From a8d65a3708277112a352a2e051a08f4d8032880e Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Thu, 8 Mar 2012 17:40:55 +0000 Subject: Fix for Francesco Siddi: ALT+A should always start with the scene start frame! --- source/blender/editors/screen/screen_edit.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 7be09b1d5f3..476f037c191 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -1742,7 +1742,14 @@ void ED_screen_animation_timer(bContext *C, int redraws, int refresh, int sync, screen->animtimer= WM_event_add_timer(wm, win, TIMER0, (1.0/FPS)); sad->ar= CTX_wm_region(C); - sad->sfra = scene->r.cfra; + /* if startframe is larger than current frame, we put currentframe on startframe. + note: first frame then is not drawn! (ton) */ + if(scene->r.sfra > scene->r.cfra) { + sad->sfra= scene->r.cfra; + scene->r.cfra= scene->r.sfra; + } + else + sad->sfra = scene->r.cfra; sad->redraws= redraws; sad->refresh= refresh; sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0; -- cgit v1.2.3