From 846ec6e00ce9b959d0813ea3530186ab9ecdfb94 Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Mon, 14 Jul 2014 16:20:40 +0900 Subject: Added new Output Line Style shader node for defining a node-based line material. --- source/blender/blenkernel/BKE_node.h | 1 + source/blender/blenkernel/intern/node.c | 1 + source/blender/editors/space_node/node_edit.c | 9 ++-- source/blender/nodes/CMakeLists.txt | 1 + source/blender/nodes/NOD_shader.h | 1 + source/blender/nodes/NOD_static_types.h | 1 + .../shader/nodes/node_shader_output_linestyle.c | 55 ++++++++++++++++++++++ 7 files changed, 64 insertions(+), 5 deletions(-) create mode 100644 source/blender/nodes/shader/nodes/node_shader_output_linestyle.c (limited to 'source') diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 5e786cbfb53..dbe00b10dca 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -752,6 +752,7 @@ struct ShadeResult; #define SH_NODE_UVMAP 187 #define SH_NODE_SEPXYZ 188 #define SH_NODE_COMBXYZ 189 +#define SH_NODE_OUTPUT_LINESTYLE 190 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 0dee80e27cd..08f34f2f248 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -3533,6 +3533,7 @@ static void registerShaderNodes(void) register_node_type_sh_output_lamp(); register_node_type_sh_output_material(); register_node_type_sh_output_world(); + register_node_type_sh_output_linestyle(); register_node_type_sh_tex_image(); register_node_type_sh_tex_environment(); diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 9616d01efb0..7643c9c07b6 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -439,9 +439,8 @@ void ED_node_shader_default(const bContext *C, ID *id) FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id; linestyle->nodetree = ntree; - /* TODO use appropriate output_type & shader_type */ - output_type = SH_NODE_OUTPUT_MATERIAL; - shader_type = SH_NODE_BSDF_DIFFUSE; + output_type = SH_NODE_OUTPUT_LINESTYLE; + shader_type = SH_NODE_TEX_IMAGE; copy_v3_v3(color, &linestyle->r); strength = 1.0f; @@ -656,8 +655,8 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node) if (node->id && ELEM(GS(node->id->name), ID_MA, ID_LA, ID_WO)) nodeClearActiveID(ntree, ID_TE); - if (ELEM(node->type, SH_NODE_OUTPUT, SH_NODE_OUTPUT_MATERIAL, - SH_NODE_OUTPUT_WORLD, SH_NODE_OUTPUT_LAMP)) + if (ELEM5(node->type, SH_NODE_OUTPUT, SH_NODE_OUTPUT_MATERIAL, + SH_NODE_OUTPUT_WORLD, SH_NODE_OUTPUT_LAMP, SH_NODE_OUTPUT_LINESTYLE)) { bNode *tnode; diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index b485d7d86d2..80987c74428 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -184,6 +184,7 @@ set(SRC shader/nodes/node_shader_output_lamp.c shader/nodes/node_shader_output_material.c shader/nodes/node_shader_output_world.c + shader/nodes/node_shader_output_linestyle.c shader/nodes/node_shader_particle_info.c shader/nodes/node_shader_script.c shader/nodes/node_shader_subsurface_scattering.c diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index 255ad568bad..c5c76e36d9d 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -118,6 +118,7 @@ void register_node_type_sh_uvmap(void); void register_node_type_sh_output_lamp(void); void register_node_type_sh_output_material(void); void register_node_type_sh_output_world(void); +void register_node_type_sh_output_linestyle(void); void register_node_type_sh_tex_image(void); void register_node_type_sh_tex_environment(void); diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index be87abd7b7e..4cb3756c2c6 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -69,6 +69,7 @@ DefNode( ShaderNode, SH_NODE_HUE_SAT, 0, "HUE_S DefNode( ShaderNode, SH_NODE_OUTPUT_MATERIAL, def_sh_output, "OUTPUT_MATERIAL", OutputMaterial, "Material Output", "" ) DefNode( ShaderNode, SH_NODE_OUTPUT_LAMP, def_sh_output, "OUTPUT_LAMP", OutputLamp, "Lamp Output", "" ) DefNode( ShaderNode, SH_NODE_OUTPUT_WORLD, def_sh_output, "OUTPUT_WORLD", OutputWorld, "World Output", "" ) +DefNode( ShaderNode, SH_NODE_OUTPUT_LINESTYLE, def_sh_output, "OUTPUT_LINESTYLE", OutputLineStyle, "Line Style Output", "" ) DefNode( ShaderNode, SH_NODE_FRESNEL, 0, "FRESNEL", Fresnel, "Fresnel", "" ) DefNode( ShaderNode, SH_NODE_LAYER_WEIGHT, 0, "LAYER_WEIGHT", LayerWeight, "Layer Weight", "" ) DefNode( ShaderNode, SH_NODE_MIX_SHADER, 0, "MIX_SHADER", MixShader, "Mix Shader", "" ) diff --git a/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c b/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c new file mode 100644 index 00000000000..381315dac69 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c @@ -0,0 +1,55 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../node_shader_util.h" + +/* **************** OUTPUT ******************** */ + +static bNodeSocketTemplate sh_node_output_linestyle_in[] = { + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f }, + { SOCK_FLOAT, 1, N_("Color Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { SOCK_FLOAT, 1, N_("Alpha Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { -1, 0, "" } +}; + +/* node type definition */ +void register_node_type_sh_output_linestyle(void) +{ + static bNodeType ntype; + + sh_node_type_base(&ntype, SH_NODE_OUTPUT_LINESTYLE, "Line Style Output", NODE_CLASS_OUTPUT, 0); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_socket_templates(&ntype, sh_node_output_linestyle_in, NULL); + node_type_init(&ntype, NULL); + node_type_storage(&ntype, "", NULL, NULL); + + /* Do not allow muting output node. */ + node_type_internal_links(&ntype, NULL); + + nodeRegisterType(&ntype); +} -- cgit v1.2.3