From 38d1bd9cc6d645b710d0e7438add9a882d995368 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 15 Sep 2020 14:09:01 +0200 Subject: Fix T80630: potential crash in volume grids in Eevee shaders Found by address sanitizer. --- source/blender/gpu/intern/gpu_node_graph.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source') diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c index 876a6bef670..204021516a6 100644 --- a/source/blender/gpu/intern/gpu_node_graph.c +++ b/source/blender/gpu/intern/gpu_node_graph.c @@ -440,6 +440,7 @@ GPUNodeLink *GPU_volume_grid(GPUMaterial *mat, const char *name) GPUNodeLink *transform_link = gpu_node_link_create(); transform_link->link_type = GPU_NODE_LINK_VOLUME_GRID_TRANSFORM; transform_link->volume_grid = link->volume_grid; + transform_link->volume_grid->users++; /* Two special cases, where we adjust the output values of smoke grids to * bring the into standard range without having to modify the grid values. */ -- cgit v1.2.3