From af3e348430218e609c80d86c8dd418bed15e70e8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 19 May 2012 13:28:19 +0000 Subject: code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars. --- source/blender/blenkernel/BKE_sequencer.h | 8 ++-- source/blender/blenkernel/intern/anim.c | 12 +++--- source/blender/blenkernel/intern/armature.c | 31 ++++++++------- source/blender/blenkernel/intern/cdderivedmesh.c | 24 +++++------ source/blender/blenkernel/intern/context.c | 5 ++- source/blender/blenkernel/intern/curve.c | 12 +++--- source/blender/blenkernel/intern/depsgraph.c | 4 +- source/blender/blenkernel/intern/dynamicpaint.c | 4 +- source/blender/blenkernel/intern/editderivedmesh.c | 10 ++--- source/blender/blenkernel/intern/fcurve.c | 16 ++++---- source/blender/blenkernel/intern/group.c | 6 +-- source/blender/blenkernel/intern/lattice.c | 24 ++++++----- source/blender/blenkernel/intern/mball.c | 12 +++--- source/blender/blenkernel/intern/movieclip.c | 2 +- source/blender/blenkernel/intern/node.c | 6 +-- source/blender/blenkernel/intern/particle.c | 6 +-- source/blender/blenkernel/intern/pointcache.c | 8 ++-- source/blender/blenkernel/intern/screen.c | 5 ++- source/blender/blenkernel/intern/seqeffects.c | 8 ++-- source/blender/blenkernel/intern/sequencer.c | 2 +- source/blender/blenkernel/intern/softbody.c | 2 +- source/blender/blenkernel/intern/subsurf_ccg.c | 10 ++--- source/blender/blenkernel/intern/text.c | 6 +-- source/blender/blenlib/intern/BLI_args.c | 2 +- source/blender/blenlib/intern/uvproject.c | 8 ++-- source/blender/blenloader/intern/readfile.c | 28 ++++++------- source/blender/blenloader/intern/versioning_250.c | 4 +- source/blender/blenloader/intern/writefile.c | 8 ++-- source/blender/bmesh/intern/bmesh_mods.c | 6 +-- source/blender/bmesh/intern/bmesh_polygon.c | 6 +-- source/blender/bmesh/tools/BME_bevel.c | 6 +-- .../editors/animation/anim_channels_defines.c | 4 +- .../blender/editors/animation/anim_channels_edit.c | 4 +- source/blender/editors/animation/drivers.c | 2 +- source/blender/editors/armature/editarmature.c | 6 +-- source/blender/editors/armature/poseobject.c | 8 ++-- source/blender/editors/armature/reeb.c | 4 +- .../blender/editors/interface/interface_handlers.c | 4 +- .../blender/editors/interface/interface_layout.c | 2 +- source/blender/editors/interface/interface_ops.c | 4 +- source/blender/editors/interface/interface_panel.c | 4 +- source/blender/editors/interface/resources.c | 2 +- source/blender/editors/interface/view2d.c | 14 +++---- source/blender/editors/mesh/editface.c | 8 ++-- source/blender/editors/mesh/editmesh_tools.c | 8 ++-- source/blender/editors/object/object_add.c | 6 +-- source/blender/editors/object/object_bake.c | 2 +- source/blender/editors/object/object_edit.c | 14 +++---- source/blender/editors/object/object_modifier.c | 4 +- source/blender/editors/object/object_ops.c | 2 +- source/blender/editors/object/object_relations.c | 6 +-- source/blender/editors/physics/physics_fluid.c | 6 +-- source/blender/editors/render/render_internal.c | 6 +-- source/blender/editors/render/render_preview.c | 10 ++--- source/blender/editors/render/render_shading.c | 4 +- source/blender/editors/screen/area.c | 10 ++--- source/blender/editors/screen/screen_edit.c | 16 ++++---- source/blender/editors/screen/screen_ops.c | 6 +-- source/blender/editors/screen/screendump.c | 4 +- source/blender/editors/sculpt_paint/paint_image.c | 21 +++++----- source/blender/editors/space_console/console_ops.c | 8 ++-- source/blender/editors/space_file/filelist.c | 4 +- source/blender/editors/space_logic/logic_window.c | 46 +++++++++++----------- source/blender/editors/space_nla/nla_buttons.c | 6 +-- source/blender/editors/space_nla/nla_draw.c | 12 +++--- source/blender/editors/space_nla/nla_edit.c | 4 +- source/blender/editors/space_node/drawnode.c | 22 +++++------ source/blender/editors/space_node/node_edit.c | 18 +++++---- .../editors/space_sequencer/sequencer_edit.c | 6 +-- .../editors/space_sequencer/sequencer_select.c | 4 +- source/blender/editors/space_text/text_ops.c | 2 +- source/blender/editors/space_time/space_time.c | 4 +- source/blender/editors/space_view3d/drawarmature.c | 2 +- source/blender/editors/space_view3d/drawmesh.c | 20 +++++----- source/blender/editors/space_view3d/drawobject.c | 4 +- source/blender/editors/space_view3d/view3d_draw.c | 6 +-- source/blender/editors/space_view3d/view3d_edit.c | 4 +- .../blender/editors/space_view3d/view3d_select.c | 16 ++++---- source/blender/editors/transform/transform.c | 32 +++++++-------- .../editors/transform/transform_conversions.c | 42 ++++++++++---------- .../editors/transform/transform_manipulator.c | 8 ++-- .../editors/transform/transform_orientations.c | 2 +- source/blender/editors/util/editmode_undo.c | 8 ++-- source/blender/editors/util/undo.c | 8 ++-- .../blender/editors/uvedit/uvedit_smart_stitch.c | 2 +- source/blender/gpu/intern/gpu_draw.c | 6 +-- source/blender/gpu/intern/gpu_material.c | 4 +- source/blender/imbuf/intern/indexer.c | 4 +- source/blender/imbuf/intern/jp2.c | 4 +- source/blender/imbuf/intern/scaling.c | 20 +++++----- source/blender/makesrna/intern/rna_nodetree.c | 2 +- .../blender/nodes/composite/node_composite_util.c | 4 +- .../nodes/composite/nodes/node_composite_defocus.c | 2 +- .../composite/nodes/node_composite_outputFile.c | 2 +- source/blender/nodes/intern/node_common.c | 2 +- source/blender/nodes/intern/node_exec.c | 4 +- source/blender/nodes/shader/node_shader_util.c | 10 ++--- source/blender/python/intern/bpy_driver.c | 4 +- source/blender/python/intern/bpy_interface.c | 6 +-- .../blender/render/intern/source/convertblender.c | 40 +++++++++---------- source/blender/render/intern/source/envmap.c | 4 +- source/blender/render/intern/source/initrender.c | 2 +- source/blender/render/intern/source/pipeline.c | 8 ++-- source/blender/render/intern/source/pixelshading.c | 4 +- source/blender/render/intern/source/rayshade.c | 16 ++++---- .../blender/render/intern/source/render_texture.c | 34 ++++++++-------- source/blender/render/intern/source/rendercore.c | 28 ++++++------- .../blender/render/intern/source/renderdatabase.c | 4 +- source/blender/render/intern/source/shadeoutput.c | 22 ++++++----- source/blender/render/intern/source/sss.c | 10 ++--- source/blender/windowmanager/intern/wm_draw.c | 20 +++++----- .../blender/windowmanager/intern/wm_event_system.c | 22 +++++------ source/blender/windowmanager/intern/wm_gesture.c | 2 +- source/blender/windowmanager/intern/wm_jobs.c | 3 +- source/blender/windowmanager/intern/wm_operators.c | 2 +- source/blender/windowmanager/intern/wm_window.c | 4 +- 116 files changed, 545 insertions(+), 526 deletions(-) (limited to 'source') diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 4ddafbbaae9..f06e0e2f71a 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -67,8 +67,8 @@ void seq_end(SeqIterator *iter); void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int use_pointer); #define SEQP_BEGIN(ed, _seq) \ - { \ - SeqIterator iter; \ + { \ + SeqIterator iter; \ for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) { \ _seq = iter.seq; @@ -79,8 +79,8 @@ void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int us _seq = iter.seq; #define SEQ_END \ - } \ - seq_end(&iter); \ + } \ + seq_end(&iter); \ } typedef struct SeqRenderData { diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index ed6eceb036b..6198a119ac4 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -751,14 +751,14 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i dob = new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated); /* check the group instance and object layers match, also that the object visible flags are ok. */ - if ( (dob->origlay & group->layer) == 0 || - (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) || - (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER) - ) { - dob->no_draw = 1; + if ((dob->origlay & group->layer) == 0 || + (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) || + (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER)) + { + dob->no_draw = TRUE; } else { - dob->no_draw = 0; + dob->no_draw = FALSE; } if (go->ob->transflag & OB_DUPLI) { diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index fe95d15f82e..752036c6b9f 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -437,7 +437,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) float h1[3], h2[3], scale[3], length, hlength1, hlength2, roll1 = 0.0f, roll2; float mat3[3][3], imat[4][4], posemat[4][4], scalemat[4][4], iscalemat[4][4]; float data[MAX_BBONE_SUBDIV + 1][4], *fp; - int a, doscale = 0; + int a, do_scale = 0; length = bone->length; @@ -455,7 +455,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) invert_m4_m4(iscalemat, scalemat); length *= scale[1]; - doscale = 1; + do_scale = 1; } } @@ -476,7 +476,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) if (rest) { invert_m4_m4(imat, pchan->bone->arm_mat); } - else if (doscale) { + else if (do_scale) { copy_m4_m4(posemat, pchan->pose_mat); normalize_m4(posemat); invert_m4_m4(imat, posemat); @@ -581,7 +581,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) copy_m4_m3(result_array[a].mat, mat3); copy_v3_v3(result_array[a].mat[3], fp); - if (doscale) { + if (do_scale) { /* correct for scaling when this matrix is used in scaled space */ mul_serie_m4(result_array[a].mat, iscalemat, result_array[a].mat, scalemat, NULL, NULL, NULL, NULL, NULL); } @@ -835,7 +835,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float const short invert_vgroup = deformflag & ARM_DEF_INVERT_VGROUP; int defbase_tot = 0; /* safety for vertexgroup index overflow */ int i, target_totvert = 0; /* safety for vertexgroup overflow */ - int use_dverts = 0; + int use_dverts = FALSE; int armature_def_nr; int totchan; @@ -895,11 +895,12 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float if (deformflag & ARM_DEF_VGROUP) { if (ELEM(target->type, OB_MESH, OB_LATTICE)) { /* if we have a DerivedMesh, only use dverts if it has them */ - if (dm) - if (dm->getVertData(dm, 0, CD_MDEFORMVERT)) - use_dverts = 1; - else use_dverts = 0; - else if (dverts) use_dverts = 1; + if (dm) { + use_dverts = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL); + } + else if (dverts) { + use_dverts = TRUE; + } if (use_dverts) { defnrToPC = MEM_callocN(sizeof(*defnrToPC) * defbase_tot, "defnrToBone"); @@ -2245,13 +2246,13 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha int do_modif; for (strip = armob->nlastrips.first; strip; strip = strip->next) { - do_modif = 0; + do_modif = FALSE; if (scene_cfra >= strip->start && scene_cfra <= strip->end) - do_modif = 1; + do_modif = TRUE; if ((scene_cfra > strip->end) && (strip->flag & ACTSTRIP_HOLDLASTFRAME)) { - do_modif = 1; + do_modif = TRUE; /* if there are any other strips active, ignore modifiers for this strip - * 'hold' option should only hold action modifiers if there are @@ -2261,7 +2262,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha if (scene_cfra >= strip2->start && scene_cfra <= strip2->end) { if (!(strip2->flag & ACTSTRIP_MUTE)) - do_modif = 0; + do_modif = FALSE; } } @@ -2270,7 +2271,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha for (strip2 = strip->next; strip2; strip2 = strip2->next) { if (scene_cfra < strip2->start) continue; if ((strip2->flag & ACTSTRIP_HOLDLASTFRAME) && !(strip2->flag & ACTSTRIP_MUTE)) { - do_modif = 0; + do_modif = FALSE; } } } diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 3450408a0a0..cc49652d6e5 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1039,13 +1039,13 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, MFace *mface = cddm->mface; /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL); - int a, b, dodraw, matnr, new_matnr; + int a, b, do_draw, matnr, new_matnr; int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX); cdDM_update_normals_from_pbvh(dm); matnr = -1; - dodraw = 0; + do_draw = FALSE; glShadeModel(GL_SMOOTH); @@ -1062,14 +1062,14 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, if (new_matnr != matnr) { glEnd(); - dodraw = setMaterial(matnr = new_matnr, &gattribs); - if (dodraw) + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); glBegin(GL_QUADS); } - if (!dodraw) { + if (!do_draw) { continue; } else if (setDrawOptions) { @@ -1139,7 +1139,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, numfaces = curface - start; if (numfaces > 0) { - if (dodraw) { + if (do_draw) { if (numdata != 0) { @@ -1161,9 +1161,9 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } numdata = 0; start = curface; - /* prevdraw = dodraw; */ /* UNUSED */ - dodraw = setMaterial(matnr = new_matnr, &gattribs); - if (dodraw) { + /* prevdraw = do_draw; */ /* UNUSED */ + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) { DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); if (attribs.totorco) { @@ -1215,7 +1215,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } } - if (dodraw && numdata != 0) { + if (do_draw && numdata != 0) { offset = 0; if (attribs.totorco) { copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v1]); @@ -1257,7 +1257,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } curface++; if (mface->v4) { - if (dodraw && numdata != 0) { + if (do_draw && numdata != 0) { offset = 0; if (attribs.totorco) { copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v3]); @@ -1302,7 +1302,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } numfaces = curface - start; if (numfaces > 0) { - if (dodraw) { + if (do_draw) { if (numdata != 0) { GPU_buffer_unlock(buffer); GPU_interleaved_attrib_setup(buffer, datatypes, numdata); diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index d736309f605..4cdb4e1b66e 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -44,6 +44,7 @@ #include "BLI_listbase.h" #include "BLI_string.h" +#include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_main.h" @@ -251,7 +252,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res bScreen *sc; ScrArea *sa; ARegion *ar; - int done = 0, recursion = C->data.recursion; + int done = FALSE, recursion = C->data.recursion; int ret = 0; memset(result, 0, sizeof(bContextDataResult)); @@ -279,7 +280,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name)); if (entry) { result->ptr = entry->ptr; - done = 1; + done = TRUE; } } if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) { diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 6a0991cf4e5..ce62b9c10dc 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -378,7 +378,7 @@ void BKE_curve_texspace_calc(Curve *cu) DispList *dl; BoundBox *bb; float *fp, min[3], max[3]; - int tot, doit = 0; + int tot, do_it = FALSE; if (cu->bb == NULL) cu->bb = MEM_callocN(sizeof(BoundBox), "boundbox"); @@ -390,7 +390,7 @@ void BKE_curve_texspace_calc(Curve *cu) while (dl) { tot = ELEM(dl->type, DL_INDEX3, DL_INDEX4) ? dl->nr : dl->nr * dl->parts; - if (tot) doit = 1; + if (tot) do_it = TRUE; fp = dl->verts; while (tot--) { minmax_v3v3_v3(min, max, fp); @@ -399,7 +399,7 @@ void BKE_curve_texspace_calc(Curve *cu) dl = dl->next; } - if (!doit) { + if (do_it == FALSE) { min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } @@ -1272,12 +1272,12 @@ float *BKE_curve_surf_make_orco(Object *ob) for (b = 0; b < sizeu; b++) { int use_b = b; if (b == sizeu - 1 && (nu->flagu & CU_NURB_CYCLIC)) - use_b = 0; + use_b = FALSE; for (a = 0; a < sizev; a++) { int use_a = a; if (a == sizev - 1 && (nu->flagv & CU_NURB_CYCLIC)) - use_a = 0; + use_a = FALSE; tdata = _tdata + 3 * (use_b * (nu->pntsv * resolv) + use_a); @@ -2216,7 +2216,7 @@ void BKE_curve_bevelList_make(Object *ob) /* check if we will calculate tilt data */ do_tilt = CU_DO_TILT(cu, nu); do_radius = CU_DO_RADIUS(cu, nu); /* normal display uses the radius, better just to calculate them */ - do_weight = 1; + do_weight = TRUE; /* check we are a single point? also check we are not a surface and that the orderu is sane, * enforced in the UI but can go wrong possibly */ diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index e44264c8d4b..2b08c085417 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -2631,7 +2631,7 @@ void DAG_ids_flush_tagged(Main *bmain) ListBase *lbarray[MAX_LIBARRAY]; Scene *sce; unsigned int lay; - int a, do_flush = 0; + int a, do_flush = FALSE; dag_current_scene_layers(bmain, &sce, &lay); @@ -2651,7 +2651,7 @@ void DAG_ids_flush_tagged(Main *bmain) for (; id; id = id->next) { if (id->flag & (LIB_ID_RECALC | LIB_ID_RECALC_DATA)) { dag_id_flush_update(sce, id); - do_flush = 1; + do_flush = TRUE; } } } diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index b3ed3dcaf1d..d526ce7afdc 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -276,12 +276,12 @@ DynamicPaintSurface *get_activeSurface(DynamicPaintCanvasSettings *canvas) void dynamicPaint_resetPreview(DynamicPaintCanvasSettings *canvas) { DynamicPaintSurface *surface = canvas->surfaces.first; - int done = 0; + int done = FALSE; for (; surface; surface = surface->next) { if (!done && dynamicPaint_surfaceHasColorPreview(surface)) { surface->flags |= MOD_DPAINT_PREVIEW; - done = 1; + done = TRUE; } else surface->flags &= ~MOD_DPAINT_PREVIEW; diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index 3e25281dd08..f1000a95e95 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -980,9 +980,9 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm, DMVertexAttribs attribs; GPUVertexAttribs gattribs; - int i, b, matnr, new_matnr, dodraw; + int i, b, matnr, new_matnr, do_draw; - dodraw = 0; + do_draw = FALSE; matnr = -1; memset(&attribs, 0, sizeof(attribs)); @@ -1026,12 +1026,12 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm, new_matnr = efa->mat_nr + 1; if (new_matnr != matnr) { - dodraw = setMaterial(matnr = new_matnr, &gattribs); - if (dodraw) + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); } - if (dodraw) { + if (do_draw) { glBegin(GL_TRIANGLES); if (!drawSmooth) { if (vertexCos) glNormal3fv(bmdm->polyNos[BM_elem_index_get(efa)]); diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index 9d878cd185f..2a0f49262bc 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -505,7 +505,7 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa BezTriple *bezt; for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) { - if ((do_sel_only == 0) || BEZSELECTED(bezt)) { + if ((do_sel_only == FALSE) || BEZSELECTED(bezt)) { if (bezt->vec[1][1] < yminv) yminv = bezt->vec[1][1]; if (bezt->vec[1][1] > ymaxv) @@ -1241,7 +1241,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) bPoseChannel *pchan; float mat[4][4]; float oldEul[3] = {0.0f, 0.0f, 0.0f}; - short useEulers = 0, rotOrder = ROT_MODE_EUL; + short use_eulers = FALSE, rot_order = ROT_MODE_EUL; /* check if this target has valid data */ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) { @@ -1263,8 +1263,8 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) /* bone */ if (pchan->rotmode > 0) { copy_v3_v3(oldEul, pchan->eul); - rotOrder = pchan->rotmode; - useEulers = 1; + rot_order = pchan->rotmode; + use_eulers = TRUE; } if (dtar->flag & DTAR_FLAG_LOCALSPACE) { @@ -1290,8 +1290,8 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) /* object */ if (ob->rotmode > 0) { copy_v3_v3(oldEul, ob->rot); - rotOrder = ob->rotmode; - useEulers = 1; + rot_order = ob->rotmode; + use_eulers = TRUE; } if (dtar->flag & DTAR_FLAG_LOCALSPACE) { @@ -1334,9 +1334,9 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) */ float eul[3]; - mat4_to_eulO(eul, rotOrder, mat); + mat4_to_eulO(eul, rot_order, mat); - if (useEulers) { + if (use_eulers) { compatible_eul(eul, oldEul); } diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index 2fc436ab4de..8f077ab107c 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -300,7 +300,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) { static ListBase nlastrips = {NULL, NULL}; static bAction *action = NULL; - static int done = 0; + static int done = FALSE; bActionStrip *strip, *nstrip; if (mode == 's') { @@ -314,7 +314,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) action = target->action; target->action = NULL; target->nlaflag |= OB_NLA_OVERRIDE; - done = 1; + done = TRUE; } nstrip = MEM_dupallocN(strip); BLI_addtail(&target->nlastrips, nstrip); @@ -329,7 +329,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) nlastrips.first = nlastrips.last = NULL; /* not needed, but yah... :) */ action = NULL; - done = 0; + done = FALSE; } } } diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index 6a69ffb474a..025ea40e82b 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -658,13 +658,15 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, */ if (target && target->type == OB_MESH) { /* if there's derived data without deformverts, don't use vgroups */ - if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) - use_vgroups = 0; - else - use_vgroups = 1; + if (dm) { + use_vgroups = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL); + } + else { + use_vgroups = FALSE; + } } else { - use_vgroups = 0; + use_vgroups = FALSE; } if (vgroup && vgroup[0] && use_vgroups) { @@ -801,13 +803,15 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, */ if (target && target->type == OB_MESH) { /* if there's derived data without deformverts, don't use vgroups */ - if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) - use_vgroups = 0; - else - use_vgroups = 1; + if (dm) { + use_vgroups = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL); + } + else { + use_vgroups = FALSE; + } } else { - use_vgroups = 0; + use_vgroups = FALSE; } if (vgroup && vgroup[0] && use_vgroups) { diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 7da0661fef6..bef5f2e18a3 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -351,7 +351,7 @@ void BKE_mball_texspace_calc(Object *ob) DispList *dl; BoundBox *bb; float *data, min[3], max[3] /*, loc[3], size[3] */; - int tot, doit = 0; + int tot, do_it = FALSE; if (ob->bb == NULL) ob->bb = MEM_callocN(sizeof(BoundBox), "mb boundbox"); bb = ob->bb; @@ -364,7 +364,7 @@ void BKE_mball_texspace_calc(Object *ob) dl = ob->disp.first; while (dl) { tot = dl->nr; - if (tot) doit = 1; + if (tot) do_it = TRUE; data = dl->verts; while (tot--) { /* Also weird... but longer. From utildefines. */ @@ -374,7 +374,7 @@ void BKE_mball_texspace_calc(Object *ob) dl = dl->next; } - if (!doit) { + if (!do_it) { min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } @@ -1135,11 +1135,11 @@ static int otherface(int edge, int face) static void makecubetable(void) { - static int isdone = 0; + static int is_done = FALSE; int i, e, c, done[12], pos[8]; - if (isdone) return; - isdone = 1; + if (is_done) return; + is_done = TRUE; for (i = 0; i < 256; i++) { for (e = 0; e < 12; e++) done[e] = 0; diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index f07de7f0127..5dcec603b91 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -195,7 +195,7 @@ static ImBuf *movieclip_load_sequence_file(MovieClip *clip, MovieClipUser *user, { struct ImBuf *ibuf; char name[FILE_MAX]; - int loadflag, use_proxy = 0; + int loadflag, use_proxy = FALSE; use_proxy = (flag & MCLIP_USE_PROXY) && user->render_size != MCLIP_PROXY_RENDER_SIZE_FULL; if (use_proxy) { diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index c6424580a31..8771e8de67e 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -1392,7 +1392,7 @@ static int node_get_deplist_recurs(bNode *node, bNode ***nsort) bNodeSocket *sock; int level = 0xFFF; - node->done= 1; + node->done = TRUE; /* check linked nodes */ for (sock= node->inputs.first; sock; sock= sock->next) { @@ -1431,7 +1431,7 @@ void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, in /* first clear data */ for (node= ntree->nodes.first; node; node= node->next) { - node->done= 0; + node->done = FALSE; (*totnodes)++; } if (*totnodes==0) { @@ -1456,7 +1456,7 @@ static void ntree_update_node_level(bNodeTree *ntree) /* first clear tag */ for (node= ntree->nodes.first; node; node= node->next) { - node->done= 0; + node->done = FALSE; } /* recursive check */ diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 8676a3e75a0..4ca9f9c281b 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -614,7 +614,7 @@ typedef struct ParticleRenderData { float viewmat[4][4], winmat[4][4]; int winx, winy; - int dosimplify; + int do_simplify; int timeoffset; ParticleRenderElem *elems; int *origindex; @@ -821,7 +821,7 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) if (data->elems) MEM_freeN(data->elems); - data->dosimplify = 1; + data->do_simplify = TRUE; data->elems = elems; data->origindex = origindex; @@ -960,7 +960,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float return 0; data = psys->renderdata; - if (!data->dosimplify) + if (!data->do_simplify) return 0; b = (data->origindex) ? data->origindex[cpa->num] : cpa->num; diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 69808db52b6..f483fd7dc8a 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -2732,7 +2732,7 @@ static void ptcache_dt_to_str(char *str, double dtime) static void *ptcache_bake_thread(void *ptr) { - int usetimer = 0, sfra, efra; + int use_timer = FALSE, sfra, efra; double stime, ptime, ctime, fetd; char run[32], cur[32], etd[32]; @@ -2752,8 +2752,8 @@ static void *ptcache_bake_thread(void *ptr) fetd = (ctime-ptime)*(efra-*data->cfra_ptr)/data->step; - if (usetimer || fetd > 60.0) { - usetimer = 1; + if (use_timer || fetd > 60.0) { + use_timer = TRUE; ptcache_dt_to_str(cur, ctime-ptime); ptcache_dt_to_str(run, ctime-stime); @@ -2765,7 +2765,7 @@ static void *ptcache_bake_thread(void *ptr) } } - if (usetimer) { + if (use_timer) { ptcache_dt_to_str(run, PIL_check_seconds_timer()-stime); printf("Bake %s %s (%i frames simulated).\n", (data->break_operation ? "canceled after" : "finished in"), run, *data->cfra_ptr-sfra); } diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c index 1f129b1c547..4dfa9f7e12e 100644 --- a/source/blender/blenkernel/intern/screen.c +++ b/source/blender/blenkernel/intern/screen.c @@ -44,7 +44,8 @@ #include "DNA_space_types.h" #include "DNA_view3d_types.h" -#include "BLI_blenlib.h" +#include "BLI_listbase.h" +#include "BLI_utildefines.h" #include "BKE_screen.h" @@ -251,7 +252,7 @@ void BKE_spacedata_draw_locks(int set) if (set) art->do_lock = art->lock; else - art->do_lock = 0; + art->do_lock = FALSE; } } } diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index ca851fd4c81..fac74d27e0d 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -291,9 +291,9 @@ static ImBuf *do_plugin_effect( { char *cp; int float_rendering; - int use_temp_bufs = 0; /* Are needed since blur.c (and maybe some other - * old plugins) do very bad stuff - * with imbuf-internals */ + int use_temp_bufs = FALSE; /* Are needed since blur.c (and maybe some other + * old plugins) do very bad stuff + * with imbuf-internals */ struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); int x = context.rectx; @@ -319,7 +319,7 @@ static ImBuf *do_plugin_effect( float_rendering = (out->rect_float != NULL); if (seq->plugin->version <= 3 && float_rendering) { - use_temp_bufs = 1; + use_temp_bufs = TRUE; if (ibuf1) { ibuf1 = IMB_dupImBuf(ibuf1); diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 41858eeecb4..a762af960a5 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1464,7 +1464,7 @@ void seq_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_upd *progress = (float)cfra / (seq->enddisp - seq->endstill - seq->startdisp + seq->startstill); - *do_update = 1; + *do_update = TRUE; if (*stop || G.afbreek) break; diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 1041fb12305..fe7ec83407b 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -1685,7 +1685,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, else sb_threads[i].ifirst = 0; sb_threads[i].do_effector = do_effector; - sb_threads[i].do_deflector = 0;// not used here + sb_threads[i].do_deflector = FALSE;// not used here sb_threads[i].fieldfactor = 0.0f;// not used here sb_threads[i].windfactor = 0.0f;// not used here sb_threads[i].nr= i; diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index aec54ba827a..ad5bb24e541 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1788,12 +1788,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int gridFaces = gridSize - 1; int edgeSize = ccgSubSurf_getEdgeSize(ss); DMFlagMat *faceFlags = ccgdm->faceFlags; - int a, b, i, doDraw, numVerts, matnr, new_matnr, totface; + int a, b, i, do_draw, numVerts, matnr, new_matnr, totface; CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); - doDraw = 0; + do_draw = 0; matnr = -1; #define PASSATTRIB(dx, dy, vert) { \ @@ -1837,12 +1837,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, } if (new_matnr != matnr) { - doDraw = setMaterial(matnr = new_matnr, &gattribs); - if (doDraw) + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); } - if (!doDraw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) && + if (!do_draw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) && (setDrawOptions(userData, origIndex) == DM_DRAW_OPTION_SKIP))) { a += gridFaces * gridFaces * numVerts; diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index 7634528927a..32cf966b7fd 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -912,7 +912,7 @@ void txt_move_left(Text *text, short sel) void txt_move_right(Text *text, short sel) { TextLine **linep; - int *charp, oundoing = undoing, do_tab = 0, i; + int *charp, oundoing = undoing, do_tab = FALSE, i; if (!text) return; if (sel) txt_curs_sel(text, &linep, &charp); @@ -931,10 +931,10 @@ void txt_move_right(Text *text, short sel) // do nice right only if there are only spaces // spaces hardcoded in DNA_text_types.h if (text->flags & TXT_TABSTOSPACES && (*linep)->line[*charp] == ' ') { - do_tab = 1; + do_tab = TRUE; for (i = 0; i < *charp; i++) if ((*linep)->line[i] != ' ') { - do_tab = 0; + do_tab = FALSE; break; } } diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c index 4e194b24c1e..785c9f9f32b 100644 --- a/source/blender/blenlib/intern/BLI_args.c +++ b/source/blender/blenlib/intern/BLI_args.c @@ -240,7 +240,7 @@ void BLI_argsPrintArgDoc(struct bArgs *ba, const char *arg) internalDocPrint(d); - d->done = 1; + d->done = TRUE; } } diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c index 18c69bd2ba8..1b59dc6a3f5 100644 --- a/source/blender/blenlib/intern/uvproject.c +++ b/source/blender/blenlib/intern/uvproject.c @@ -58,7 +58,7 @@ void BLI_uvproject_from_camera(float target[2], float source[3], ProjCameraInfo if (uci->do_pano) { float angle = atan2f(pv4[0], -pv4[2]) / ((float)M_PI * 2.0f); /* angle around the camera */ - if (uci->do_persp == 0) { + if (uci->do_persp == FALSE) { target[0] = angle; /* no correct method here, just map to 0-1 */ target[1] = pv4[1] / uci->camsize; } @@ -74,7 +74,7 @@ void BLI_uvproject_from_camera(float target[2], float source[3], ProjCameraInfo if (pv4[2] == 0.0f) pv4[2] = 0.00001f; /* don't allow div by 0 */ - if (uci->do_persp == 0) { + if (uci->do_persp == FALSE) { target[0] = (pv4[0] / uci->camsize); target[1] = (pv4[1] / uci->camsize); } @@ -154,10 +154,10 @@ ProjCameraInfo *BLI_uvproject_camera_info(Object *ob, float(*rotmat)[4], float w /* normal projection */ if (rotmat) { copy_m4_m4(uci.rotmat, rotmat); - uci.do_rotmat = 1; + uci.do_rotmat = TRUE; } else { - uci.do_rotmat = 0; + uci.do_rotmat = FALSE; } /* also make aspect ratio adjustment factors */ diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 01303eeb735..2b5eebb0f73 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5023,7 +5023,7 @@ static void direct_link_scene(FileData *fd, Scene *sce) seq->strip = newdataadr(fd, seq->strip); if (seq->strip && seq->strip->done==0) { - seq->strip->done = 1; + seq->strip->done = TRUE; if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE || @@ -5732,7 +5732,7 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype) ar->swinid = 0; ar->type = NULL; ar->swap = 0; - ar->do_draw = 0; + ar->do_draw = FALSE; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); } @@ -8537,12 +8537,12 @@ static void expand_main(FileData *fd, Main *mainvar) { ListBase *lbarray[MAX_LIBARRAY]; ID *id; - int a, doit = 1; + int a, do_it = TRUE; if (fd == NULL) return; - while (doit) { - doit = 0; + while (do_it) { + do_it = FALSE; a = set_listbasepointers(mainvar, lbarray); while (a--) { @@ -8618,7 +8618,7 @@ static void expand_main(FileData *fd, Main *mainvar) break; } - doit = 1; + do_it = TRUE; id->flag -= LIB_TEST; } @@ -8655,15 +8655,15 @@ static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const * * (ob->id.flag & LIB_PRE_EXISTING)==0 means that this is a newly appended object - Campbell */ if (is_group_append==0 || (ob->id.flag & LIB_PRE_EXISTING)==0) { - int do_it= 0; + int do_it = FALSE; if (ob->id.us == 0) { - do_it = 1; + do_it = TRUE; } else if (idcode==ID_GR) { if (ob->id.us==1 && is_link==FALSE && ob->id.lib==lib) { if ((ob->flag & OB_FROMGROUP) && object_in_any_scene(mainvar, ob)==0) { - do_it = 1; + do_it = TRUE; } } } @@ -8675,7 +8675,7 @@ static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const * have a linked object which is not in any scene [#27616] */ if ((ob->id.flag & LIB_PRE_EXISTING)==0) { if (object_in_any_scene(mainvar, ob)==0) { - do_it = 1; + do_it = TRUE; } } } @@ -8971,10 +8971,10 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) Main *mainl = mainlist->first; Main *mainptr; ListBase *lbarray[MAX_LIBARRAY]; - int a, doit= 1; + int a, do_it = TRUE; - while (doit) { - doit = 0; + while (do_it) { + do_it = FALSE; /* test 1: read libdata */ mainptr= mainl->next; @@ -9040,7 +9040,7 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) } } if (fd) { - doit = 1; + do_it = TRUE; a = set_listbasepointers(mainptr, lbarray); while (a--) { ID *id = lbarray[a]->first; diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index 8a8705532cb..4cf17b2c24c 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -1084,7 +1084,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) World *wo; Tex *tex; ParticleSettings *part; - int do_gravity = 0; + int do_gravity = FALSE; for (sce = main->scene.first; sce; sce = sce->id.next) if (sce->unit.scale_length == 0.0f) @@ -1140,7 +1140,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f; sce->physics_settings.gravity[2] = -9.81f; sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY; - do_gravity = 1; + do_gravity = TRUE; } } diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index f065ae238a6..02ebc91f191 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -2141,7 +2141,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase) SEQ_BEGIN (ed, seq) { - if (seq->strip) seq->strip->done= 0; + if (seq->strip) seq->strip->done = FALSE; writestruct(wd, DATA, "Sequence", 1, seq); } SEQ_END @@ -2191,7 +2191,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase) else if (seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) writestruct(wd, DATA, "StripElem", 1, strip->stripdata); - strip->done= 1; + strip->done = TRUE; } } SEQ_END @@ -2467,11 +2467,11 @@ static void write_libraries(WriteData *wd, Main *main) a=tot= set_listbasepointers(main, lbarray); /* test: is lib being used */ - foundone= 0; + foundone = FALSE; while (tot--) { for (id= lbarray[tot]->first; id; id= id->next) { if (id->us>0 && (id->flag & LIB_EXTERN)) { - foundone= 1; + foundone = TRUE; break; } } diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c index c4cbb19eef7..2c7007d1961 100644 --- a/source/blender/bmesh/intern/bmesh_mods.c +++ b/source/blender/bmesh/intern/bmesh_mods.c @@ -161,10 +161,10 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v) } if (keepedge) { - int done = 0; + int done = FALSE; while (!done) { - done = 1; + done = TRUE; e = v->e; do { f = NULL; @@ -180,7 +180,7 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v) } if (f) { - done = 0; + done = FALSE; break; } e = bmesh_disk_edge_next(e, v); diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c index 6f6db3ce239..72eb4cb89e9 100644 --- a/source/blender/bmesh/intern/bmesh_polygon.c +++ b/source/blender/bmesh/intern/bmesh_polygon.c @@ -776,12 +776,12 @@ void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], projectverts[i][2] = 0.0f; } - done = 0; + done = FALSE; while (!done && f->len > 3) { - done = 1; + done = TRUE; l_iter = find_ear(f, projectverts, nvert, use_beauty); if (l_iter) { - done = 0; + done = FALSE; /* v = l->v; */ /* UNUSED */ f = BM_face_split(bm, l_iter->f, l_iter->prev->v, l_iter->next->v, diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c index 101614d609c..07e413985bf 100644 --- a/source/blender/bmesh/tools/BME_bevel.c +++ b/source/blender/bmesh/tools/BME_bevel.c @@ -155,9 +155,9 @@ static void BME_Bevel_Dissolve_Disk(BMesh *bm, BMVert *v) int done; if (v->e) { - done = 0; + done = FALSE; while (!done) { - done = 1; + done = TRUE; e = v->e; /*loop the edge looking for a edge to dissolve*/ do { f = NULL; @@ -165,7 +165,7 @@ static void BME_Bevel_Dissolve_Disk(BMesh *bm, BMVert *v) f = bmesh_jfke(bm, e->l->f, e->l->radial_next->f, e); } if (f) { - done = 0; + done = FALSE; break; } e = bmesh_disk_edge_next(e, v); diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 2e683d4d57b..dd9a0600725 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -2968,7 +2968,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi Scene *scene = CTX_data_scene(C); PointerRNA id_ptr, ptr; PropertyRNA *prop; - short flag = 0, done = 0; + short flag = 0, done = FALSE; float cfra; /* get current frame */ @@ -3006,7 +3006,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi Scene *scene = CTX_data_scene(C); PointerRNA id_ptr, ptr; PropertyRNA *prop; - short flag = 0, done = 0; + short flag = 0, done = FALSE; float cfra; /* get current frame */ diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index df8c1d29079..159c4681951 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -840,7 +840,7 @@ static short rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp r { ListBase islands = {NULL, NULL}; Link *channel, *chanNext = NULL; - short done = 0; + short done = FALSE; /* don't waste effort on an empty list */ if (list->first == NULL) @@ -866,7 +866,7 @@ static short rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp r /* perform rearranging */ if (rearrange_func(&islands, island)) { island->flag |= REORDER_ISLAND_MOVED; - done = 1; + done = TRUE; } } } diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c index 0cc92394a40..416df6bccba 100644 --- a/source/blender/editors/animation/drivers.c +++ b/source/blender/editors/animation/drivers.c @@ -141,7 +141,7 @@ short ANIM_add_driver(ReportList *reports, ID *id, const char rna_path[], int ar PropertyRNA *prop; FCurve *fcu; int array_index_max; - int done = 0; + int done = FALSE; /* validate pointer first - exit if failure */ RNA_id_pointer_create(id, &id_ptr); diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 7ce2988b067..ac5af846900 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -3325,9 +3325,9 @@ static int armature_extrude_exec(bContext *C, wmOperator *op) for (ebone = arm->edbo->first; ((ebone) && (ebone != first)); ebone = ebone->next) { if (EBONE_VISIBLE(arm, ebone)) { /* we extrude per definition the tip */ - do_extrude = 0; + do_extrude = FALSE; if (ebone->flag & (BONE_TIPSEL | BONE_SELECTED)) - do_extrude = 1; + do_extrude = TRUE; else if (ebone->flag & BONE_ROOTSEL) { /* but, a bone with parent deselected we do the root... */ if (ebone->parent && (ebone->parent->flag & BONE_TIPSEL)) ; @@ -3361,7 +3361,7 @@ static int armature_extrude_exec(bContext *C, wmOperator *op) totbone++; newbone = MEM_callocN(sizeof(EditBone), "extrudebone"); - if (do_extrude == 1) { + if (do_extrude == TRUE) { copy_v3_v3(newbone->head, ebone->tail); copy_v3_v3(newbone->tail, newbone->head); newbone->parent = ebone; diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index e9c960c4080..f18fa2f8bf8 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -1451,7 +1451,7 @@ static int pose_group_assign_exec(bContext *C, wmOperator *op) ScrArea *sa = CTX_wm_area(C); Object *ob; bPose *pose; - short done = 0; + short done = FALSE; /* since this call may also be used from the buttons window, we need to check for where to get the object */ if (sa->spacetype == SPACE_BUTS) @@ -1476,7 +1476,7 @@ static int pose_group_assign_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) { pchan->agrp_index = pose->active_group; - done = 1; + done = TRUE; } CTX_DATA_END; @@ -1514,7 +1514,7 @@ static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op)) { ScrArea *sa = CTX_wm_area(C); Object *ob; - short done = 0; + short done = FALSE; /* since this call may also be used from the buttons window, we need to check for where to get the object */ if (sa->spacetype == SPACE_BUTS) @@ -1531,7 +1531,7 @@ static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op)) { if (pchan->agrp_index) { pchan->agrp_index = 0; - done = 1; + done = TRUE; } } CTX_DATA_END; diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c index 316c4699c0b..3f056f9638c 100644 --- a/source/blender/editors/armature/reeb.c +++ b/source/blender/editors/armature/reeb.c @@ -1818,7 +1818,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold)) static void filterGraph(ReebGraph *rg, short options, float threshold_internal, float threshold_external) { - int done = 1; + int done = TRUE; calculateGraphLength(rg); @@ -1833,7 +1833,7 @@ static void filterGraph(ReebGraph *rg, short options, float threshold_internal, if (threshold_internal > 0 || threshold_external > 0) { /* filter until there's nothing more to do */ while (done == 1) { - done = 0; /* no work done yet */ + done = FALSE; /* no work done yet */ done = filterInternalExternalReebGraph(rg, threshold_internal, threshold_external); } diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 82b6ef641b6..4f0274fbd46 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -5222,7 +5222,7 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA but->block->auto_open = FALSE; if (type == BUTTON_ACTIVATE_OVER) { - data->used_mouse = 1; + data->used_mouse = TRUE; } button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); @@ -5845,7 +5845,7 @@ static void ui_handle_button_return_submenu(bContext *C, wmEvent *event, uiBut * else { if (ISKEYBOARD(event->type)) { /* keyboard menu hierarchy navigation, going back to previous level */ - but->active->used_mouse = 0; + but->active->used_mouse = FALSE; button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); } else { diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index 958ee9f5420..4c2d86de502 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -2679,7 +2679,7 @@ void ui_layout_add_but(uiLayout *layout, uiBut *but) if (layout->context) { but->context = layout->context; - but->context->used = 1; + but->context->used = TRUE; } } diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c index f2a43580fd8..dfd2d0cc4d0 100644 --- a/source/blender/editors/interface/interface_ops.c +++ b/source/blender/editors/interface/interface_ops.c @@ -368,7 +368,7 @@ static void UI_OT_reset_default_button(wmOperatorType *ot) static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb, int *use_path) { - *use_path = 0; + *use_path = FALSE; if (RNA_struct_is_a(ptr->type, &RNA_EditBone)) *lb = CTX_data_collection_get(C, "selected_editable_bones"); @@ -381,7 +381,7 @@ static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb, int if (id && GS(id->name) == ID_OB) { *lb = CTX_data_collection_get(C, "selected_editable_objects"); - *use_path = 1; + *use_path = TRUE; } else return 0; diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index dc2c3b4eea9..cbe44505263 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -754,14 +754,14 @@ static int uiAlignPanelStep(ScrArea *sa, ARegion *ar, float fac, int drag) } /* we interpolate */ - done = 0; + done = FALSE; ps = panelsort; for (a = 0; a < tot; a++, ps++) { if ((ps->pa->flag & PNL_SELECT) == 0) { if ((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) { ps->orig->ofsx = floorf(0.5f + fac * (float)ps->pa->ofsx + (1.0f - fac) * (float)ps->orig->ofsx); ps->orig->ofsy = floorf(0.5f + fac * (float)ps->pa->ofsy + (1.0f - fac) * (float)ps->orig->ofsy); - done = 1; + done = TRUE; } } } diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 1589bbc123f..bf57dda44bf 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1746,7 +1746,7 @@ void init_userdef_do_versions(void) rgba_char_args_set_fl(btheme->toops.selected_highlight, 0.51, 0.53, 0.55, 0.3); } - U.use_16bit_textures = 1; + U.use_16bit_textures = TRUE; } if (bmain->versionfile < 262 || (bmain->versionfile == 262 && bmain->subversionfile < 2)) { diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index ed010dc973a..2eea7f50f33 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -419,14 +419,14 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) /* check if we should restore aspect ratio (if view size changed) */ if (v2d->keepzoom & V2D_KEEPASPECT) { - short do_x = 0, do_y = 0, do_cur /* , do_win */ /* UNUSED */; + short do_x = FALSE, do_y = FALSE, do_cur /* , do_win */ /* UNUSED */; float /* curRatio, */ /* UNUSED */ winRatio; /* when a window edge changes, the aspect ratio can't be used to * find which is the best new 'cur' rect. thats why it stores 'old' */ - if (winx != v2d->oldwinx) do_x = 1; - if (winy != v2d->oldwiny) do_y = 1; + if (winx != v2d->oldwinx) do_x = TRUE; + if (winy != v2d->oldwiny) do_y = TRUE; /* curRatio= height / width; */ /* UNUSED */ winRatio = winy / winx; @@ -435,11 +435,11 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) if (do_x == do_y) { if (do_x && do_y) { /* here is 1,1 case, so all others must be 0,0 */ - if (ABS(winx - v2d->oldwinx) > ABS(winy - v2d->oldwiny)) do_y = 0; - else do_x = 0; + if (ABS(winx - v2d->oldwinx) > ABS(winy - v2d->oldwiny)) do_y = FALSE; + else do_x = FALSE; } - else if (winRatio > 1.0f) do_x = 0; - else do_x = 1; + else if (winRatio > 1.0f) do_x = FALSE; + else do_x = TRUE; } do_cur = do_x; /* do_win= do_y; */ /* UNUSED */ diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c index 63704f5b8e6..c223c146b4b 100644 --- a/source/blender/editors/mesh/editface.c +++ b/source/blender/editors/mesh/editface.c @@ -231,7 +231,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind MLoop *ml; MEdge *med; char *linkflag; - int a, b, doit = 1, mark = 0; + int a, b, do_it = TRUE, mark = 0; ehash = BLI_edgehash_new(); seamhash = BLI_edgehash_new(); @@ -259,8 +259,8 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind } } - while (doit) { - doit = 0; + while (do_it) { + do_it = FALSE; /* expand selection */ mp = me->mpoly; @@ -283,7 +283,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind if (mark) { linkflag[a] = 1; hash_add_face(ehash, mp, me->mloop + mp->loopstart); - doit = 1; + do_it = TRUE; } } } diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 57f663aa571..1b3e4adff3a 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -722,7 +722,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent BMVert *v1; BMIter iter; float min[3], max[3]; - int done = 0; + int done = FALSE; short use_proj; em_setup_viewcontext(C, &vc); @@ -735,7 +735,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent BM_ITER_MESH (v1, &iter, vc.em->bm, BM_VERTS_OF_MESH) { if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) { minmax_v3v3_v3(min, max, v1->co); - done = 1; + done = TRUE; } } @@ -753,7 +753,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent mval_f[1] = (float)event->mval[1]; /* check for edges that are half selected, use for rotation */ - done = 0; + done = FALSE; BM_ITER_MESH (eed, &iter, vc.em->bm, BM_EDGES_OF_MESH) { if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { float co1[3], co2[3]; @@ -776,7 +776,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent nor[1] += -(co2[0] - co1[0]); } } - done = 1; + done = TRUE; } if (done) { diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 69aae5c4f06..fe5fafb0ca0 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -735,7 +735,7 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op) if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &la->id); - la->use_nodes = 1; + la->use_nodes = TRUE; } return OPERATOR_FINISHED; @@ -901,7 +901,7 @@ static int object_delete_exec(bContext *C, wmOperator *op) Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); const short use_global = RNA_boolean_get(op->ptr, "use_global"); - /* int islamp= 0; */ /* UNUSED */ + /* int is_lamp = FALSE; */ /* UNUSED */ if (CTX_data_edit_object(C)) return OPERATOR_CANCELLED; @@ -909,7 +909,7 @@ static int object_delete_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN (C, Base *, base, selected_bases) { - /* if (base->object->type==OB_LAMP) islamp= 1; */ + /* if (base->object->type==OB_LAMP) is_lamp = TRUE; */ /* deselect object -- it could be used in other scenes */ base->object->flag &= ~SELECT; diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index cea9a0aae6b..b89562e772b 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -434,7 +434,7 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image *ima, MPassKnownData bkr->baked_faces++; if (bkr->do_update) - *bkr->do_update = 1; + *bkr->do_update = TRUE; if (bkr->progress) *bkr->progress = ((float)bkr->baked_objects + (float)bkr->baked_faces / tot_face) / bkr->tot_obj; diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index c97ad9c62f9..107b19b0ed7 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -764,7 +764,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) Base *base; Curve *cu, *cu1; Nurb *nu; - int do_scene_sort = 0; + int do_scene_sort = FALSE; if (scene->id.lib) return; @@ -949,7 +949,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) /* Copy the constraint channels over */ copy_constraints(&base->object->constraints, &ob->constraints, TRUE); - do_scene_sort = 1; + do_scene_sort = TRUE; } else if (event == 23) { base->object->softflag = ob->softflag; @@ -1284,7 +1284,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) Curve *cu; Nurb *nu; int clear = (strcmp(op->idname, "OBJECT_OT_shade_flat") == 0); - int done = 0; + int done = FALSE; CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { @@ -1295,7 +1295,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); - done = 1; + done = TRUE; } else if (ELEM(ob->type, OB_SURF, OB_CURVE)) { cu = ob->data; @@ -1308,7 +1308,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); - done = 1; + done = TRUE; } } CTX_DATA_END; @@ -1369,7 +1369,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene * scene, View3D * v3d) for (base = FIRSTBASE; base; base = base->next) { if (TESTBASELIB(v3d, base)) { ob = base->object; - done = 0; + done = FALSE; for (a = 1; a <= ob->totcol; a++) { ma = give_current_material(ob, a); @@ -1398,7 +1398,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene * scene, View3D * v3d) if (x > y) ob->size[0] = ob->size[1] * x / y; else ob->size[1] = ob->size[0] * y / x; - done = 1; + done = TRUE; DAG_id_tag_update(&ob->id, OB_RECALC_OB); } } diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 191677989b9..0aa7e1083c3 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -1530,7 +1530,7 @@ static void oceanbake_update(void *customdata, float progress, int *cancel) if (oceanbake_breakjob(oj)) *cancel = 1; - *(oj->do_update) = 1; + *(oj->do_update) = TRUE; *(oj->progress) = progress; } @@ -1546,7 +1546,7 @@ static void oceanbake_startjob(void *customdata, short *stop, short *do_update, BKE_bake_ocean(oj->ocean, oj->och, oceanbake_update, (void *)oj); - *do_update = 1; + *do_update = TRUE; *stop = 0; } diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index b7dc3fd7bea..d618d17f797 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -429,7 +429,7 @@ void ED_object_generic_keymap(struct wmKeyConfig *UNUSED(keyconf), struct wmKeyM RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_edit_falloff"); // Object mode - if (do_pet == 1) { + if (do_pet == TRUE) { kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, 0, 0); RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_proportional_edit_objects"); diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index b3e16c8d4eb..2b622b21d2c 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -1108,7 +1108,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); unsigned int lay, local; - /* int islamp= 0; */ /* UNUSED */ + /* int is_lamp = FALSE; */ /* UNUSED */ lay = move_to_layer_init(C, op); lay &= 0xFFFFFF; @@ -1125,7 +1125,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) base->object->lay = lay; base->object->flag &= ~SELECT; base->flag &= ~SELECT; - /* if (base->object->type==OB_LAMP) islamp= 1; */ + /* if (base->object->type==OB_LAMP) is_lamp = TRUE; */ } CTX_DATA_END; } @@ -1138,7 +1138,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) local = base->lay & 0xFF000000; base->lay = lay + local; base->object->lay = lay; - /* if (base->object->type==OB_LAMP) islamp= 1; */ + /* if (base->object->type==OB_LAMP) is_lamp = TRUE; */ } CTX_DATA_END; } diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 5a56672f766..d9d5852eb6d 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -750,8 +750,8 @@ static void fluidbake_updatejob(void *customdata, float progress) { FluidBakeJob *fb= (FluidBakeJob *)customdata; - *(fb->do_update)= 1; - *(fb->progress)= progress; + *(fb->do_update) = TRUE; + *(fb->progress) = progress; } static void fluidbake_startjob(void *customdata, short *stop, short *do_update, float *progress) @@ -765,7 +765,7 @@ static void fluidbake_startjob(void *customdata, short *stop, short *do_update, G.afbreek= 0; /* XXX shared with render - replace with job 'stop' switch */ elbeemSimulate(); - *do_update= 1; + *do_update = TRUE; *stop = 0; } diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 595b51d22c4..7b4dda1a48f 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -340,7 +340,7 @@ static void image_renderinfo_cb(void *rjv, RenderStats *rs) RE_ReleaseResult(rj->re); /* make jobs timer to send notifier */ - *(rj->do_update) = 1; + *(rj->do_update) = TRUE; } @@ -352,7 +352,7 @@ static void render_progress_update(void *rjv, float progress) *rj->progress = progress; /* make jobs timer to send notifier */ - *(rj->do_update) = 1; + *(rj->do_update) = TRUE; } } @@ -372,7 +372,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec image_buffer_rect_update(rj->scene, rr, ibuf, renrect); /* make jobs timer to send notifier */ - *(rj->do_update) = 1; + *(rj->do_update) = TRUE; } BKE_image_release_ibuf(ima, lock); } diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index f7024444e86..6357cb48a3d 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -473,7 +473,7 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int Render *re; RenderResult rres; char name[32]; - int do_gamma_correct = 0, do_predivide = 0; + int do_gamma_correct = FALSE, do_predivide = FALSE; int offx = 0, newx = rect->xmax - rect->xmin, newy = rect->ymax - rect->ymin; if (id && GS(id->name) != ID_TE) { @@ -583,7 +583,7 @@ static void shader_preview_draw(void *spv, RenderResult *UNUSED(rr), volatile st { ShaderPreview *sp = spv; - *(sp->do_update) = 1; + *(sp->do_update) = TRUE; } /* called by renderer, checks job value */ @@ -737,7 +737,7 @@ static void shader_preview_startjob(void *customdata, short *stop, short *do_upd else shader_preview_render(sp, sp->id, 0, 0); - *do_update = 1; + *do_update = TRUE; } static void shader_preview_free(void *customdata) @@ -910,7 +910,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat icon_copy_rect(ibuf, sp->sizex, sp->sizey, sp->pr_rect); - *do_update = 1; + *do_update = TRUE; } else if (idtype == ID_BR) { Brush *br = (Brush *)id; @@ -924,7 +924,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat icon_copy_rect(br->icon_imbuf, sp->sizex, sp->sizey, sp->pr_rect); - *do_update = 1; + *do_update = TRUE; } else { /* re-use shader job */ diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 95312c07df1..21cd02c96f2 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -379,7 +379,7 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op)) if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &ma->id); - ma->use_nodes = 1; + ma->use_nodes = TRUE; } } @@ -479,7 +479,7 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op)) if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &wo->id); - wo->use_nodes = 1; + wo->use_nodes = TRUE; } } diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 0f286d91613..9771fef2d58 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -145,7 +145,7 @@ void ED_area_do_refresh(bContext *C, ScrArea *sa) if (sa->type && sa->type->refresh) { sa->type->refresh(C, sa); } - sa->do_refresh = 0; + sa->do_refresh = FALSE; } /* based on screen region draw tags, set draw tags in azones, and future region tabs etc */ @@ -162,7 +162,7 @@ void ED_area_overdraw_flush(ScrArea *sa, ARegion *ar) /* test if inside */ if (BLI_in_rcti(&ar->winrct, xs, ys)) { - az->do_draw = 1; + az->do_draw = TRUE; } } } @@ -384,7 +384,7 @@ void ED_area_overdraw(bContext *C) } } - az->do_draw = 0; + az->do_draw = FALSE; } } } @@ -487,7 +487,7 @@ void ED_region_do_draw(bContext *C, ARegion *ar) ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_PIXEL); - ar->do_draw = 0; + ar->do_draw = FALSE; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); uiFreeInactiveBlocks(C, &ar->uiblocks); @@ -559,7 +559,7 @@ void ED_area_tag_redraw_regiontype(ScrArea *sa, int regiontype) void ED_area_tag_refresh(ScrArea *sa) { if (sa) - sa->do_refresh = 1; + sa->do_refresh = TRUE; } /* *************************************************************** */ diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index d714f82b58b..3a2498d3fa2 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -421,7 +421,7 @@ bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name) sc = BKE_libblock_alloc(&G.main->screen, ID_SCR, name); sc->scene = scene; - sc->do_refresh = 1; + sc->do_refresh = TRUE; sc->redraws_flag = TIME_ALL_3D_WIN | TIME_ALL_ANIM_WIN; sc->winid = win->winid; @@ -970,16 +970,16 @@ void ED_screen_do_listen(bContext *C, wmNotifier *note) switch (note->category) { case NC_WM: if (note->data == ND_FILEREAD) - win->screen->do_draw = 1; + win->screen->do_draw = TRUE; break; case NC_WINDOW: - win->screen->do_draw = 1; + win->screen->do_draw = TRUE; break; case NC_SCREEN: if (note->data == ND_SUBWINACTIVE) uiFreeActiveButtons(C, win->screen); if (note->action == NA_EDITED) - win->screen->do_draw = win->screen->do_refresh = 1; + win->screen->do_draw = win->screen->do_refresh = TRUE; break; case NC_SCENE: if (note->data == ND_MODE) @@ -1055,7 +1055,7 @@ void ED_screen_draw(wmWindow *win) glDisable(GL_BLEND); } - win->screen->do_draw = 0; + win->screen->do_draw = FALSE; } /* helper call for below, dpi changes headers */ @@ -1108,7 +1108,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win) if (G.debug & G_DEBUG_EVENTS) { printf("%s: set screen\n", __func__); } - win->screen->do_refresh = 0; + win->screen->do_refresh = FALSE; win->screen->context = ed_screen_context; } @@ -1276,11 +1276,11 @@ void ED_screen_set_subwinactive(bContext *C, wmEvent *event) if (oldswin != scr->subwinactive) { for (sa = scr->areabase.first; sa; sa = sa->next) { - int do_draw = 0; + int do_draw = FALSE; for (ar = sa->regionbase.first; ar; ar = ar->next) if (ar->swinid == oldswin || ar->swinid == scr->subwinactive) - do_draw = 1; + do_draw = TRUE; if (do_draw) { for (ar = sa->regionbase.first; ar; ar = ar->next) diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 9cbe69d29da..e2a9bf37916 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -1468,7 +1468,7 @@ static int area_split_modal(bContext *C, wmOperator *op, wmEvent *event) } } - CTX_wm_window(C)->screen->do_draw = 1; + CTX_wm_window(C)->screen->do_draw = TRUE; } @@ -1913,7 +1913,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op) ActKeyColumn *ak; float cfra; short next = RNA_boolean_get(op->ptr, "next"); - short done = 0; + short done = FALSE; /* sanity checks */ if (scene == NULL) @@ -1944,7 +1944,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op) if (CFRA != (int)ak->cfra) { /* this changes the frame, so set the frame and we're done */ CFRA = (int)ak->cfra; - done = 1; + done = TRUE; } else { /* make this the new starting point for the search */ diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c index 256df21b79a..77289360f98 100644 --- a/source/blender/editors/screen/screendump.c +++ b/source/blender/editors/screen/screendump.c @@ -333,7 +333,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float sj->stop = stop; sj->do_update = do_update; - *do_update = 1; // wait for opengl rect + *do_update = TRUE; /* wait for opengl rect */ while (*stop == 0) { @@ -377,7 +377,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float MEM_freeN(sj->dumprect); sj->dumprect = NULL; - *do_update = 1; + *do_update = TRUE; rd.cfra++; diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 9effba5b433..d5c7b66f695 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -2433,8 +2433,8 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i /* Note about IsectPoly2Df_twoside, checking the face or uv flipping doesnt work, * could check the poly direction but better to do this */ - if ((do_backfacecull && IsectPoly2Df(uv, uv_clip, uv_clip_tot)) || - (do_backfacecull == 0 && IsectPoly2Df_twoside(uv, uv_clip, uv_clip_tot))) + if ((do_backfacecull == TRUE && IsectPoly2Df(uv, uv_clip, uv_clip_tot)) || + (do_backfacecull == FALSE && IsectPoly2Df_twoside(uv, uv_clip, uv_clip_tot))) { has_x_isect = has_isect = 1; @@ -2453,7 +2453,9 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i /* Is this UV visible from the view? - raytrace */ /* project_paint_PickFace is less complex, use for testing */ //if (project_paint_PickFace(ps, pixelScreenCo, w, &side) == face_index) { - if (ps->do_occlude == 0 || !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo)) { + if ((ps->do_occlude == FALSE) || + !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo)) + { mask = project_paint_uvpixel_mask(ps, face_index, side, w); @@ -2629,8 +2631,9 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i pixelScreenCo[2] = pixelScreenCo[2] / pixelScreenCo[3]; /* Use the depth for bucket point occlusion */ } - if (ps->do_occlude == 0 || !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo)) { - + if ((ps->do_occlude == FALSE) || + !project_bucket_point_occluded(ps, bucketFaceNodes, face_index, pixelScreenCo)) + { /* Only bother calculating the weights if we intersect */ if (ps->do_mask_normal || ps->dm_mtface_clone) { #if 1 @@ -3005,7 +3008,7 @@ static void project_paint_begin(ProjPaintState *ps) ps->dm_mtface_clone = CustomData_get_layer_n(&ps->dm->faceData, CD_MTFACE, layer_num); if (ps->dm_mtface_clone == NULL || ps->dm_mtface_clone == ps->dm_mtface) { - ps->do_layer_clone = 0; + ps->do_layer_clone = FALSE; ps->dm_mtface_clone = NULL; printf("ACK!\n"); } @@ -3018,7 +3021,7 @@ static void project_paint_begin(ProjPaintState *ps) ps->dm_mtface_stencil = CustomData_get_layer_n(&ps->dm->faceData, CD_MTFACE, layer_num); if (ps->dm_mtface_stencil == NULL || ps->dm_mtface_stencil == ps->dm_mtface) { - ps->do_layer_stencil = 0; + ps->do_layer_stencil = FALSE; ps->dm_mtface_stencil = NULL; } } @@ -3850,7 +3853,7 @@ static void *do_projectpaint_thread(void *ph_v) float falloff; int bucket_index; int is_floatbuf = 0; - int use_color_correction = 0; + int use_color_correction = FALSE; const short tool = ps->tool; rctf bucket_bounds; @@ -4808,7 +4811,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps) ps->normal_angle_range = ps->normal_angle - ps->normal_angle_inner; if (ps->normal_angle_range <= 0.0f) - ps->do_mask_normal = 0; /* no need to do blending */ + ps->do_mask_normal = FALSE; /* no need to do blending */ } static void paint_brush_init_tex(Brush *brush) diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c index 5d63a223c08..5ed384d22af 100644 --- a/source/blender/editors/space_console/console_ops.c +++ b/source/blender/editors/space_console/console_ops.c @@ -277,7 +277,7 @@ static int console_move_exec(bContext *C, wmOperator *op) ConsoleLine *ci = console_history_verify(C); int type = RNA_enum_get(op->ptr, "type"); - int done = 0; + int done = FALSE; int pos; switch (type) { @@ -448,7 +448,7 @@ static int console_delete_exec(bContext *C, wmOperator *op) int stride; const short type = RNA_enum_get(op->ptr, "type"); - int done = 0; + int done = FALSE; if (ci->len == 0) { return OPERATOR_CANCELLED; @@ -466,7 +466,7 @@ static int console_delete_exec(bContext *C, wmOperator *op) if (stride) { memmove(ci->line + ci->cursor, ci->line + ci->cursor + stride, (ci->len - ci->cursor) + 1); ci->len -= stride; - done = 1; + done = TRUE; } } break; @@ -482,7 +482,7 @@ static int console_delete_exec(bContext *C, wmOperator *op) ci->cursor -= stride; /* same as above */ memmove(ci->line + ci->cursor, ci->line + ci->cursor + stride, (ci->len - ci->cursor) + 1); ci->len -= stride; - done = 1; + done = TRUE; } } break; diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 107acbf49b1..d84214413da 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -1299,7 +1299,7 @@ static void thumbnails_startjob(void *tjv, short *stop, short *do_update, float limg->flags |= MOVIEFILE_ICON; } } - *do_update = 1; + *do_update = TRUE; PIL_sleep_ms(10); limg = limg->next; } @@ -1319,7 +1319,7 @@ static void thumbnails_update(void *tjv) tj->filelist->filelist[limg->index].flags &= ~MOVIEFILE; tj->filelist->filelist[limg->index].flags |= MOVIEFILE_ICON; } - limg->done=1; + limg->done = TRUE; } limg = limg->next; } diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 97b6c32d81d..bf0d940c049 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -775,7 +775,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf bSensor *sens; bController *cont; unsigned int lay; - int a, nr, doit; + int a, nr, do_it; /* we need a sorted object list */ /* set scavisflags flags in Objects to indicate these should be evaluated */ @@ -815,9 +815,9 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf /* BUTS_XXX_STATE are similar to BUTS_XXX_LINK for selecting the object */ if (scavisflag & (BUTS_SENS_LINK|BUTS_CONT_LINK|BUTS_ACT_LINK|BUTS_SENS_STATE|BUTS_ACT_STATE)) { - doit= 1; - while (doit) { - doit= 0; + do_it = TRUE; + while (do_it) { + do_it = FALSE; ob= bmain->object.first; while (ob) { @@ -830,13 +830,13 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf if (sens->links[a]) { obt= (Object *)sens->links[a]->mynew; if (obt && (obt->scavisflag & OB_VIS_CONT)) { - doit= 1; + do_it = TRUE; ob->scavisflag |= OB_VIS_SENS; break; } } } - if (doit) break; + if (do_it) break; sens= sens->next; } } @@ -849,13 +849,13 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf if (cont->links[a]) { obt= (Object *)cont->links[a]->mynew; if (obt && (obt->scavisflag & OB_VIS_ACT)) { - doit= 1; + do_it = TRUE; ob->scavisflag |= OB_VIS_CONT; break; } } } - if (doit) break; + if (do_it) break; cont= cont->next; } } @@ -868,7 +868,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf if (sens->links[a]) { obt= (Object *)sens->links[a]->mynew; if (obt && (obt->scavisflag & OB_VIS_CONT)==0) { - doit= 1; + do_it = TRUE; obt->scavisflag |= OB_VIS_CONT; } } @@ -885,7 +885,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf if (cont->links[a]) { obt= (Object *)cont->links[a]->mynew; if (obt && (obt->scavisflag & OB_VIS_ACT)==0) { - doit= 1; + do_it = TRUE; obt->scavisflag |= OB_VIS_ACT; } } @@ -3333,7 +3333,7 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr) uiItemR(layout, ptr, "use_all_events", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events") == FALSE); uiItemR(col, ptr, "button_number", 0, NULL, ICON_NONE); break; case SENS_JOY_AXIS: @@ -3343,7 +3343,7 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr) uiItemR(layout, ptr, "use_all_events", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events") == FALSE); uiItemR(col, ptr, "axis_direction", 0, NULL, ICON_NONE); break; case SENS_JOY_HAT: @@ -3351,7 +3351,7 @@ static void draw_sensor_joystick(uiLayout *layout, PointerRNA *ptr) uiItemR(layout, ptr, "use_all_events", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events")==0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_events") == FALSE); uiItemR(col, ptr, "hat_direction", 0, NULL, ICON_NONE); break; case SENS_JOY_AXIS_SINGLE: @@ -3371,13 +3371,13 @@ static void draw_sensor_keyboard(uiLayout *layout, PointerRNA *ptr) row = uiLayoutRow(layout, 0); uiItemL(row, "Key:", ICON_NONE); col = uiLayoutColumn(row, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys")==0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys") == FALSE); uiItemR(col, ptr, "key", UI_ITEM_R_EVENT, "", ICON_NONE); col = uiLayoutColumn(row, 0); uiItemR(col, ptr, "use_all_keys", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys")==0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_all_keys") == FALSE); row = uiLayoutRow(col, 0); uiItemL(row, "First Modifier:", ICON_NONE); uiItemR(row, ptr, "modifier_key_1", UI_ITEM_R_EVENT, "", ICON_NONE); @@ -3843,7 +3843,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext col = uiLayoutColumn(row, 1); uiItemR(col, ptr, "use_force_distance", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); sub = uiLayoutColumn(col, 0); - uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance")==1); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance") == TRUE); uiItemR(sub, ptr, "distance", 0, "", ICON_NONE); uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE); @@ -3976,7 +3976,7 @@ static void draw_actuator_filter_2d(uiLayout *layout, PointerRNA *ptr) case ACT_2DFILTER_MOTIONBLUR: split=uiLayoutSplit(layout, 0.75, 1); row= uiLayoutRow(split, 0); - uiLayoutSetActive(row, RNA_boolean_get(ptr, "use_motion_blur")==1); + uiLayoutSetActive(row, RNA_boolean_get(ptr, "use_motion_blur") == TRUE); uiItemR(row, ptr, "motion_blur_factor", 0, NULL, ICON_NONE); uiItemR(split, ptr, "use_motion_blur", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); break; @@ -4080,21 +4080,21 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr) col = uiLayoutColumn(row, 0); uiItemR(col, ptr, "use_servo_limit_x", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); sub = uiLayoutColumn(col, 1); - uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_x")==1); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_x") == TRUE); uiItemR(sub, ptr, "force_max_x", 0, NULL, ICON_NONE); uiItemR(sub, ptr, "force_min_x", 0, NULL, ICON_NONE); col = uiLayoutColumn(row, 0); uiItemR(col, ptr, "use_servo_limit_y", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); sub = uiLayoutColumn(col, 1); - uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_y")==1); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_y") == TRUE); uiItemR(sub, ptr, "force_max_y", 0, NULL, ICON_NONE); uiItemR(sub, ptr, "force_min_y", 0, NULL, ICON_NONE); col = uiLayoutColumn(row, 0); uiItemR(col, ptr, "use_servo_limit_z", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); sub = uiLayoutColumn(col, 1); - uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_z")==1); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_z") == TRUE); uiItemR(sub, ptr, "force_max_z", 0, NULL, ICON_NONE); uiItemR(sub, ptr, "force_min_z", 0, NULL, ICON_NONE); @@ -4122,7 +4122,7 @@ static void draw_actuator_parent(uiLayout *layout, PointerRNA *ptr) row = uiLayoutRow(layout, 0); uiItemR(row, ptr, "use_compound", 0, NULL, ICON_NONE); sub= uiLayoutRow(row, 0); - uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_compound")==1); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_compound") == TRUE); uiItemR(sub, ptr, "use_ghost", 0, NULL, ICON_NONE); } } @@ -4305,7 +4305,7 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C) uiItemR(layout, ptr, "use_sound_3d", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_sound_3d")==1); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_sound_3d") == TRUE); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "gain_3d_min", 0, NULL, ICON_NONE); @@ -4565,7 +4565,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar) subsplit= uiLayoutSplit(split, 0.85, 0); col= uiLayoutColumn(subsplit, 0); row= uiLayoutRow(col, 0); - uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "use_all_states")==0); + uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "use_all_states") == FALSE); uiTemplateLayers(row, &settings_ptr, "states_visible", &settings_ptr, "used_states", 0); row= uiLayoutRow(col, 0); uiTemplateLayers(row, &settings_ptr, "states_initial", &settings_ptr, "used_states", 0); diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index 95a56176523..63e518e5aaa 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -335,11 +335,11 @@ static void nla_panel_properties(const bContext *C, Panel *pa) * - blend in/out can only be set when autoblending is off */ column = uiLayoutColumn(layout, 1); - uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == 0); + uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == FALSE); uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle? sub = uiLayoutColumn(column, 1); - uiLayoutSetActive(sub, RNA_boolean_get(&strip_ptr, "use_auto_blend") == 0); + uiLayoutSetActive(sub, RNA_boolean_get(&strip_ptr, "use_auto_blend") == FALSE); uiItemR(sub, &strip_ptr, "blend_in", 0, NULL, ICON_NONE); uiItemR(sub, &strip_ptr, "blend_out", 0, NULL, ICON_NONE); @@ -383,7 +383,7 @@ static void nla_panel_actclip(const bContext *C, Panel *pa) /* action usage */ column = uiLayoutColumn(layout, 1); - uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_time") == 0); + uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_time") == FALSE); uiItemL(column, "Playback Settings:", ICON_NONE); uiItemR(column, &strip_ptr, "scale", 0, NULL, ICON_NONE); uiItemR(column, &strip_ptr, "repeat", 0, NULL, ICON_NONE); diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c index c12cd6f2d39..096c16298e3 100644 --- a/source/blender/editors/space_nla/nla_draw.c +++ b/source/blender/editors/space_nla/nla_draw.c @@ -676,7 +676,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View short indent = 0, offset = 0, sel = 0, group = 0, nonSolo = 0; int expand = -1, protect = -1, special = -1, mute = -1; char name[128]; - short doDraw = 0; + short do_draw = FALSE; /* determine what needs to be drawn */ switch (ale->type) { @@ -716,8 +716,8 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View sel = SEL_NLT(nlt); BLI_strncpy(name, nlt->name, sizeof(name)); - // draw manually still - doDraw = 1; + /* draw manually still */ + do_draw = TRUE; } break; case ANIMTYPE_NLAACTION: /* NLA Action-Line */ @@ -733,8 +733,8 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View else BLI_strncpy(name, "", sizeof(name)); - // draw manually still - doDraw = 1; + /* draw manually still */ + do_draw = TRUE; } break; @@ -745,7 +745,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View } /* if special types, draw manually for now... */ - if (doDraw) { + if (do_draw) { if (ale->id) { /* special exception for textures */ if (GS(ale->id->name) == ID_TE) { diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c index 8a7e2a8a904..5c9994e46d3 100644 --- a/source/blender/editors/space_nla/nla_edit.c +++ b/source/blender/editors/space_nla/nla_edit.c @@ -503,7 +503,7 @@ static int nlaedit_add_transition_exec(bContext *C, wmOperator *op) bAnimListElem *ale; int filter; - int done = 0; + int done = FALSE; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) @@ -822,7 +822,7 @@ static int nlaedit_duplicate_exec(bContext *C, wmOperator *UNUSED(op)) bAnimListElem *ale; int filter; - short done = 0; + short done = FALSE; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index ac12f2ffd31..d42393f3611 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1379,7 +1379,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), Po uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==1); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == TRUE); uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE); uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE); @@ -1394,7 +1394,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), Po col = uiLayoutColumn(layout, 0); uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE); sub = uiLayoutColumn(col, 0); - uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer")==0); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == FALSE); uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE); } @@ -1456,7 +1456,7 @@ static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), P uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE); col = uiLayoutColumn(col, 0); - uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector")==0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == FALSE); uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE); uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE); } @@ -1627,7 +1627,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C) uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE); - if (RNA_boolean_get(ptr, "use_unspill")== 1) { + if (RNA_boolean_get(ptr, "use_unspill") == TRUE) { uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE); @@ -1818,7 +1818,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, 0); col= uiLayoutColumn(layout, 0); - uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format")==0); + uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == FALSE); uiTemplateImageSettings(col, &imfptr); } } @@ -2976,8 +2976,8 @@ void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int /* note; this is used for fake links in groups too */ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link) { - int do_shaded= 0, th_col1= TH_HEADER, th_col2= TH_HEADER; - int do_triple= 0, th_col3= TH_WIRE; + int do_shaded= FALSE, th_col1= TH_HEADER, th_col2= TH_HEADER; + int do_triple= FALSE, th_col3= TH_WIRE; if (link->fromsock==NULL && link->tosock==NULL) return; @@ -2985,7 +2985,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link) /* new connection */ if (!link->fromsock || !link->tosock) { th_col1 = TH_ACTIVE; - do_triple = 1; + do_triple = TRUE; } else { /* going to give issues once... */ @@ -2997,7 +2997,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link) /* a bit ugly... but thats how we detect the internal group links */ if (!link->fromnode || !link->tonode) { UI_ThemeColorBlend(TH_BACK, TH_WIRE, 0.5f); - do_shaded= 0; + do_shaded = FALSE; } else { /* check cyclic */ @@ -3013,8 +3013,8 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link) if (link->tonode->flag & SELECT) th_col2= TH_EDGE_SELECT; } - do_shaded= 1; - do_triple= 1; + do_shaded = TRUE; + do_triple = TRUE; } else { th_col1 = TH_REDALERT; diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index f71ce3f960c..8847dc3650a 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -125,7 +125,7 @@ static void compo_redrawjob(void *cjv, char *UNUSED(str)) { CompoJob *cj= cjv; - *(cj->do_update)= 1; + *(cj->do_update) = TRUE; } static void compo_freejob(void *cjv) @@ -169,7 +169,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog CompoJob *cj= cjv; bNodeTree *ntree= cj->localtree; - if (cj->scene->use_nodes==0) + if (cj->scene->use_nodes == FALSE) return; cj->stop= stop; @@ -2366,7 +2366,7 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) ntreeUpdateTree(snode->edittree); } else { - int do_update = 0; + int do_update = FALSE; for (linkdata=nldrag->links.first; linkdata; linkdata=linkdata->next) { link = linkdata->data; @@ -2377,11 +2377,12 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) link->tosock= NULL; snode->edittree->update |= NTREE_UPDATE_LINKS; - do_update = 1; + do_update = TRUE; } } - if (do_update) + if (do_update) { ntreeUpdateTree(snode->edittree); + } } } else { @@ -2408,7 +2409,7 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) ntreeUpdateTree(snode->edittree); } else { - int do_update = 0; + int do_update = FALSE; for (linkdata=nldrag->links.first; linkdata; linkdata=linkdata->next) { link = linkdata->data; @@ -2419,11 +2420,12 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) link->fromsock= NULL; snode->edittree->update |= NTREE_UPDATE_LINKS; - do_update = 1; + do_update = TRUE; } } - if (do_update) + if (do_update) { ntreeUpdateTree(snode->edittree); + } } } diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 1590d08b4a1..2d1ba69cdd3 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -840,7 +840,7 @@ static int insert_gap(Scene *scene, int gap, int cfra) { Sequence *seq; Editing *ed = BKE_sequencer_editing_get(scene, FALSE); - int done = 0; + int done = FALSE; /* all strips >= cfra are shifted */ @@ -851,7 +851,7 @@ static int insert_gap(Scene *scene, int gap, int cfra) if (seq->startdisp >= cfra) { seq->start += gap; calc_sequence(scene, seq); - done = 1; + done = TRUE; } } SEQ_END @@ -971,7 +971,7 @@ static void UNUSED_FUNCTION(no_gaps) (Scene * scene) if (evaluate_seq_frame(scene, cfra) ) first = 1; } else { - done = 1; + done = TRUE; while (evaluate_seq_frame(scene, cfra) == 0) { done = insert_gap(scene, -1, cfra); if (done == 0) break; diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index a59570a09e1..811a89b07a8 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -1100,7 +1100,7 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq) actseq->tmp = SET_INT_IN_POINTER(TRUE); - for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) { + for (seq_begin(ed, &iter, TRUE); iter.valid; seq_next(&iter)) { seq = iter.seq; /* Ignore all seqs already selected! */ @@ -1129,7 +1129,7 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq) /* Unfortunately, we must restart checks from the beginning. */ seq_end(&iter); - seq_begin(ed, &iter, 1); + seq_begin(ed, &iter, TRUE); } /* Video strips bellow active one, or any strip for audio (order do no matters here!). */ diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index 04408173928..3ebc4eb974c 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -2888,7 +2888,7 @@ static int text_insert_exec(bContext *C, wmOperator *op) SpaceText *st = CTX_wm_space_text(C); Text *text = CTX_data_edit_text(C); char *str; - int done = 0; + int done = FALSE; size_t i = 0; unsigned int code; diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index 9e44d5207c0..01d27aaa0b3 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -354,7 +354,7 @@ static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel); } else { - short active_done = 0; + short active_done = FALSE; /* draw keyframes from all selected objects */ CTX_DATA_BEGIN (C, Object *, obsel, selected_objects) @@ -364,7 +364,7 @@ static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar /* if this object is the active one, set flag so that we don't draw again */ if (obsel == ob) - active_done = 1; + active_done = TRUE; } CTX_DATA_END; diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 2211b1ddb62..6a070070379 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -1667,7 +1667,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, GLfloat tmp; float smat[4][4], imat[4][4], bmat[4][4]; int index = -1; - short do_dashed = 3, draw_wire = 0; + short do_dashed = 3, draw_wire = FALSE; int flag; /* being set below */ diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index b5c44fd1a8c..de1d9f22667 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -233,7 +233,7 @@ static Material *give_current_material_or_def(Object *ob, int matnr) static struct TextureDrawState { Object *ob; - int islit, istex; + int is_lit, is_tex; int color_profile; unsigned char obcol[4]; } Gtexdraw = {NULL, 0, 0, 0, {0, 0, 0, 0}}; @@ -263,12 +263,12 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m c_has_texface = -1; } else { - textured = gtexdraw.istex; + textured = gtexdraw.is_tex; litob = gtexdraw.ob; } /* convert number of lights into boolean */ - if (gtexdraw.islit) lit = 1; + if (gtexdraw.is_lit) lit = 1; if (ma) { alphablend = ma->game.alpha_blend; @@ -343,7 +343,7 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob) { unsigned char obcol[4]; - int istex, solidtex; + int is_tex, solidtex; // XXX scene->obedit warning @@ -351,27 +351,27 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O * with face selection in weight paint is not lit. */ if ((v3d->drawtype <= OB_WIRE) && (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT))) { solidtex = FALSE; - Gtexdraw.islit = 0; + Gtexdraw.is_lit = 0; } else if (v3d->drawtype == OB_SOLID || ((ob->mode & OB_MODE_EDIT) && v3d->drawtype != OB_TEXTURE)) { /* draw with default lights in solid draw mode and edit mode */ solidtex = TRUE; - Gtexdraw.islit = -1; + Gtexdraw.is_lit = -1; } else { /* draw with lights in the scene otherwise */ solidtex = FALSE; - Gtexdraw.islit = GPU_scene_object_lights(scene, ob, v3d->lay, rv3d->viewmat, !rv3d->is_persp); + Gtexdraw.is_lit = GPU_scene_object_lights(scene, ob, v3d->lay, rv3d->viewmat, !rv3d->is_persp); } rgba_float_to_uchar(obcol, ob->col); glCullFace(GL_BACK); glEnable(GL_CULL_FACE); - if (solidtex || v3d->drawtype == OB_TEXTURE) istex = 1; - else istex = 0; + if (solidtex || v3d->drawtype == OB_TEXTURE) is_tex = 1; + else is_tex = 0; Gtexdraw.ob = ob; - Gtexdraw.istex = istex; + Gtexdraw.is_tex = is_tex; Gtexdraw.color_profile = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; memcpy(Gtexdraw.obcol, obcol, sizeof(obcol)); set_draw_settings_cached(1, NULL, NULL, Gtexdraw); diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 00622f368f0..e69538345bb 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1967,7 +1967,7 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob) Lattice *lt = ob->data; DispList *dl; int u, v, w; - int use_wcol = 0, is_edit = (lt->editlatt != NULL); + int use_wcol = FALSE, is_edit = (lt->editlatt != NULL); /* now we default make displist, this will modifiers work for non animated case */ if (ob->disp.first == NULL) @@ -3543,7 +3543,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D Object *obedit = scene->obedit; Mesh *me = ob->data; BMEditMesh *em = me->edit_btmesh; - int do_alpha_after = 0, drawlinked = 0, retval = 0, glsl, check_alpha, i; + int do_alpha_after = FALSE, drawlinked = 0, retval = 0, glsl, check_alpha, i; /* If we are drawing shadows and any of the materials don't cast a shadow, * then don't draw the object */ diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index d9126b3809a..f18ba29b1f4 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1848,7 +1848,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas /* generate displist, test for new object */ if (dob_prev && dob_prev->ob != dob->ob) { - if (use_displist == 1) + if (use_displist == TRUE) glDeleteLists(displist, 1); use_displist = -1; @@ -1870,7 +1870,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas !(bb_tmp = BKE_object_boundbox_get(dob->ob))) { // printf("draw_dupli_objects_color: skipping displist for %s\n", dob->ob->id.name+2); - use_displist = 0; + use_displist = FALSE; } else { // printf("draw_dupli_objects_color: using displist for %s\n", dob->ob->id.name+2); @@ -1886,7 +1886,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas draw_object(scene, ar, v3d, &tbase, DRAW_CONSTCOLOR); glEndList(); - use_displist = 1; + use_displist = TRUE; BKE_object_boundbox_flag(dob->ob, OB_BB_DISABLED, 0); } } diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 4bfb6dd9fd6..8ba0d75c786 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -2051,7 +2051,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in int center = RNA_boolean_get(op->ptr, "center"); float size, min[3], max[3], afm[3]; - int ok = 1, onedone = 0; + int ok = 1, onedone = FALSE; if (center) { /* in 2.4x this also move the cursor to (0, 0, 0) (with shift+c). */ @@ -2066,7 +2066,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in for (base = scene->base.first; base; base = base->next) { if (BASE_VISIBLE(v3d, base)) { - onedone = 1; + onedone = TRUE; if (skip_camera && base->object == v3d->camera) { continue; diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 583736716c6..0bbd03c10bb 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -405,7 +405,7 @@ static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int BLI_lasso_is_point_inside(data->mcords, data->moves, x1, y1, IS_CLIPPED)) { BM_edge_select_set(data->vc->em->bm, eed, data->select); - data->done = 1; + data->done = TRUE; } } else { @@ -443,7 +443,7 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, data.mcords = mcords; data.moves = moves; data.select = select; - data.done = 0; + data.done = FALSE; data.pass = 0; if (extend == 0 && select) @@ -1180,19 +1180,19 @@ static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int View3D *v3d = vc->v3d; Base *base, *basact = NULL; static int lastmval[2] = {-100, -100}; - int a, donearest = 0; + int a, do_nearest = FALSE; /* define if we use solid nearest select or not */ if (v3d->drawtype > OB_WIRE) { - donearest = 1; + do_nearest = TRUE; if (ABS(mval[0] - lastmval[0]) < 3 && ABS(mval[1] - lastmval[1]) < 3) { if (!has_bones) /* hrms, if theres bones we always do nearest */ - donearest = 0; + do_nearest = FALSE; } } lastmval[0] = mval[0]; lastmval[1] = mval[1]; - if (donearest) { + if (do_nearest) { unsigned int min = 0xFFFFFFFF; int selcol = 0, notcol = 0; @@ -1623,7 +1623,7 @@ static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0 if (data->pass == 0) { if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) { BM_edge_select_set(data->vc->em->bm, eed, data->select); - data->done = 1; + data->done = TRUE; } } else { @@ -1651,7 +1651,7 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten data.rect = rect; data.select = select; data.pass = 0; - data.done = 0; + data.done = FALSE; if (extend == 0 && select) EDBM_flag_disable_all(vc->em, BM_ELEM_SELECT); diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index d07ae468f35..4573e66ca39 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -2111,7 +2111,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT); bConstraintOb cob; bConstraint *con; - int dolimit = 0; + int do_limit = FALSE; /* Evaluate valid constraints */ for (con= td->con; con; con= con->next) { @@ -2133,9 +2133,9 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) continue; /* only do conversion if necessary, to preserve quats and eulers */ - if (!dolimit) { + if (do_limit == FALSE) { constraintob_from_transdata(&cob, td); - dolimit= 1; + do_limit = TRUE; } /* do space conversions */ @@ -2157,7 +2157,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) } } - if (dolimit) { + if (do_limit) { /* copy results from cob->matrix */ if (td->ext->rotOrder == ROT_MODE_QUAT) { /* quats */ @@ -5438,10 +5438,10 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, /* snap key to nearest frame? */ if (autosnap == SACTSNAP_FRAME) { -#if 0 /* 'doTime' disabled for now */ +#if 0 /* 'do_time' disabled for now */ const Scene *scene= t->scene; - const short doTime= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled + const short do_time= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled const double secf= FPS; #endif double val; @@ -5452,10 +5452,10 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, else val= *(td->val); -#if 0 /* 'doTime' disabled for now */ +#if 0 /* 'do_time' disabled for now */ /* do the snapping to nearest frame/second */ - if (doTime) { + if (do_time) { val= (float)(floor((val/secf) + 0.5f) * secf); } else @@ -5540,19 +5540,19 @@ static void headerTimeTranslate(TransInfo *t, char *str) else { const Scene *scene = t->scene; const short autosnap= getAnimEdit_SnapMode(t); - const short doTime = getAnimEdit_DrawTime(t); + const short do_time = getAnimEdit_DrawTime(t); const double secf= FPS; float val = t->values[0]; /* apply snapping + frame->seconds conversions */ if (autosnap == SACTSNAP_STEP) { - if (doTime) + if (do_time) val= floorf((double)val/secf + 0.5f); else val= floorf(val + 0.5f); } else { - if (doTime) + if (do_time) val= (float)((double)val / secf); } @@ -5572,7 +5572,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval)) Scene *scene = t->scene; int i; - const short doTime= getAnimEdit_DrawTime(t); + const short do_time= getAnimEdit_DrawTime(t); const double secf= FPS; const short autosnap= getAnimEdit_SnapMode(t); @@ -5594,7 +5594,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval)) deltax = t->values[0]; if (autosnap == SACTSNAP_STEP) { - if (doTime) + if (do_time) deltax= (float)(floor((deltax/secf) + 0.5f) * secf); else deltax= (float)(floor(deltax + 0.5f)); @@ -5608,7 +5608,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval)) deltax = val = t->values[0]; if (autosnap == SACTSNAP_STEP) { - if (doTime) + if (do_time) val= (float)(floor((deltax/secf) + 0.5f) * secf); else val= (float)(floor(val + 0.5f)); @@ -5846,7 +5846,7 @@ static void applyTimeScale(TransInfo *t) int i; const short autosnap= getAnimEdit_SnapMode(t); - const short doTime= getAnimEdit_DrawTime(t); + const short do_time= getAnimEdit_DrawTime(t); const double secf= FPS; @@ -5860,7 +5860,7 @@ static void applyTimeScale(TransInfo *t) float fac= t->values[0]; if (autosnap == SACTSNAP_STEP) { - if (doTime) + if (do_time) fac= (float)(floor(fac/secf + 0.5f) * secf); else fac= (float)(floor(fac + 0.5f)); diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index c9eb975cb77..dad1c65298a 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -4599,45 +4599,45 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *ob, } } else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) { - short doLoc=0, doRot=0, doScale=0; + short do_loc = FALSE, do_rot = FALSE, do_scale = FALSE; /* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */ if (tmode == TFM_TRANSLATION) { - doLoc = 1; + do_loc = TRUE; } else if (tmode == TFM_ROTATION) { if (v3d->around == V3D_ACTIVE) { if (ob != OBACT) - doLoc = 1; + do_loc = TRUE; } else if (v3d->around == V3D_CURSOR) - doLoc = 1; + do_loc = TRUE; if ((v3d->flag & V3D_ALIGN)==0) - doRot = 1; + do_rot = TRUE; } else if (tmode == TFM_RESIZE) { if (v3d->around == V3D_ACTIVE) { if (ob != OBACT) - doLoc = 1; + do_loc = TRUE; } else if (v3d->around == V3D_CURSOR) - doLoc = 1; + do_loc = TRUE; if ((v3d->flag & V3D_ALIGN)==0) - doScale = 1; + do_scale = TRUE; } /* insert keyframes for the affected sets of channels using the builtin KeyingSets found */ - if (doLoc) { + if (do_loc) { KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); } - if (doRot) { + if (do_rot) { KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); } - if (doScale) { + if (do_scale) { KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); } @@ -4720,39 +4720,39 @@ void autokeyframe_pose_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *o } /* only insert keyframe if needed? */ else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) { - short doLoc=0, doRot=0, doScale=0; + short do_loc = FALSE, do_rot = FALSE, do_scale = FALSE; /* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */ if (tmode == TFM_TRANSLATION) { if (targetless_ik) - doRot= 1; + do_rot = TRUE; else - doLoc = 1; + do_loc = TRUE; } else if (tmode == TFM_ROTATION) { if (ELEM(v3d->around, V3D_CURSOR, V3D_ACTIVE)) - doLoc = 1; + do_loc = TRUE; if ((v3d->flag & V3D_ALIGN)==0) - doRot = 1; + do_rot = TRUE; } else if (tmode == TFM_RESIZE) { if (ELEM(v3d->around, V3D_CURSOR, V3D_ACTIVE)) - doLoc = 1; + do_loc = TRUE; if ((v3d->flag & V3D_ALIGN)==0) - doScale = 1; + do_scale = TRUE; } - if (doLoc) { + if (do_loc) { KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); } - if (doRot) { + if (do_rot) { KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); } - if (doScale) { + if (do_scale) { KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); } diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index a869af56537..7d0e9dd6005 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -662,9 +662,9 @@ static void partial_doughnut(float radring, float radhole, int start, int end, i float cos_theta, sin_theta; float cos_theta1, sin_theta1; float ring_delta, side_delta; - int i, j, docaps= 1; + int i, j, do_caps = TRUE; - if (start==0 && end==nrings) docaps= 0; + if (start == 0 && end == nrings) do_caps = FALSE; ring_delta= 2.0f*(float)M_PI/(float)nrings; side_delta= 2.0f*(float)M_PI/(float)nsides; @@ -678,7 +678,7 @@ static void partial_doughnut(float radring, float radhole, int start, int end, i cos_theta1= (float)cos(theta1); sin_theta1= (float)sin(theta1); - if (docaps && i==start) { // cap + if (do_caps && i==start) { // cap glBegin(GL_POLYGON); phi= 0.0; for (j= nsides; j >= 0; j--) { @@ -710,7 +710,7 @@ static void partial_doughnut(float radring, float radhole, int start, int end, i glEnd(); } - if (docaps && i==end) { // cap + if (do_caps && i==end) { // cap glBegin(GL_POLYGON); phi= 0.0; for (j= nsides; j >= 0; j--) { diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 04207643aa4..91f62291450 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -476,7 +476,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, int do_it) if (bone->flag & BONE_SELECTED) { bone->flag |= BONE_TRANSFORM; total++; - do_next= 0; // no transform on children if one parent bone is selected + do_next = FALSE; // no transform on children if one parent bone is selected } } } diff --git a/source/blender/editors/util/editmode_undo.c b/source/blender/editors/util/editmode_undo.c index ac0f8306259..9aaccb57fe2 100644 --- a/source/blender/editors/util/editmode_undo.c +++ b/source/blender/editors/util/editmode_undo.c @@ -209,19 +209,19 @@ static void undo_clean_stack(bContext *C) uel = undobase.first; while (uel) { void *editdata = uel->getdata(C); - int isvalid = 0; + int is_valid = FALSE; next = uel->next; /* for when objects are converted, renamed, or global undo changes pointers... */ if (uel->type == obedit->type) { if (strcmp(uel->id.name, obedit->id.name) == 0) { if (uel->validate_undo == NULL) - isvalid = 1; + is_valid = TRUE; else if (uel->validate_undo(uel->undodata, editdata)) - isvalid = 1; + is_valid = TRUE; } } - if (isvalid) + if (is_valid) uel->ob = obedit; else { if (uel == curundo) diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c index cd88614f8fe..e7a9ab9ca73 100644 --- a/source/blender/editors/util/undo.c +++ b/source/blender/editors/util/undo.c @@ -165,15 +165,15 @@ static int ed_undo_step(bContext *C, int step, const char *undoname) } } else { - int do_glob_undo = 0; + int do_glob_undo = FALSE; if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) { if (!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname)) - do_glob_undo = 1; + do_glob_undo = TRUE; } else if (obact && obact->mode & OB_MODE_SCULPT) { if (!ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname)) - do_glob_undo = 1; + do_glob_undo = TRUE; } else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) { if (step == 1) @@ -182,7 +182,7 @@ static int ed_undo_step(bContext *C, int step, const char *undoname) PE_redo(CTX_data_scene(C)); } else { - do_glob_undo = 1; + do_glob_undo = TRUE; } if (do_glob_undo) { diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index b30821dc56a..872f959b8a2 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -827,7 +827,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) UvEdge *edge = state->edges + i; if ((state->uvs[edge->uv1]->flag & STITCH_STITCHABLE) && (state->uvs[edge->uv2]->flag & STITCH_STITCHABLE)) { stitch_island_calculate_edge_rotation(edge, state, final_position, uvfinal_map, island_stitch_data); - island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = 1; + island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = TRUE; } } diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index ebfedea3968..899f4afb903 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -1099,7 +1099,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O GMS.use_alpha_pass = (do_alpha_after != NULL); GMS.is_alpha_pass = (v3d && v3d->transp); if (GMS.use_alpha_pass) - *do_alpha_after = 0; + *do_alpha_after = FALSE; if (GMS.totmat > FIXEDMAT) { GMS.matbuf= MEM_callocN(sizeof(GPUMaterialFixed)*GMS.totmat, "GMS.matbuf"); @@ -1156,11 +1156,11 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O } } - /* setting do_alpha_after = 1 indicates this object needs to be + /* setting 'do_alpha_after = TRUE' indicates this object needs to be * drawn in a second alpha pass for improved blending */ if (do_alpha_after && !GMS.is_alpha_pass) if (ELEM3(alphablend, GPU_BLEND_ALPHA, GPU_BLEND_ADD, GPU_BLEND_ALPHA_SORT)) - *do_alpha_after= 1; + *do_alpha_after = TRUE; GMS.alphablend[a]= alphablend; } diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index f75c1576fb9..5918cf99d12 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -952,7 +952,7 @@ static void do_material_tex(GPUShadeInput *shi) /*char *lastuvname = NULL;*/ /*UNUSED*/ float one = 1.0f, norfac, ofs[3]; int tex_nr, rgbnor, talpha; - int init_done = 0, iBumpSpacePrev = 0; /* Not necessary, quiting gcc warning. */ + int init_done = FALSE, iBumpSpacePrev = 0; /* Not necessary, quiting gcc warning. */ GPUNodeLink *vNorg, *vNacc, *fPrevMagnitude; int iFirstTimeNMap=1; int found_deriv_map = 0; @@ -1184,7 +1184,7 @@ static void do_material_tex(GPUShadeInput *shi) // copy shi->vn to vNorg and vNacc, set magnitude to 1 GPU_link(mat, "mtex_bump_normals_init", shi->vn, &vNorg, &vNacc, &fPrevMagnitude); iBumpSpacePrev = 0; - init_done = 1; + init_done = TRUE; } // find current bump space diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c index 74fa7c5987e..11da2f4af91 100644 --- a/source/blender/imbuf/intern/indexer.c +++ b/source/blender/imbuf/intern/indexer.c @@ -867,7 +867,7 @@ static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context, if (*progress != next_progress) { *progress = next_progress; - *do_update = 1; + *do_update = TRUE; } if (*stop) { @@ -1075,7 +1075,7 @@ static void index_rebuild_fallback(FallbackIndexBuilderContext *context, if (*progress != next_progress) { *progress = next_progress; - *do_update = 1; + *do_update = TRUE; } if (*stop) { diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c index 4f71f296caa..3af853ba150 100644 --- a/source/blender/imbuf/intern/jp2.c +++ b/source/blender/imbuf/intern/jp2.c @@ -97,7 +97,7 @@ static void info_callback(const char *msg, void *client_data) struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags) { struct ImBuf *ibuf = NULL; - int use_float = 0; /* for precision higher then 8 use float */ + int use_float = FALSE; /* for precision higher then 8 use float */ long signed_offsets[4] = {0, 0, 0, 0}; int float_divs[4] = {1, 1, 1, 1}; @@ -183,7 +183,7 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags) i--; if (image->comps[i].prec > 8) - use_float = 1; + use_float = TRUE; if (image->comps[i].sgnd) signed_offsets[i] = 1 << (image->comps[i].prec - 1); diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c index ef057784a28..27034317396 100644 --- a/source/blender/imbuf/intern/scaling.c +++ b/source/blender/imbuf/intern/scaling.c @@ -1085,7 +1085,7 @@ static ImBuf *scaleupx(struct ImBuf *ibuf, int newx) float val_bf, nval_bf, diff_bf; float val_gf, nval_gf, diff_gf; float val_rf, nval_rf, diff_rf; - int x, y, do_rect = 0, do_float = 0; + int x, y, do_rect = FALSE, do_float = FALSE; val_a = nval_a = diff_a = val_b = nval_b = diff_b = 0; val_g = nval_g = diff_g = val_r = nval_r = diff_r = 0; @@ -1095,12 +1095,12 @@ static ImBuf *scaleupx(struct ImBuf *ibuf, int newx) if (ibuf->rect == NULL && ibuf->rect_float == NULL) return (ibuf); if (ibuf->rect) { - do_rect = 1; + do_rect = TRUE; _newrect = MEM_mallocN(newx * ibuf->y * sizeof(int), "scaleupx"); if (_newrect == NULL) return(ibuf); } if (ibuf->rect_float) { - do_float = 1; + do_float = TRUE; _newrectf = MEM_mallocN(newx * ibuf->y * sizeof(float) * 4, "scaleupxf"); if (_newrectf == NULL) { if (_newrect) MEM_freeN(_newrect); @@ -1252,7 +1252,7 @@ static ImBuf *scaleupy(struct ImBuf *ibuf, int newy) float val_bf, nval_bf, diff_bf; float val_gf, nval_gf, diff_gf; float val_rf, nval_rf, diff_rf; - int x, y, do_rect = 0, do_float = 0, skipx; + int x, y, do_rect = FALSE, do_float = FALSE, skipx; val_a = nval_a = diff_a = val_b = nval_b = diff_b = 0; val_g = nval_g = diff_g = val_r = nval_r = diff_r = 0; @@ -1262,12 +1262,12 @@ static ImBuf *scaleupy(struct ImBuf *ibuf, int newy) if (ibuf->rect == NULL && ibuf->rect_float == NULL) return (ibuf); if (ibuf->rect) { - do_rect = 1; + do_rect = TRUE; _newrect = MEM_mallocN(ibuf->x * newy * sizeof(int), "scaleupy"); if (_newrect == NULL) return(ibuf); } if (ibuf->rect_float) { - do_float = 1; + do_float = TRUE; _newrectf = MEM_mallocN(ibuf->x * newy * sizeof(float) * 4, "scaleupyf"); if (_newrectf == NULL) { if (_newrect) MEM_freeN(_newrect); @@ -1481,16 +1481,16 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned { unsigned int *rect, *_newrect, *newrect; struct imbufRGBA *rectf, *_newrectf, *newrectf; - int x, y, do_float = 0, do_rect = 0; + int x, y, do_float = FALSE, do_rect = FALSE; int ofsx, ofsy, stepx, stepy; rect = NULL; _newrect = NULL; newrect = NULL; rectf = NULL; _newrectf = NULL; newrectf = NULL; if (ibuf == NULL) return(NULL); - if (ibuf->rect) do_rect = 1; - if (ibuf->rect_float) do_float = 1; - if (do_rect == 0 && do_float == 0) return(ibuf); + if (ibuf->rect) do_rect = TRUE; + if (ibuf->rect_float) do_float = TRUE; + if (do_rect == FALSE && do_float == FALSE) return(ibuf); if (newx == ibuf->x && newy == ibuf->y) return(ibuf); diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 9dcdce61cea..4c16239f137 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -3123,7 +3123,7 @@ static void def_cmp_bokehimage(StructRNA *srna) RNA_def_property_float_sdna(prop, NULL, "lensshift"); RNA_def_property_float_default(prop, 0.0f); RNA_def_property_range(prop, -1.0f, 1.0f); - RNA_def_property_ui_text(prop, "Lens shift", "Shift of the lens."); + RNA_def_property_ui_text(prop, "Lens shift", "Shift of the lens"); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); } diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c index f26b5f44f99..0d1840a7a7d 100644 --- a/source/blender/nodes/composite/node_composite_util.c +++ b/source/blender/nodes/composite/node_composite_util.c @@ -986,7 +986,7 @@ void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2) fRGB wt, *colp; int x, y, ch; int xbl, ybl, nxb, nyb, xbsz, ybsz; - int in2done = 0; + int in2done = FALSE; CompBuf* rdst = alloc_compbuf(in1->x, in1->y, in1->type, 1); @@ -1086,7 +1086,7 @@ void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2) } } - in2done = 1; + in2done = TRUE; } } diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c index 72dec01066e..84b203d005a 100644 --- a/source/blender/nodes/composite/nodes/node_composite_defocus.c +++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c @@ -249,7 +249,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, float bkh_b[4] = {0}; // shape 2D bound float cam_fdist=1, cam_invfdist=1, cam_lens=35; float dof_sp, maxfgc, bk_hn_theta=0, inradsq=0; - int y, len_bkh=0, ydone=0; + int y, len_bkh=0, ydone = FALSE; float aspect, aperture; int minsz; //float bcrad, nmaxc, scf; diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c index a571b140a1f..fcc8ed4a128 100644 --- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c +++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c @@ -124,7 +124,7 @@ bNodeSocket *ntreeCompositOutputFileAddSocket(bNodeTree *ntree, bNode *node, con } } /* use node data format by default */ - sockdata->use_node_format = 1; + sockdata->use_node_format = TRUE; nimf->active_input = BLI_findindex(&node->inputs, sock); diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index 49a3d6c07b4..300954a3c19 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -133,7 +133,7 @@ bNode *node_group_make_from_selected(bNodeTree *ntree) DO_MINMAX2((&node->locx), min, max); totnode++; } - node->done= 0; + node->done = FALSE; } if (totnode==0) return NULL; diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c index 3b757e753a4..3f77638e25a 100644 --- a/source/blender/nodes/intern/node_exec.c +++ b/source/blender/nodes/intern/node_exec.c @@ -242,7 +242,7 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread) for (nts=lb->first; nts; nts=nts->next) { if (!nts->used) { - nts->used= 1; + nts->used = TRUE; break; } } @@ -250,7 +250,7 @@ bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread) if (!nts) { nts= MEM_callocN(sizeof(bNodeThreadStack), "bNodeThreadStack"); nts->stack= MEM_dupallocN(exec->stack); - nts->used= 1; + nts->used = TRUE; BLI_addtail(lb, nts); } diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index 9a9a27603dc..5961c2b330b 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -277,23 +277,23 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, int do_outputs) bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */ GPUNodeStack gpuin[MAX_SOCKET+1], gpuout[MAX_SOCKET+1]; - int doit; + int do_it; stack= exec->stack; for (n=0, nodeexec= exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) { node = nodeexec->node; - doit = 0; + do_it = FALSE; /* for groups, only execute outputs for edited group */ if (node->typeinfo->nclass==NODE_CLASS_OUTPUT) { if (do_outputs && (node->flag & NODE_DO_OUTPUT)) - doit = 1; + do_it = TRUE; } else - doit = 1; + do_it = TRUE; - if (doit) { + if (do_it) { if (node->typeinfo->gpufunc) { node_get_stack(node, stack, nsin, nsout); gpu_stack_from_data_list(gpuin, &node->inputs, nsin); diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c index e2acef7bb73..de23b3bf109 100644 --- a/source/blender/python/intern/bpy_driver.c +++ b/source/blender/python/intern/bpy_driver.c @@ -122,7 +122,7 @@ static void bpy_pydriver_update_dict(const float evaltime) void BPY_driver_reset(void) { PyGILState_STATE gilstate; - int use_gil = 1; /* !PYC_INTERPRETER_ACTIVE; */ + int use_gil = TRUE; /* !PYC_INTERPRETER_ACTIVE; */ if (use_gil) gilstate = PyGILState_Ensure(); @@ -193,7 +193,7 @@ float BPY_driver_exec(ChannelDriver *driver, const float evaltime) return 0.0f; } - use_gil = 1; /* !PYC_INTERPRETER_ACTIVE; */ + use_gil = TRUE; /* !PYC_INTERPRETER_ACTIVE; */ if (use_gil) gilstate = PyGILState_Ensure(); diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c index b9d4c1ae94f..9fa02046e49 100644 --- a/source/blender/python/intern/bpy_interface.c +++ b/source/blender/python/intern/bpy_interface.c @@ -660,7 +660,7 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult * PyObject *pyctx = (PyObject *)CTX_py_dict_get(C); PyObject *item = PyDict_GetItemString(pyctx, member); PointerRNA *ptr = NULL; - int done = 0; + int done = FALSE; if (item == NULL) { /* pass */ @@ -673,7 +673,7 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult * //result->ptr = ((BPy_StructRNA *)item)->ptr; CTX_data_pointer_set(result, ptr->id.data, ptr->type, ptr->data); - done = 1; + done = TRUE; } else if (PySequence_Check(item)) { PyObject *seq_fast = PySequence_Fast(item, "bpy_context_get sequence conversion"); @@ -703,7 +703,7 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult * } Py_DECREF(seq_fast); - done = 1; + done = TRUE; } } diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index c2b0e1e777f..a1cc1e23470 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -168,7 +168,7 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void), float vec[4], fx, fy, fz; float fac, starmindist, clipend; float mat[4][4], stargrid, maxrand, maxjit, force, alpha; - int x, y, z, sx, sy, sz, ex, ey, ez, done = 0; + int x, y, z, sx, sy, sz, ex, ey, ez, done = FALSE; unsigned int totstar= 0; if (initfunc) { @@ -683,7 +683,7 @@ static void calc_vertexnormals(Render *UNUSED(re), ObjectRen *obr, int do_tangen } } - if (do_nmap_tangent != 0) { + if (do_nmap_tangent != FALSE) { SRenderMeshToTangent mesh2tangent; SMikkTSpaceContext sContext; SMikkTSpaceInterface sInterface; @@ -1575,7 +1575,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem float pa_time, pa_birthtime, pa_dietime; float random, simplify[2], pa_co[3]; const float cfra= BKE_scene_frame_get(re->scene); - int i, a, k, max_k=0, totpart, dosimplify = 0, dosurfacecache = 0, use_duplimat = 0; + int i, a, k, max_k=0, totpart, do_simplify = FALSE, do_surfacecache = FALSE, use_duplimat = FALSE; int totchild=0; int seed, path_nbr=0, orco1=0, num; int totface, *origindex = 0; @@ -1697,7 +1697,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem if (psys->flag & PSYS_USE_IMAT) { /* psys->imat is the original emitter's inverse matrix, ob->obmat is the duplicated object's matrix */ mult_m4_m4m4(duplimat, ob->obmat, psys->imat); - use_duplimat = 1; + use_duplimat = TRUE; } /* 2.6 setup strand rendering */ @@ -1744,10 +1744,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem svert= strandbuf->vert; if (re->r.mode & R_SPEED) - dosurfacecache= 1; + do_surfacecache = TRUE; else if ((re->wrld.mode & (WO_AMB_OCC|WO_ENV_LIGHT|WO_INDIRECT_LIGHT)) && (re->wrld.ao_gather_method == WO_AOGATHER_APPROX)) if (ma->amb != 0.0f) - dosurfacecache= 1; + do_surfacecache = TRUE; totface= psmd->dm->getNumTessFaces(psmd->dm); origindex= psmd->dm->getTessFaceDataArray(psmd->dm, CD_ORIGINDEX); @@ -1860,7 +1860,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem get_particle_uvco_mcol(part->from, psmd->dm, parent->fuv, num, &sd); } - dosimplify = psys_render_simplify_params(psys, cpa, simplify); + do_simplify = psys_render_simplify_params(psys, cpa, simplify); if (strandbuf) { int orignum= (origindex)? origindex[cpa->num]: cpa->num; @@ -1892,7 +1892,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem strand->vert= svert; copy_v3_v3(strand->orco, sd.orco); - if (dosimplify) { + if (do_simplify) { float *ssimplify= RE_strandren_get_simplify(obr, strand, 1); ssimplify[0]= simplify[0]; ssimplify[1]= simplify[1]; @@ -1903,7 +1903,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem copy_v3_v3(snor, sd.surfnor); } - if (dosurfacecache && num >= 0) { + if (do_surfacecache && num >= 0) { int *facenum= RE_strandren_get_face(obr, strand, 1); *facenum= num; } @@ -2084,7 +2084,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem break; } - if (dosurfacecache) + if (do_surfacecache) strandbuf->surface= cache_strand_surface(re, obr, psmd->dm, mat, timeoffset); /* 4. clean up */ @@ -3263,8 +3263,8 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) float *orco=0; int need_orco=0, need_stress=0, need_nmap_tangent=0, need_tangent=0; int a, a1, ok, vertofs; - int end, do_autosmooth=0, totvert = 0; - int use_original_normals= 0; + int end, do_autosmooth = FALSE, totvert = 0; + int use_original_normals = FALSE; int recalc_normals = 0; // false by default int negative_scale; @@ -3339,7 +3339,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) /* attempt to autsmooth on original mesh, only without subsurf */ if (do_autosmooth && me->totvert==totvert && me->totface==dm->getNumTessFaces(dm)) - use_original_normals= 1; + use_original_normals= TRUE; ms = (totvert==me->totvert)?me->msticky:NULL; @@ -3354,7 +3354,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) for (a=0; atotvert++); copy_v3_v3(ver->co, mvert->co); - if (do_autosmooth==0) { /* autosmooth on original unrotated data to prevent differences between frames */ + if (do_autosmooth == FALSE) { /* autosmooth on original unrotated data to prevent differences between frames */ normal_short_to_float_v3(ver->n, mvert->no); mul_m4_v3(mat, ver->co); mul_transposed_m3_v3(imat, ver->n); @@ -3416,7 +3416,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) if ( mface->mat_nr==a1 ) { float len; - int reverse_verts = negative_scale!=0 && do_autosmooth==0; + int reverse_verts = (negative_scale != 0 && do_autosmooth == FALSE); int rev_tab[] = {reverse_verts==0 ? 0 : 2, 1, reverse_verts==0 ? 2 : 0, 3}; v1= reverse_verts==0 ? mface->v1 : mface->v3; v2= mface->v2; @@ -4703,7 +4703,7 @@ void RE_Database_Free(Render *re) free_strand_surface(re); re->totvlak=re->totvert=re->totstrand=re->totlamp=re->tothalo= 0; - re->i.convertdone= 0; + re->i.convertdone = FALSE; re->bakebuf= NULL; @@ -5045,7 +5045,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l re->lampren.first= re->lampren.last= NULL; slurph_opt= 0; - re->i.partsdone= 0; /* signal now in use for previewrender */ + re->i.partsdone = FALSE; /* signal now in use for previewrender */ /* in localview, lamps are using normal layers, objects only local bits */ if (re->lay & 0xFF000000) @@ -5164,7 +5164,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l if (re->test_break(re->tbh)) RE_Database_Free(re); else - re->i.convertdone= 1; + re->i.convertdone = TRUE; re->i.infostr= NULL; re->stats_draw(re->sdh, &re->i); @@ -5651,8 +5651,8 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned // NT check for fluidsim special treatment fluidmd = (FluidsimModifierData *)modifiers_findByType(obi->ob, eModifierType_Fluidsim); if (fluidmd && fluidmd->fss && (fluidmd->fss->type & OB_FLUIDSIM_DOMAIN)) { - // use preloaded per vertex simulation data, only does calculation for step=1 - // NOTE/FIXME - velocities and meshes loaded unnecessarily often during the database_fromscene_vectors calls... + /* use preloaded per vertex simulation data, only does calculation for step=1 */ + /* NOTE/FIXME - velocities and meshes loaded unnecessarily often during the database_fromscene_vectors calls... */ load_fluidsimspeedvectors(re, obi, oldobi->vectors, step); } else { diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c index eebcf23a7a6..6714fe1a29d 100644 --- a/source/blender/render/intern/source/envmap.c +++ b/source/blender/render/intern/source/envmap.c @@ -505,7 +505,7 @@ static void render_envmap(Render *re, EnvMap *env) void make_envmaps(Render *re) { Tex *tex; - int do_init= 0, depth= 0, trace; + int do_init = FALSE, depth= 0, trace; if (!(re->r.mode & R_ENVMAP)) return; @@ -559,7 +559,7 @@ void make_envmaps(Render *re) if (env->ok==0 && depth==0) env->recalc= 1; if (env->ok==0) { - do_init= 1; + do_init = TRUE; render_envmap(re, env); if (depth==env->depth) env->recalc= 0; diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c index e712950f4f8..c0382834987 100644 --- a/source/blender/render/intern/source/initrender.c +++ b/source/blender/render/intern/source/initrender.c @@ -549,7 +549,7 @@ void initparts(Render *re) /* this is render info for caller, is not reset when parts are freed! */ re->i.totpart= 0; re->i.curpart= 0; - re->i.partsdone= 0; + re->i.partsdone = FALSE; /* just for readable code.. */ xminb= re->disprect.xmin; diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 79f94c77dde..7549207af87 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1302,7 +1302,7 @@ static int composite_needs_render(Scene *sce, int this_scene) bNode *node; if (ntree==NULL) return 1; - if (sce->use_nodes==0) return 1; + if (sce->use_nodes == FALSE) return 1; if ((sce->r.scemode & R_DOCOMP)==0) return 1; for (node= ntree->nodes.first; node; node= node->next) { @@ -2074,18 +2074,18 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie /* write movie or image */ if (BKE_imtype_is_movie(scene->r.im_format.imtype)) { - int dofree = 0; + int do_free = FALSE; unsigned int *rect32 = (unsigned int *)rres.rect32; /* note; the way it gets 32 bits rects is weak... */ if (rres.rect32 == NULL) { rect32 = MEM_mapallocN(sizeof(int)*rres.rectx*rres.recty, "temp 32 bits rect"); RE_ResultGet32(re, rect32); - dofree = 1; + do_free = TRUE; } ok= mh->append_movie(&re->r, scene->r.sfra, scene->r.cfra, (int *)rect32, rres.rectx, rres.recty, re->reports); - if (dofree) { + if (do_free) { MEM_freeN(rect32); } printf("Append frame %d", scene->r.cfra); diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c index ac48a5f41f2..0aeee7e22e8 100644 --- a/source/blender/render/intern/source/pixelshading.c +++ b/source/blender/render/intern/source/pixelshading.c @@ -566,7 +566,7 @@ void shadeSunView(float col_r[3], const float view[3]) GroupObject *go; LampRen *lar; float sview[3]; - int do_init= 1; + int do_init = TRUE; for (go=R.lights.first; go; go= go->next) { lar= go->lampren; @@ -581,7 +581,7 @@ void shadeSunView(float col_r[3], const float view[3]) if (sview[2] < 0.0f) sview[2] = 0.0f; normalize_v3(sview); - do_init= 0; + do_init = FALSE; } GetSkyXYZRadiancef(lar->sunsky, sview, colorxyz); diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index f550cd82061..726d89a7c3e 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -721,7 +721,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con shi.lay= origshi->lay; shi.passflag= SCE_PASS_COMBINED; /* result of tracing needs no pass info */ shi.combinedflag= 0xFFFFFF; /* ray trace does all options */ - //shi.do_preview= 0; // memset above, so don't need this + //shi.do_preview = FALSE; // memset above, so don't need this shi.light_override= origshi->light_override; shi.mat_override= origshi->mat_override; @@ -1176,13 +1176,13 @@ static QMCSampler *get_thread_qmcsampler(Render *re, int thread, int type, int t for (qsa=re->qmcsamplers[thread].first; qsa; qsa=qsa->next) { if (qsa->type == type && qsa->tot == tot && !qsa->used) { - qsa->used= 1; + qsa->used = TRUE; return qsa; } } qsa= QMC_initSampler(type, tot); - qsa->used= 1; + qsa->used = TRUE; BLI_addtail(&re->qmcsamplers[thread], qsa); return qsa; @@ -1483,8 +1483,8 @@ void ray_trace(ShadeInput *shi, ShadeResult *shr) float diff[3]; int do_tra, do_mir; - do_tra= ((shi->mode & MA_TRANSP) && (shi->mode & MA_RAYTRANSP) && shr->alpha!=1.0f && (shi->depth <= shi->mat->ray_depth_tra)); - do_mir= ((shi->mat->mode & MA_RAYMIRROR) && shi->ray_mirror!=0.0f && (shi->depth <= shi->mat->ray_depth)); + do_tra = ((shi->mode & MA_TRANSP) && (shi->mode & MA_RAYTRANSP) && shr->alpha != 1.0f && (shi->depth <= shi->mat->ray_depth_tra)); + do_mir = ((shi->mat->mode & MA_RAYMIRROR) && shi->ray_mirror != 0.0f && (shi->depth <= shi->mat->ray_depth)); /* raytrace mirror and refract like to separate the spec color */ if (shi->combinedflag & SCE_PASS_SPEC) @@ -2195,7 +2195,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3], float adapt_thresh = lar->adapt_thresh; int min_adapt_samples=4, max_samples = lar->ray_totsamp; float *co; - int do_soft=1, full_osa=0, i; + int do_soft = TRUE, full_osa = FALSE, i; float min[3], max[3]; RayHint bb_hint; @@ -2210,8 +2210,8 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3], else shadfac[3]= 1.0f; - if (lar->ray_totsamp < 2) do_soft = 0; - if ((R.r.mode & R_OSA) && (R.osa > 0) && (shi->vlr->flag & R_FULL_OSA)) full_osa = 1; + if (lar->ray_totsamp < 2) do_soft = FALSE; + if ((R.r.mode & R_OSA) && (R.osa > 0) && (shi->vlr->flag & R_FULL_OSA)) full_osa = TRUE; if (full_osa) { if (do_soft) max_samples = max_samples/R.osa + 1; diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c index 58a4e7c9828..bf18c04cd73 100644 --- a/source/blender/render/intern/source/render_texture.c +++ b/source/blender/render/intern/source/render_texture.c @@ -1367,7 +1367,7 @@ int multitex_ext_safe(Tex *tex, float *texvec, TexResult *texres) { int use_nodes= tex->use_nodes, retval; - tex->use_nodes= 0; + tex->use_nodes = FALSE; retval= multitex_nodes(tex, texvec, NULL, NULL, 0, texres, 0, 0, NULL, NULL); tex->use_nodes= use_nodes; @@ -1714,7 +1714,7 @@ static void compatible_bump_uv_derivs(CompatibleBump *compat_bump, ShadeInput *s compat_bump->nn[1] = -shi->vn[1]; compat_bump->nn[2] = -shi->vn[2]; ortho_basis_v3v3_v3(compat_bump->nu, compat_bump->nv, compat_bump->nn); - compat_bump->nunvdone= 1; + compat_bump->nunvdone = TRUE; } if (tf) { @@ -1766,7 +1766,7 @@ static int compatible_bump_compute(CompatibleBump *compat_bump, ShadeInput *shi, // render normal is negated negate_v3_v3(compat_bump->nn, shi->vn); ortho_basis_v3v3_v3(compat_bump->nu, compat_bump->nv, compat_bump->nn); - compat_bump->nunvdone= 1; + compat_bump->nunvdone = TRUE; } // two methods, either constant based on main image resolution, @@ -1946,7 +1946,7 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T ntap_bump->fPrevMagnitude = 1.0f; ntap_bump->iPrevBumpSpace = 0; - ntap_bump->init_done = 1; + ntap_bump->init_done = TRUE; } // resolve image dimensions @@ -2171,8 +2171,8 @@ void do_material_tex(ShadeInput *shi, Render *re) float *co = NULL, *dx = NULL, *dy = NULL; float fact, facm, factt, facmm, stencilTin=1.0; float texvec[3], dxt[3], dyt[3], tempvec[3], norvec[3], warpvec[3]={0.0f, 0.0f, 0.0f}, Tnor=1.0; - int tex_nr, rgbnor= 0, warpdone=0; - int use_compat_bump = 0, use_ntap_bump = 0; + int tex_nr, rgbnor= 0, warp_done = FALSE; + int use_compat_bump = FALSE, use_ntap_bump = FALSE; int found_nmapping = 0, found_deriv_map = 0; int iFirstTimeNMap=1; @@ -2195,24 +2195,24 @@ void do_material_tex(ShadeInput *shi, Render *re) found_deriv_map = (tex->type==TEX_IMAGE) && (tex->imaflag & TEX_DERIVATIVEMAP); use_compat_bump= (mtex->texflag & MTEX_COMPAT_BUMP); - use_ntap_bump= ((mtex->texflag & (MTEX_3TAP_BUMP|MTEX_5TAP_BUMP|MTEX_BICUBIC_BUMP))!=0 || found_deriv_map!=0) ? 1 : 0; + use_ntap_bump = ((mtex->texflag & (MTEX_3TAP_BUMP|MTEX_5TAP_BUMP|MTEX_BICUBIC_BUMP))!=0 || found_deriv_map!=0) ? TRUE : FALSE; /* XXX texture node trees don't work for this yet */ if (tex->nodetree && tex->use_nodes) { - use_compat_bump = 0; - use_ntap_bump = 0; + use_compat_bump = FALSE; + use_ntap_bump = FALSE; } /* case displacement mapping */ - if (shi->osatex==0 && use_ntap_bump) { - use_ntap_bump = 0; - use_compat_bump = 1; + if (shi->osatex == 0 && use_ntap_bump) { + use_ntap_bump = FALSE; + use_compat_bump = TRUE; } /* case ocean */ if (tex->type == TEX_OCEAN) { - use_ntap_bump = 0; - use_compat_bump = 0; + use_ntap_bump = FALSE; + use_compat_bump = FALSE; } /* which coords */ @@ -2322,7 +2322,7 @@ void do_material_tex(ShadeInput *shi, Render *re) } else texres.nor= NULL; - if (warpdone) { + if (warp_done) { add_v3_v3v3(tempvec, co, warpvec); co= tempvec; } @@ -2409,7 +2409,7 @@ void do_material_tex(ShadeInput *shi, Render *re) warpvec[0]= mtex->warpfac*warpnor[0]; warpvec[1]= mtex->warpfac*warpnor[1]; warpvec[2]= mtex->warpfac*warpnor[2]; - warpdone= 1; + warp_done = TRUE; } #if 0 if (mtex->texflag & MTEX_VIEWSPACE) { @@ -2681,7 +2681,7 @@ void do_material_tex(ShadeInput *shi, Render *re) } } } - if ((use_compat_bump || use_ntap_bump || found_nmapping) && (shi->mat->mode & MA_TANGENT_V)!=0) { + if ((use_compat_bump || use_ntap_bump || found_nmapping) && (shi->mat->mode & MA_TANGENT_V) != 0) { const float fnegdot = -dot_v3v3(shi->vn, shi->tang); // apply Gram-Schmidt projection madd_v3_v3fl(shi->tang, shi->vn, fnegdot); diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 0dc7f35dc56..2fd8e49d34e 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -683,7 +683,7 @@ static void sky_tile(RenderPart *pa, RenderLayer *rl) for (y=pa->disprect.ymin; ydisprect.ymax; y++) { for (x=pa->disprect.xmin; xdisprect.xmax; x++, od+=4) { float col[4]; - int sample, done= 0; + int sample, done = FALSE; for (sample= 0; samplerectf + od; @@ -692,7 +692,7 @@ static void sky_tile(RenderPart *pa, RenderLayer *rl) if (done==0) { shadeSkyPixel(col, x, y, pa->thread); - done= 1; + done = TRUE; } if (pass[3]==0.0f) { @@ -748,7 +748,7 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl) float *zrect= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_Z) + od; float *rgbrect = rlpp[sample]->rectf + 4*od; float rgb[3] = {0}; - int done= 0; + int done = FALSE; for (go=R.lights.first; go; go= go->next) { @@ -780,7 +780,7 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl) if (done==0) { copy_v3_v3(rgb, tmp_rgb); - done = 1; + done = TRUE; } else { rgb[0] = 0.5f*rgb[0] + 0.5f*tmp_rgb[0]; @@ -1935,7 +1935,7 @@ void add_halo_flare(Render *re) RenderResult *rr= re->result; RenderLayer *rl; HaloRen *har; - int a, mode, do_draw=0; + int a, mode, do_draw = FALSE; /* for now, we get the first renderlayer in list with halos set */ for (rl= rr->layers.first; rl; rl= rl->next) @@ -1954,7 +1954,7 @@ void add_halo_flare(Render *re) har= R.sortedhalos[a]; if (har->flarec) { - do_draw= 1; + do_draw = TRUE; renderflare(rr, rl->rectf, har); } } @@ -1988,7 +1988,7 @@ typedef struct BakeShade { unsigned int *rect; float *rect_float; - int usemask; + int use_mask; char *rect_mask; /* bake pixel mask */ float dxco[3], dyco[3]; @@ -2408,12 +2408,12 @@ static int get_next_bake_face(BakeShade *bs) ObjectRen *obr; VlakRen *vlr; MTFace *tface; - static int v= 0, vdone= 0; + static int v= 0, vdone = FALSE; static ObjectInstanceRen *obi= NULL; if (bs==NULL) { vlr= NULL; - v= vdone= 0; + v= vdone = FALSE; obi= R.instancetable.first; return 0; } @@ -2507,7 +2507,7 @@ static void shade_tface(BakeShade *bs) bs->rect_float= bs->ibuf->rect_float; bs->quad= 0; - if (bs->usemask) { + if (bs->use_mask) { if (bs->ibuf->userdata==NULL) { BLI_lock_thread(LOCK_CUSTOM1); if (bs->ibuf->userdata==NULL) /* since the thread was locked, its possible another thread alloced the value */ @@ -2594,7 +2594,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up BakeShade *handles; ListBase threads; Image *ima; - int a, vdone=0, usemask=0, result=BAKE_RESULT_OK; + int a, vdone = FALSE, use_mask = FALSE, result = BAKE_RESULT_OK; /* initialize render global */ R= *re; @@ -2605,7 +2605,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up /* do we need a mask? */ if (re->r.bake_filter) - usemask = 1; + use_mask = TRUE; /* baker uses this flag to detect if image was initialized */ for (ima= G.main->image.first; ima; ima= ima->id.next) { @@ -2642,7 +2642,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up handles[a].actob= actob; handles[a].zspan= MEM_callocN(sizeof(ZSpan), "zspan for bake"); - handles[a].usemask = usemask; + handles[a].use_mask = use_mask; handles[a].do_update = do_update; /* use to tell the view to update */ @@ -2655,7 +2655,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up PIL_sleep_ms(50); /* calculate progress */ - for (vdone=0, a=0; ar.threads; a++) + for (vdone = FALSE, a=0; ar.threads; a++) vdone+= handles[a].vdone; if (progress) *progress = (float)(vdone / (float)re->totvlak); diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c index 4a9e4be7f86..bc61a26564d 100644 --- a/source/blender/render/intern/source/renderdatabase.c +++ b/source/blender/render/intern/source/renderdatabase.c @@ -1205,7 +1205,9 @@ static int panotestclip(Render *re, int do_pano, float *v) float abs4; short c=0; - if (do_pano==0) return testclip(v); + if (do_pano == FALSE) { + return testclip(v); + } abs4= fabs(v[3]); diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index 53d06893a3f..a0f5caa826b 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -161,7 +161,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens) double a, b, c, disc, nray[3], npos[3]; double t0, t1 = 0.0f, t2= 0.0f, t3; float p1[3], p2[3], ladist, maxz = 0.0f, maxy = 0.0f, haint; - int snijp, doclip=1, use_yco=0; + int snijp, do_clip = TRUE, use_yco = FALSE; *intens= 0.0f; haint= lar->haint; @@ -196,7 +196,9 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens) /* rotate maxz */ - if (shi->co[2]==0.0f) doclip= 0; /* for when halo at sky */ + if (shi->co[2]==0.0f) { + do_clip = FALSE; /* for when halo at sky */ + } else { p1[0]= shi->co[0]-lar->co[0]; p1[1]= shi->co[1]-lar->co[1]; @@ -206,7 +208,9 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens) maxz*= lar->sh_zfac; maxy= lar->imat[0][1]*p1[0]+lar->imat[1][1]*p1[1]+lar->imat[2][1]*p1[2]; - if ( fabs(nray[2]) < FLT_EPSILON ) use_yco= 1; + if (fabsf(nray[2]) < FLT_EPSILON) { + use_yco = TRUE; + } } /* scale z to make sure volume is normalized */ @@ -261,7 +265,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens) if (ok1==0 && ok2==0) return; /* intersction point with -ladist, the bottom of the cone */ - if (use_yco==0) { + if (use_yco == FALSE) { t3= ((double)(-ladist)-npos[2])/nray[2]; /* de we have to replace one of the intersection points? */ @@ -294,12 +298,12 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens) } /* calculate t0: is the maximum visible z (when halo is intersected by face) */ - if (doclip) { - if (use_yco==0) t0= (maxz-npos[2])/nray[2]; - else t0= (maxy-npos[1])/nray[1]; + if (do_clip) { + if (use_yco == FALSE) t0 = (maxz - npos[2]) / nray[2]; + else t0 = (maxy - npos[1]) / nray[1]; - if (t0tmppoints; - int index, nsize[8], noffset[8], i, subco, usednodes, usedi; + int index, nsize[8], noffset[8], i, subco, used_nodes, usedi; float submid[3], subsize[3]; /* stopping condition */ @@ -684,16 +684,16 @@ static void create_octree_node(ScatterTree *tree, ScatterNode *node, float *mid, /* here we check if only one subnode is used. if this is the case, we don't * create a new node, but rather call this function again, with different * size and middle position for the same node. */ - for (usedi=0, usednodes=0, i=0; i<8; i++) { + for (usedi=0, used_nodes=0, i=0; i<8; i++) { if (nsize[i]) { - usednodes++; + used_nodes++; usedi = i; } if (i != 0) noffset[i]= noffset[i-1]+nsize[i-1]; } - if (usednodes<=1) { + if (used_nodes <= 1) { subnode_middle(usedi, mid, subsize, submid); create_octree_node(tree, node, submid, subsize, refpoints, depth+1); return; @@ -874,7 +874,7 @@ static void sss_create_tree_mat(Render *re, Material *mat) re->r.mode &= ~R_OSA; re->sss_points= &points; re->sss_mat= mat; - re->i.partsdone= 0; + re->i.partsdone = FALSE; if (!(re->r.scemode & R_PREVIEWBUTS)) re->result= NULL; diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 2b83a55d7bb..a8c94865aa5 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -130,7 +130,7 @@ static void wm_region_test_render_do_draw(ScrArea *sa, ARegion *ar) RenderEngine *engine = (rv3d) ? rv3d->render_engine : NULL; if (engine && (engine->flag & RE_ENGINE_DO_DRAW)) { - ar->do_draw = 1; + ar->do_draw = TRUE; engine->flag &= ~RE_ENGINE_DO_DRAW; } } @@ -661,15 +661,15 @@ static int wm_draw_update_test_window(wmWindow *win) { ScrArea *sa; ARegion *ar; - int do_draw = 0; + int do_draw = FALSE; for (ar = win->screen->regionbase.first; ar; ar = ar->next) { if (ar->do_draw_overlay) { wm_tag_redraw_overlay(win, ar); - ar->do_draw_overlay = 0; + ar->do_draw_overlay = FALSE; } if (ar->swinid && ar->do_draw) - do_draw = 1; + do_draw = TRUE; } for (sa = win->screen->areabase.first; sa; sa = sa->next) { @@ -677,7 +677,7 @@ static int wm_draw_update_test_window(wmWindow *win) wm_region_test_render_do_draw(sa, ar); if (ar->swinid && ar->do_draw) - do_draw = 1; + do_draw = TRUE; } } @@ -737,7 +737,7 @@ void wm_tag_redraw_overlay(wmWindow *win, ARegion *ar) if (ar && win) { if (wm_automatic_draw_method(win) != USER_DRAW_TRIPLE) ED_region_tag_redraw(ar); - win->screen->do_draw_paintcursor = 1; + win->screen->do_draw_paintcursor = TRUE; } } @@ -778,9 +778,9 @@ void wm_draw_update(bContext *C) else // if (drawmethod == USER_DRAW_TRIPLE) wm_method_draw_triple(C, win); - win->screen->do_draw_gesture = 0; - win->screen->do_draw_paintcursor = 0; - win->screen->do_draw_drag = 0; + win->screen->do_draw_gesture = FALSE; + win->screen->do_draw_paintcursor = FALSE; + win->screen->do_draw_drag = FALSE; wm_window_swap_buffers(win); @@ -816,7 +816,7 @@ void wm_draw_region_clear(wmWindow *win, ARegion *ar) if (ELEM(drawmethod, USER_DRAW_OVERLAP, USER_DRAW_OVERLAP_FLIP)) wm_flush_regions_down(win->screen, &ar->winrct); - win->screen->do_draw = 1; + win->screen->do_draw = TRUE; } void WM_redraw_windows(bContext *C) diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index fd3e287a6a5..556ca6b5995 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -194,7 +194,7 @@ void wm_event_do_notifiers(bContext *C) /* cache & catch WM level notifiers, such as frame change, scene/screen set */ for (win = wm->windows.first; win; win = win->next) { - int do_anim = 0; + int do_anim = FALSE; CTX_wm_window_set(C, win); @@ -229,7 +229,7 @@ void wm_event_do_notifiers(bContext *C) { if (note->category == NC_SCENE) { if (note->data == ND_FRAME) - do_anim = 1; + do_anim = TRUE; } } if (ELEM5(note->category, NC_SCENE, NC_OBJECT, NC_GEOM, NC_SCENE, NC_WM)) { @@ -331,17 +331,17 @@ static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *eve ScrArea *area = CTX_wm_area(C); ARegion *region = CTX_wm_region(C); ARegion *menu = CTX_wm_menu(C); - static int do_wheel_ui = 1; + static int do_wheel_ui = TRUE; int is_wheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE); int retval; /* UI is quite aggressive with swallowing events, like scrollwheel */ /* I realize this is not extremely nice code... when UI gets keymaps it can be maybe smarter */ - if (do_wheel_ui == 0) { + if (do_wheel_ui == FALSE) { if (is_wheel) return WM_HANDLER_CONTINUE; else if (wm_event_always_pass(event) == 0) - do_wheel_ui = 1; + do_wheel_ui = TRUE; } /* we set context to where ui handler came from */ @@ -369,7 +369,7 @@ static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *eve /* event not handled in UI, if wheel then we temporarily disable it */ if (is_wheel) - do_wheel_ui = 0; + do_wheel_ui = FALSE; return WM_HANDLER_CONTINUE; } @@ -1863,7 +1863,7 @@ static void wm_paintcursor_tag(bContext *C, wmPaintCursor *pc, ARegion *ar) for (; pc; pc = pc->next) { if (pc->poll == NULL || pc->poll(C)) { wmWindow *win = CTX_wm_window(C); - win->screen->do_draw_paintcursor = 1; + win->screen->do_draw_paintcursor = TRUE; wm_tag_redraw_overlay(win, ar); } } @@ -1902,10 +1902,10 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even if (wm->drags.first == NULL) return; if (event->type == MOUSEMOVE) - win->screen->do_draw_drag = 1; + win->screen->do_draw_drag = TRUE; else if (event->type == ESCKEY) { BLI_freelistN(&wm->drags); - win->screen->do_draw_drag = 1; + win->screen->do_draw_drag = TRUE; } else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { event->type = EVT_DROP; @@ -1921,7 +1921,7 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even event->customdatafree = 1; /* clear drop icon */ - win->screen->do_draw_drag = 1; + win->screen->do_draw_drag = TRUE; /* restore cursor (disabled, see wm_dragdrop.c) */ // WM_cursor_restore(win); @@ -1930,7 +1930,7 @@ static void wm_event_drag_test(wmWindowManager *wm, wmWindow *win, wmEvent *even /* overlap fails otherwise */ if (win->screen->do_draw_drag) if (win->drawmethod == USER_DRAW_OVERLAP) - win->screen->do_draw = 1; + win->screen->do_draw = TRUE; } diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index 97a431d296b..c20a281fa96 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -357,7 +357,7 @@ void wm_gesture_tag_redraw(bContext *C) ARegion *ar = CTX_wm_region(C); if (screen) - screen->do_draw_gesture = 1; + screen->do_draw_gesture = TRUE; wm_tag_redraw_overlay(win, ar); } diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c index 877b8a92296..73f59a5fbae 100644 --- a/source/blender/windowmanager/intern/wm_jobs.c +++ b/source/blender/windowmanager/intern/wm_jobs.c @@ -37,6 +37,7 @@ #include "BLI_blenlib.h" #include "BLI_threads.h" +#include "BLI_utildefines.h" #include "BKE_blender.h" #include "BKE_context.h" @@ -449,7 +450,7 @@ void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt) if (steve->flag & WM_JOB_PROGRESS) WM_event_add_notifier(C, NC_WM | ND_JOB, NULL); - steve->do_update = 0; + steve->do_update = FALSE; } if (steve->ready) { diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index d96198413e0..b613aab32fc 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -4075,7 +4075,7 @@ static EnumPropertyItem *rna_id_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(pt } RNA_enum_item_end(&item, &totitem); - *do_free = 1; + *do_free = TRUE; return item; } diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index af3ba02ed4d..95af8aa1d9e 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -238,8 +238,8 @@ wmWindow *wm_window_copy(bContext *C, wmWindow *winorig) BLI_strncpy(win->screenname, win->screen->id.name + 2, sizeof(win->screenname)); win->screen->winid = win->winid; - win->screen->do_refresh = 1; - win->screen->do_draw = 1; + win->screen->do_refresh = TRUE; + win->screen->do_draw = TRUE; win->drawmethod = -1; win->drawdata = NULL; -- cgit v1.2.3