From 9542cf041af32b6db04b441daa7e7db290e5e7f1 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Mon, 16 Mar 2015 10:37:26 +0100 Subject: Fix an incorrect assert in lnor code. There is one case where we do can have only two edges for two loops... --- source/blender/blenkernel/intern/mesh_evaluate.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c index 40a09eba658..6c835a72a40 100644 --- a/source/blender/blenkernel/intern/mesh_evaluate.c +++ b/source/blender/blenkernel/intern/mesh_evaluate.c @@ -387,7 +387,9 @@ void BKE_lnor_space_define(MLoopNorSpace *lnor_space, const float lnor[3], BLI_stack_discard(edge_vectors); nbr++; } - BLI_assert(nbr > 2); /* This piece of code shall only be called for more than one loop... */ + /* Note: In theory, this could be 'nbr > 2', but there is one case where we only have two edges for + * two loops: a smooth vertex with only two edges and two faces (our Monkey's nose has that, e.g.). */ + BLI_assert(nbr >= 2); /* This piece of code shall only be called for more than one loop... */ lnor_space->ref_alpha = alpha / (float)nbr; } else { -- cgit v1.2.3