From aaa85ad2e0f867a32c467ea06e56565704db0344 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 2 Nov 2021 11:32:24 +0100 Subject: VSE: Implement sanity check for files with more channels than supported This is a follow up to 8fecc2a8525467ee2fbbaae16ddbbc10b3050d46. This makes sure future .blend files that have more channels than the limit won't break Blender. For LTS this happens silently, without warning the users. This is part of https://developer.blender.org/D12645 Differential Revision: https://developer.blender.org/D12648 --- source/blender/blenkernel/intern/scene.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'source') diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 649878fe59b..17ff8088355 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -1055,8 +1055,12 @@ static void link_recurs_seq(BlendDataReader *reader, ListBase *lb) { BLO_read_list(reader, lb); - LISTBASE_FOREACH (Sequence *, seq, lb) { - if (seq->seqbase.first) { + LISTBASE_FOREACH_MUTABLE (Sequence *, seq, lb) { + /* Sanity check. */ + if ((seq->machine < 1) || (seq->machine > MAXSEQ)) { + BLI_freelinkN(lb, seq); + } + else if (seq->seqbase.first) { link_recurs_seq(reader, &seq->seqbase); } } -- cgit v1.2.3