From 68418a9bce5f724a78d1b48d6166be1af3132d5f Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 16 Apr 2008 09:08:02 +0000 Subject: Fix for bug #9017: crash in stars rendering. --- source/blender/render/intern/source/pixelshading.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c index 6128a4823a4..fc5ac68e8c9 100644 --- a/source/blender/render/intern/source/pixelshading.c +++ b/source/blender/render/intern/source/pixelshading.c @@ -296,7 +296,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz, return 0; /* soften the halo if it intersects geometry */ - if(har->mat->mode & MA_HALO_SOFT) { + if(har->mat && har->mat->mode & MA_HALO_SOFT) { float segment_length, halo_depth, distance_from_z, visible_depth, soften; /* calculate halo depth */ -- cgit v1.2.3