOVIECLIP, "MOVIECLIP", 0, "Clip", ""}, - {SEQ_SOUND, "SOUND", 0, "Sound", ""}, - {SEQ_CROSS, "CROSS", 0, "Cross", ""}, - {SEQ_ADD, "ADD", 0, "Add", ""}, - {SEQ_SUB, "SUBTRACT", 0, "Subtract", ""}, - {SEQ_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""}, - {SEQ_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""}, - {SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, - {SEQ_MUL, "MULTIPLY", 0, "Multiply", ""}, - {SEQ_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, - {SEQ_WIPE, "WIPE", 0, "Wipe", ""}, - {SEQ_GLOW, "GLOW", 0, "Glow", ""}, - {SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", ""}, - {SEQ_COLOR, "COLOR", 0, "Color", ""}, - {SEQ_SPEED, "SPEED", 0, "Speed", ""}, - {SEQ_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""}, - {SEQ_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""}, + {SEQ_TYPE_IMAGE, "IMAGE", 0, "Image", ""}, + {SEQ_TYPE_META, "META", 0, "Meta", ""}, + {SEQ_TYPE_SCENE, "SCENE", 0, "Scene", ""}, + {SEQ_TYPE_MOVIE, "MOVIE", 0, "Movie", ""}, + {SEQ_TYPE_MOVIECLIP, "MOVIECLIP", 0, "Clip", ""}, + {SEQ_TYPE_SOUND_RAM, "SOUND", 0, "Sound", ""}, + {SEQ_TYPE_CROSS, "CROSS", 0, "Cross", ""}, + {SEQ_TYPE_ADD, "ADD", 0, "Add", ""}, + {SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", ""}, + {SEQ_TYPE_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""}, + {SEQ_TYPE_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""}, + {SEQ_TYPE_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, + {SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", ""}, + {SEQ_TYPE_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, + {SEQ_TYPE_WIPE, "WIPE", 0, "Wipe", ""}, + {SEQ_TYPE_GLOW, "GLOW", 0, "Glow", ""}, + {SEQ_TYPE_TRANSFORM, "TRANSFORM", 0, "Transform", ""}, + {SEQ_TYPE_COLOR, "COLOR", 0, "Color", ""}, + {SEQ_TYPE_SPEED, "SPEED", 0, "Speed", ""}, + {SEQ_TYPE_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""}, + {SEQ_TYPE_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""}, {0, NULL, 0, NULL, NULL} }; diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c index 2fb882d96a1..bbc772770ea 100644 --- a/source/blender/makesrna/intern/rna_sequencer_api.c +++ b/source/blender/makesrna/intern/rna_sequencer_api.c @@ -104,7 +104,7 @@ static Sequence *rna_Sequences_new_clip(ID *id, Editing *ed, ReportList *reports Scene *scene = (Scene *)id; Sequence *seq; - seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_MOVIECLIP, clip->name); + seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_TYPE_MOVIECLIP, clip->name); seq->clip = clip; seq->len = BKE_movieclip_get_duration(clip); id_us_plus((ID *)clip); @@ -123,7 +123,7 @@ static Sequence *rna_Sequences_new_scene(ID *id, Editing *ed, ReportList *report Scene *scene = (Scene *)id; Sequence *seq; - seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_SCENE, NULL); + seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_TYPE_SCENE, NULL); seq->scene = sce_seq; seq->len = sce_seq->r.efra - sce_seq->r.sfra + 1; seq->scene_sound = sound_scene_add_scene_sound(scene, seq, start_frame, start_frame + seq->len, 0); @@ -143,7 +143,7 @@ static Sequence *rna_Sequences_new_image(ID *id, Editing *ed, ReportList *report Scene *scene = (Scene *)id; Sequence *seq; - seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_IMAGE, file); + seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_TYPE_IMAGE, file); seq->len = 1; if (seq->strip->stripdata->name[0] == '\0') { @@ -174,7 +174,7 @@ static Sequence *rna_Sequences_new_movie(ID *id, Editing *ed, ReportList *report return NULL; } - seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_MOVIE, file); + seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_TYPE_MOVIE, file); seq->anim = an; seq->anim_preseek = IMB_anim_get_preseek(an); seq->len = IMB_anim_get_duration(an, IMB_TC_RECORD_RUN); @@ -200,7 +200,7 @@ static Sequence *rna_Sequences_new_sound(ID *id, Editing *ed, Main *bmain, Repor return NULL; } - seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_SOUND, sound->name); + seq = alloc_generic_sequence(ed, name, start_frame, channel, SEQ_TYPE_SOUND_RAM, sound->name); seq->sound = sound; seq->len = ceil((double)sound_get_length(sound) * FPS); @@ -411,21 +411,21 @@ void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop) FunctionRNA *func; static EnumPropertyItem seq_effect_items[] = { - {SEQ_CROSS, "CROSS", 0, "Cross", ""}, - {SEQ_ADD, "ADD", 0, "Add", ""}, - {SEQ_SUB, "SUBTRACT", 0, "Subtract", ""}, - {SEQ_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""}, - {SEQ_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""}, - {SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, - {SEQ_MUL, "MULTIPLY", 0, "Multiply", ""}, - {SEQ_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, - {SEQ_WIPE, "WIPE", 0, "Wipe", ""}, - {SEQ_GLOW, "GLOW", 0, "Glow", ""}, - {SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", ""}, - {SEQ_COLOR, "COLOR", 0, "Color", ""}, - {SEQ_SPEED, "SPEED", 0, "Speed", ""}, - {SEQ_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""}, - {SEQ_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""}, + {SEQ_TYPE_CROSS, "CROSS", 0, "Cross", ""}, + {SEQ_TYPE_ADD, "ADD", 0, "Add", ""}, + {SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", ""}, + {SEQ_TYPE_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""}, + {SEQ_TYPE_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""}, + {SEQ_TYPE_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, + {SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", ""}, + {SEQ_TYPE_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, + {SEQ_TYPE_WIPE, "WIPE", 0, "Wipe", ""}, + {SEQ_TYPE_GLOW, "GLOW", 0, "Glow", ""}, + {SEQ_TYPE_TRANSFORM, "TRANSFORM", 0, "Transform", ""}, + {SEQ_TYPE_COLOR, "COLOR", 0, "Color", ""}, + {SEQ_TYPE_SPEED, "SPEED", 0, "Speed", ""}, + {SEQ_TYPE_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""}, + {SEQ_TYPE_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""}, {0, NULL, 0, NULL, NULL} }; diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 170d2efd60c..8f5230e4b2b 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1636,7 +1636,7 @@ int RE_seq_render_active(Scene *scene, RenderData *rd) return 0; for (seq= ed->seqbase.first; seq; seq= seq->next) { - if (seq->type != SEQ_SOUND) + if (seq->type != SEQ_TYPE_SOUND_RAM) return 1; } @@ -1761,7 +1761,7 @@ static int check_valid_camera(Scene *scene, Object *camera_override) check_comp= 0; while (seq) { - if (seq->type == SEQ_SCENE && seq->scene) { + if (seq->type == SEQ_TYPE_SCENE && seq->scene) { if (!seq->scene_camera) { if (!seq->scene->camera && !BKE_scene_camera_find(seq->scene)) { if (seq->scene == scene) { -- cgit v1.2.3