From b1bfcf9f6bc2ec25c6d80e7ba3b163d887ef01d8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 30 Jul 2020 17:17:16 +0200 Subject: GPU: Fix compilation error (missed one) --- source/blender/draw/engines/eevee/eevee_shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c index 87c7dd59eb7..5f125d395d3 100644 --- a/source/blender/draw/engines/eevee/eevee_shaders.c +++ b/source/blender/draw/engines/eevee/eevee_shaders.c @@ -688,7 +688,7 @@ static struct GPUMaterial *eevee_material_get_ex( char *frag = eevee_get_frag(options); if (ma) { - GPUMaterialEvalCallbackFn *cbfn = &eevee_material_post_eval; + GPUMaterialEvalCallbackFn cbfn = &eevee_material_post_eval; bNodeTree *ntree = !is_default ? ma->nodetree : EEVEE_shader_default_surface_nodetree(ma); mat = DRW_shader_create_from_material( -- cgit v1.2.3