From 6fe23b60dd2c4e3a63905a2a52d0f6093b8d5dda Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Wed, 18 Feb 2015 11:59:55 +0100 Subject: Use clamp to border for brushes or textures can "leak" after rotating texture coordinates of brushes (in rake mode). --- source/blender/editors/sculpt_paint/paint_cursor.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source') diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index 2d425b7e5a0..cf3f6823f25 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -341,8 +341,8 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); } BKE_paint_reset_overlay_invalid(invalid); @@ -464,8 +464,8 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); BKE_paint_reset_overlay_invalid(PAINT_INVALID_OVERLAY_CURVE); -- cgit v1.2.3