From 411deae9b01a77d4e21232b08595713cce220033 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 18 Feb 2016 05:29:05 +0100 Subject: Fix T47451: Blender internal not rendering meshes with zero vertices in the original mesh. --- source/blender/render/intern/source/convertblender.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'source') diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 8aea86cf6d0..64fd56715c7 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -3131,9 +3131,6 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) copy_m3_m4(imat, ob->imat); negative_scale= is_negative_m4(mat); - if (me->totvert==0) - return; - need_orco= 0; for (a=1; a<=ob->totcol; a++) { ma= give_render_material(re, ob, a); @@ -3194,6 +3191,14 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) dm= mesh_create_derived_render(re->scene, ob, mask); if (dm==NULL) return; /* in case duplicated object fails? */ + mvert= dm->getVertArray(dm); + totvert= dm->getNumVerts(dm); + + if (totvert == 0) { + dm->release(dm); + return; + } + if (mask & CD_MASK_ORCO) { orco = get_object_orco(re, ob); if (!orco) { @@ -3205,9 +3210,6 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) } } - mvert= dm->getVertArray(dm); - totvert= dm->getNumVerts(dm); - /* attempt to autsmooth on original mesh, only without subsurf */ if (do_autosmooth && me->totvert==totvert && me->totface==dm->getNumTessFaces(dm)) use_original_normals= true; -- cgit v1.2.3