From 5c5de14ad70d14c05b63602a946a6e72a45d6a4f Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 31 Jan 2019 12:36:00 +0100 Subject: Cleanup: avoid some unnecessary inverse matrix math. --- source/blender/blenkernel/intern/object_update.c | 2 +- source/blender/editors/sculpt_paint/sculpt.c | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'source') diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c index a716750ee73..5cf40cd13a4 100644 --- a/source/blender/blenkernel/intern/object_update.c +++ b/source/blender/blenkernel/intern/object_update.c @@ -282,7 +282,7 @@ void BKE_object_synchronize_to_original(Depsgraph *depsgraph, Object *object) object_orig->base_flag = object->base_flag; /* Transformation flags. */ copy_m4_m4(object_orig->obmat, object->obmat); - invert_m4_m4(object_orig->imat, object_orig->obmat); + copy_m4_m4(object_orig->imat, object->imat); copy_m4_m4(object_orig->constinv, object->constinv); object_orig->transflag = object->transflag; object_orig->flag = object->flag; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index f3a06988f1b..a9e5a243865 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -5168,8 +5168,8 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st sculpt_restore_mesh(sd, ob); if (sd->flags & (SCULPT_DYNTOPO_DETAIL_CONSTANT | SCULPT_DYNTOPO_DETAIL_MANUAL)) { - float object_space_constant_detail = sd->constant_detail * mat4_to_scale(ob->imat); - BKE_pbvh_bmesh_detail_size_set(ss->pbvh, 1.0f / object_space_constant_detail); + float object_space_constant_detail = mat4_to_scale(ob->obmat) / sd->constant_detail; + BKE_pbvh_bmesh_detail_size_set(ss->pbvh, object_space_constant_detail); } else if (sd->flags & SCULPT_DYNTOPO_DETAIL_BRUSH) { BKE_pbvh_bmesh_detail_size_set(ss->pbvh, ss->cache->radius * sd->detail_percent / 100.0f); @@ -6115,8 +6115,8 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op)) size = max_fff(dim[0], dim[1], dim[2]); /* update topology size */ - float object_space_constant_detail = sd->constant_detail * mat4_to_scale(ob->imat); - BKE_pbvh_bmesh_detail_size_set(ss->pbvh, 1.0f / object_space_constant_detail); + float object_space_constant_detail = mat4_to_scale(ob->obmat) / sd->constant_detail; + BKE_pbvh_bmesh_detail_size_set(ss->pbvh, object_space_constant_detail); sculpt_undo_push_begin("Dynamic topology flood fill"); sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_COORDS); -- cgit v1.2.3