From 51188ecbf16f2a9cd16e2fc3c170bc2f621315f6 Mon Sep 17 00:00:00 2001 From: Jorge Bernal Date: Sat, 20 Jun 2015 01:18:39 +0200 Subject: BGE Cleanup: Translation of several comments in Dutch --- source/gameengine/Ketsji/KX_CameraActuator.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source') diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp index acf30b4866c..4dc30ae1672 100644 --- a/source/gameengine/Ketsji/KX_CameraActuator.cpp +++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp @@ -288,7 +288,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame) from[1] += fac * fp1[1]; from[2] += fac * fp1[2]; - /* alleen alstie ervoor ligt: cross testen en loodrechte bijtellen */ + /* only for it lies: cross test and perpendicular bites up */ if (inp < 0.0f) { if (fp1[0] * fp2[1] - fp1[1] * fp2[0] > 0.0f) { from[0] -= fac * fp1[1]; @@ -300,7 +300,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame) } } - /* CONSTRAINT 5: minimum / maximum afstand */ + /* CONSTRAINT 5: minimum / maximum distance */ rc[0] = (lookat[0]-from[0]); rc[1] = (lookat[1]-from[1]); @@ -323,7 +323,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame) } - /* CONSTRAINT 7: track to schaduw */ + /* CONSTRAINT 7: track to floor below actor */ rc[0] = (lookat[0]-from[0]); rc[1] = (lookat[1]-from[1]); rc[2] = (lookat[2]-from[2]); -- cgit v1.2.3