From 6bd53bb707cbe912531f094e979ce6e5f5a97016 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 20 Oct 2014 17:06:49 +0200 Subject: Fix T42313: Ruler always measures 0.0 Passing 'ar' to snapObjectsRayEx would apply a ray-offset. --- source/blender/editors/space_view3d/view3d_ruler.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'source') diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c index 9d0a70ea9d0..652f44ea95a 100644 --- a/source/blender/editors/space_view3d/view3d_ruler.c +++ b/source/blender/editors/space_view3d/view3d_ruler.c @@ -122,12 +122,10 @@ static bool ED_view3d_snap_ray(bContext *C, float r_co[3], bool ret; Scene *scene = CTX_data_scene(C); - View3D *v3d = CTX_wm_view3d(C); - ARegion *ar = CTX_wm_region(C); struct Object *obedit = CTX_data_edit_object(C); /* try snap edge, then face if it fails */ - ret = snapObjectsRayEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_FACE, + ret = snapObjectsRayEx(scene, NULL, NULL, NULL, obedit, SCE_SNAP_MODE_FACE, NULL, NULL, ray_start, ray_normal, &ray_dist, NULL, &dist_px, r_co, r_no_dummy, SNAP_ALL); -- cgit v1.2.3