From 97397895b41bf47547bd9a20468196491df26a88 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Fri, 19 Jul 2013 12:39:58 +0000 Subject: Nodes / UI: * Change UI string for LayerWeight node to "Layer Weight" (with the gap in between), for consistency with other nodes. --- source/blender/nodes/NOD_static_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 8e3896f40f7..69f2a0ae955 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -69,7 +69,7 @@ DefNode( ShaderNode, SH_NODE_OUTPUT_MATERIAL, 0, "OU DefNode( ShaderNode, SH_NODE_OUTPUT_LAMP, 0, "OUTPUT_LAMP", OutputLamp, "Lamp Output", "" ) DefNode( ShaderNode, SH_NODE_OUTPUT_WORLD, 0, "OUTPUT_WORLD", OutputWorld, "World Output", "" ) DefNode( ShaderNode, SH_NODE_FRESNEL, 0, "FRESNEL", Fresnel, "Fresnel", "" ) -DefNode( ShaderNode, SH_NODE_LAYER_WEIGHT, 0, "LAYER_WEIGHT", LayerWeight, "LayerWeight", "" ) +DefNode( ShaderNode, SH_NODE_LAYER_WEIGHT, 0, "LAYER_WEIGHT", LayerWeight, "Layer Weight", "" ) DefNode( ShaderNode, SH_NODE_MIX_SHADER, 0, "MIX_SHADER", MixShader, "Mix Shader", "" ) DefNode( ShaderNode, SH_NODE_ADD_SHADER, 0, "ADD_SHADER", AddShader, "Add Shader", "" ) DefNode( ShaderNode, SH_NODE_ATTRIBUTE, def_sh_attribute, "ATTRIBUTE", Attribute, "Attribute", "" ) -- cgit v1.2.3