From 7ed5d19c24df532aa6d6638687da150bfa0c2f4f Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 12 Sep 2012 13:06:31 +0000 Subject: Fix #32543: screw modifier with smooth shading disabled still had one segment smooth shaded. --- source/blender/modifiers/intern/MOD_screw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index aed8a70a805..4fd2c658380 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -857,7 +857,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, mp_new->loopstart = mpoly_index * 4; mp_new->totloop = 4; - mp_new->flag = ME_SMOOTH; + mp_new->flag = mpoly_flag; origindex[mpoly_index] = ORIGINDEX_NONE; mp_new++; ml_new += 4; -- cgit v1.2.3