From 8742f6358b093d351beab4fd6563272aedadeb82 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 22 Oct 2018 23:24:27 +0200 Subject: Workbench: Fix Wrong AntiAliasing in renders Was caused by offseting the same matrix for each samples instead of adding the offset to the original projection matrix. --- source/blender/draw/engines/workbench/workbench_render.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source') diff --git a/source/blender/draw/engines/workbench/workbench_render.c b/source/blender/draw/engines/workbench/workbench_render.c index 9a3efa97935..e8d525585f4 100644 --- a/source/blender/draw/engines/workbench/workbench_render.c +++ b/source/blender/draw/engines/workbench/workbench_render.c @@ -155,6 +155,8 @@ void workbench_render(WORKBENCH_Data *data, RenderEngine *engine, RenderLayer *r if (RE_engine_test_break(engine)) { break; } + /* TODO: Save matrices instead of recomputing them for each samples. */ + workbench_render_matrices_init(engine, depsgraph); workbench_deferred_draw_background(data); workbench_deferred_draw_scene(data); -- cgit v1.2.3