From 910ab14145e6ec329e5bfffbc81dbe311f810e42 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 10 Jul 2017 17:37:00 +1000 Subject: Fix T51998: Anim player uses 100% CPU The loop running with no events didn't sleep. Now wait for events when paused. --- source/blender/windowmanager/intern/wm_playanim.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source') diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c index 0a6e329a7c1..e68f3364b11 100644 --- a/source/blender/windowmanager/intern/wm_playanim.c +++ b/source/blender/windowmanager/intern/wm_playanim.c @@ -1428,8 +1428,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv) ps.next_frame = ps.direction; - - while ((hasevent = GHOST_ProcessEvents(g_WS.ghost_system, 0)) || ps.wait2) { + while ((hasevent = GHOST_ProcessEvents(g_WS.ghost_system, ps.wait2d))) { if (hasevent) { GHOST_DispatchEvents(g_WS.ghost_system); } -- cgit v1.2.3