From 84780ae76472a5634d756ab58dd960bd7de9b7ce Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Wed, 31 Dec 2003 15:45:04 +0000 Subject: - fixed reported bug in doing correct redraws for multiple 3d windows, and using vertex select. Was just caused by being to cheapskate with cpu cycles... but I don't give up on that! --- source/blender/src/editmesh.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source') diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c index 92a21c64196..cd7587f9ba7 100644 --- a/source/blender/src/editmesh.c +++ b/source/blender/src/editmesh.c @@ -2741,6 +2741,7 @@ void mouse_mesh(void) /* update full view later on */ allqueue(REDRAWVIEW3D, 0); } + else allqueue(REDRAWVIEW3D, curarea->win); // all windows except this one } rightmouse_transform(); -- cgit v1.2.3