From 5086bdfe0bb69c8841b81f5f867acd5626038622 Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Fri, 28 Aug 2020 11:50:21 -0300 Subject: Fix T80064: Adding mask curve points doesn't work around endpoints --- source/blender/editors/mask/mask_add.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'source') diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c index 3dc6227434e..e43eea35a91 100644 --- a/source/blender/editors/mask/mask_add.c +++ b/source/blender/editors/mask/mask_add.c @@ -462,8 +462,10 @@ static int add_vertex_handle_cyclic_at_point(bContext *C, const float tolerance_in_pixels_squared = 4 * 4; if (spline->flag & MASK_SPLINE_CYCLIC) { - /* No cycling toggle needed, we've got nothing meaningful to do in this operator. */ - return OPERATOR_CANCELLED; + /* The spline is already cyclic, so there is no need to handle anything here. + * Return PASS_THROUGH so that it's possible to add vertices close to the endpoints of the + * cyclic spline. */ + return OPERATOR_PASS_THROUGH; } float co_pixel[2]; -- cgit v1.2.3