From 4479d1323656a6d4c9374520e055edf8c7b497f5 Mon Sep 17 00:00:00 2001 From: Sergej Reich Date: Sat, 9 Feb 2013 10:04:27 +0000 Subject: rigidbody: Fix force field changes not invalidating cache --- source/blender/blenkernel/intern/depsgraph.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'source') diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 78d7bfa5bc5..dab4235559a 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -424,7 +424,7 @@ static void dag_add_lamp_driver_relations(DagForest *dag, DagNode *node, Lamp *l dag_add_shader_nodetree_driver_relations(dag, node, la->nodetree); } -static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Object *ob, DagNode *node, int skip_forcefield) +static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Object *ob, DagNode *node, int skip_forcefield, bool no_collision) { Base *base; DagNode *node2; @@ -435,7 +435,7 @@ static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Objec if ((base->lay & ob->lay) && base->object->pd) { Object *ob1 = base->object; if ((ob1->pd->deflect || ob1->pd->forcefield) && (ob1 != ob)) { - if (skip_forcefield && ob1->pd->forcefield == skip_forcefield) + if ((skip_forcefield && ob1->pd->forcefield == skip_forcefield) || (no_collision && ob1->pd->forcefield == 0)) continue; node2 = dag_get_node(dag, ob1); dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Field Collision"); @@ -599,10 +599,13 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O modifiers_isModifierEnabled(ob, eModifierType_Cloth) || modifiers_isModifierEnabled(ob, eModifierType_DynamicPaint)) { - dag_add_collision_field_relation(dag, scene, ob, node, 0); /* TODO: use effectorweight->group */ + dag_add_collision_field_relation(dag, scene, ob, node, 0, false); /* TODO: use effectorweight->group */ } else if (modifiers_isModifierEnabled(ob, eModifierType_Smoke)) { - dag_add_collision_field_relation(dag, scene, ob, node, PFIELD_SMOKEFLOW); + dag_add_collision_field_relation(dag, scene, ob, node, PFIELD_SMOKEFLOW, false); + } + else if (ob->rigidbody_object) { + dag_add_collision_field_relation(dag, scene, ob, node, 0, true); } } -- cgit v1.2.3