From c27926896f4661f2764f96a1b5e2efd30820523c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 6 Oct 2011 22:04:01 +0000 Subject: spaces -> tabs (whitespace only changes) --- source/blender/editors/space_node/drawnode.c | 2 +- source/blender/editors/space_view3d/drawarmature.c | 46 ++++++++++----------- .../blender/imbuf/intern/openexr/openexr_api.cpp | 14 +++---- source/blender/python/intern/bpy_app_handlers.c | 2 +- source/blender/python/intern/bpy_props.c | 6 +-- source/gameengine/Converter/BlenderWorldInfo.h | 20 ++++----- source/gameengine/Expressions/PyObjectPlus.h | 8 ++-- .../gameengine/GameLogic/SCA_2DFilterActuator.cpp | 2 +- source/gameengine/GameLogic/SCA_2DFilterActuator.h | 2 +- source/gameengine/Ketsji/KX_Dome.h | 47 +++++++++++----------- .../gameengine/Ketsji/KX_OrientationInterpolator.h | 12 +++--- .../Physics/Bullet/CcdPhysicsEnvironment.h | 2 +- source/gameengine/Rasterizer/RAS_IRasterizer.h | 2 +- .../RAS_OpenGLFilters/RAS_GrayScale2DFilter.h | 2 +- .../RAS_OpenGLFilters/RAS_Invert2DFilter.h | 4 +- .../RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h | 2 +- source/gameengine/SceneGraph/SG_DList.h | 6 +-- source/gameengine/VideoTexture/ImageRender.h | 46 ++++++++++----------- source/gameengine/VideoTexture/ImageViewport.h | 6 +-- 19 files changed, 115 insertions(+), 116 deletions(-) (limited to 'source') diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 5f443509801..150847ce825 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1939,7 +1939,7 @@ static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), Poin /* only once called */ static void node_texture_set_butfunc(bNodeType *ntype) { - ntype->uifuncbut = NULL; + ntype->uifuncbut = NULL; if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) { ntype->uifunc = node_texture_buts_proc; } diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 3f45e32937d..83a695ba72a 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -438,39 +438,39 @@ static void draw_bonevert_solid(void) } static float bone_octahedral_verts[6][3]= { - { 0.0f, 0.0f, 0.0f}, - { 0.1f, 0.1f, 0.1f}, - { 0.1f, 0.1f, -0.1f}, - {-0.1f, 0.1f, -0.1f}, - {-0.1f, 0.1f, 0.1f}, - { 0.0f, 1.0f, 0.0f} + { 0.0f, 0.0f, 0.0f}, + { 0.1f, 0.1f, 0.1f}, + { 0.1f, 0.1f, -0.1f}, + {-0.1f, 0.1f, -0.1f}, + {-0.1f, 0.1f, 0.1f}, + { 0.0f, 1.0f, 0.0f} }; static unsigned int bone_octahedral_wire_sides[8]= {0, 1, 5, 3, 0, 4, 5, 2}; static unsigned int bone_octahedral_wire_square[8]= {1, 2, 3, 4, 1}; static unsigned int bone_octahedral_solid_tris[8][3]= { - {2, 1, 0}, /* bottom */ - {3, 2, 0}, - {4, 3, 0}, - {1, 4, 0}, - - {5, 1, 2}, /* top */ - {5, 2, 3}, - {5, 3, 4}, - {5, 4, 1} + {2, 1, 0}, /* bottom */ + {3, 2, 0}, + {4, 3, 0}, + {1, 4, 0}, + + {5, 1, 2}, /* top */ + {5, 2, 3}, + {5, 3, 4}, + {5, 4, 1} }; /* aligned with bone_octahedral_solid_tris */ static float bone_octahedral_solid_normals[8][3]= { - { 0.70710683f, -0.70710683f, 0.00000000f}, - {-0.00000000f, -0.70710683f, -0.70710683f}, - {-0.70710683f, -0.70710683f, 0.00000000f}, - { 0.00000000f, -0.70710683f, 0.70710683f}, - { 0.99388373f, 0.11043154f, -0.00000000f}, - { 0.00000000f, 0.11043154f, -0.99388373f}, - {-0.99388373f, 0.11043154f, 0.00000000f}, - { 0.00000000f, 0.11043154f, 0.99388373f} + { 0.70710683f, -0.70710683f, 0.00000000f}, + {-0.00000000f, -0.70710683f, -0.70710683f}, + {-0.70710683f, -0.70710683f, 0.00000000f}, + { 0.00000000f, -0.70710683f, 0.70710683f}, + { 0.99388373f, 0.11043154f, -0.00000000f}, + { 0.00000000f, 0.11043154f, -0.99388373f}, + {-0.99388373f, 0.11043154f, 0.00000000f}, + { 0.00000000f, 0.11043154f, 0.99388373f} }; static void draw_bone_octahedral(void) diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp index 88f6508d356..e064d7f760d 100644 --- a/source/blender/imbuf/intern/openexr/openexr_api.cpp +++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp @@ -98,7 +98,7 @@ class Mem_IStream: public IStream public: Mem_IStream (unsigned char *exrbuf, size_t exrsize): - IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; } + IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; } virtual bool read (char c[], int n); virtual Int64 tellg (); @@ -107,8 +107,8 @@ public: //virtual ~Mem_IStream() {}; // unused private: - - Int64 _exrpos; + + Int64 _exrpos; Int64 _exrsize; unsigned char *_exrbuf; }; @@ -116,11 +116,11 @@ private: bool Mem_IStream::read (char c[], int n) { if (n + _exrpos <= _exrsize) - { + { memcpy(c, (void *)(&_exrbuf[_exrpos]), n); _exrpos += n; return true; - } + } else return false; } @@ -308,7 +308,7 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags delete [] pixels; } catch (const std::exception &exc) - { + { printf("OpenEXR-save: ERROR: %s\n", exc.what()); if (ibuf) IMB_freeImBuf(ibuf); @@ -365,7 +365,7 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag delete file; } catch (const std::exception &exc) - { + { printf("OpenEXR-save: ERROR: %s\n", exc.what()); if (ibuf) IMB_freeImBuf(ibuf); diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c index 6aaeb4d9807..cd3d78410f2 100644 --- a/source/blender/python/intern/bpy_app_handlers.c +++ b/source/blender/python/intern/bpy_app_handlers.c @@ -40,7 +40,7 @@ void bpy_app_generic_callback(struct Main *main, struct ID *id, void *arg); static PyTypeObject BlenderAppCbType; static PyStructSequence_Field app_cb_info_fields[]= { - {(char *)"frame_change_pre", NULL}, + {(char *)"frame_change_pre", NULL}, {(char *)"frame_change_post", NULL}, {(char *)"render_pre", NULL}, {(char *)"render_post", NULL}, diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c index 88383ce84d5..5c668590dff 100644 --- a/source/blender/python/intern/bpy_props.c +++ b/source/blender/python/intern/bpy_props.c @@ -56,13 +56,13 @@ extern BPy_StructRNA *bpy_context_module; static EnumPropertyItem property_flag_items[]= { {PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""}, - {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""}, + {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""}, {PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem property_flag_enum_items[]= { {PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""}, - {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""}, + {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""}, {PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""}, {PROP_ENUM_FLAG, "ENUM_FLAG", 0, "Enum Flag", ""}, {0, NULL, 0, NULL, NULL}}; @@ -72,7 +72,7 @@ static EnumPropertyItem property_subtype_string_items[]= { {PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""}, {PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""}, {PROP_FILENAME, "FILENAME", 0, "Filename", ""}, - {PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""}, + {PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""}, {PROP_NONE, "NONE", 0, "None", ""}, {0, NULL, 0, NULL, NULL}}; diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h index e7b8784a076..45737bd41bc 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.h +++ b/source/gameengine/Converter/BlenderWorldInfo.h @@ -54,22 +54,22 @@ public: ~BlenderWorldInfo(); bool hasWorld(); - bool hasMist(); - float getBackColorRed(); - float getBackColorGreen(); - float getBackColorBlue(); + bool hasMist(); + float getBackColorRed(); + float getBackColorGreen(); + float getBackColorBlue(); float getAmbientColorRed(); float getAmbientColorGreen(); float getAmbientColorBlue(); - float getMistStart(); - float getMistDistance(); - float getMistColorRed(); - float getMistColorGreen(); - float getMistColorBlue(); + float getMistStart(); + float getMistDistance(); + float getMistColorRed(); + float getMistColorGreen(); + float getMistColorBlue(); - void + void setBackColor( float r, float g, diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h index d3b2eacbb4d..dd4c9a880fd 100644 --- a/source/gameengine/Expressions/PyObjectPlus.h +++ b/source/gameengine/Expressions/PyObjectPlus.h @@ -215,7 +215,7 @@ typedef struct PyObjectPlus_Proxy { if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \ }; \ - static const char method_name##_doc[]; \ + static const char method_name##_doc[]; \ #define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \ PyObject* Py##method_name(PyObject* args); \ @@ -223,7 +223,7 @@ typedef struct PyObjectPlus_Proxy { if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \ }; \ - static const char method_name##_doc[]; \ + static const char method_name##_doc[]; \ #define KX_PYMETHOD_DOC_O(class_name, method_name) \ PyObject* Py##method_name(PyObject* value); \ @@ -231,7 +231,7 @@ typedef struct PyObjectPlus_Proxy { if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(value) - " BGE_PROXY_ERROR_MSG); return NULL; } \ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \ }; \ - static const char method_name##_doc[]; \ + static const char method_name##_doc[]; \ #define KX_PYMETHOD_DOC_NOARGS(class_name, method_name) \ PyObject* Py##method_name(); \ @@ -239,7 +239,7 @@ typedef struct PyObjectPlus_Proxy { if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \ }; \ - static const char method_name##_doc[]; \ + static const char method_name##_doc[]; \ /* The line above should remain empty */ diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index 7c1824cd4eb..33d7ec5b4fc 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -134,7 +134,7 @@ PyTypeObject SCA_2DFilterActuator::Type = { PyMethodDef SCA_2DFilterActuator::Methods[] = { /* add python functions to deal with m_msg... */ - {NULL,NULL} + {NULL,NULL} }; PyAttributeDef SCA_2DFilterActuator::Attributes[] = { diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h index 82c82ac3be5..01396839291 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h @@ -38,7 +38,7 @@ class SCA_2DFilterActuator : public SCA_IActuator { - Py_Header; + Py_Header; private: vector m_propNames; diff --git a/source/gameengine/Ketsji/KX_Dome.h b/source/gameengine/Ketsji/KX_Dome.h index 844f40f0578..009fb0b92ea 100644 --- a/source/gameengine/Ketsji/KX_Dome.h +++ b/source/gameengine/Ketsji/KX_Dome.h @@ -57,22 +57,21 @@ class KX_Dome { public: /// constructor - KX_Dome ( - RAS_ICanvas* m_canvas, - /// rasterizer - RAS_IRasterizer* m_rasterizer, - /// render tools - RAS_IRenderTools* m_rendertools, - /// engine - KX_KetsjiEngine* m_engine, - - short res, - short mode, - short angle, - float resbuf, - short tilt, - struct Text* warptext - ); + KX_Dome (RAS_ICanvas* m_canvas, + /// rasterizer + RAS_IRasterizer* m_rasterizer, + /// render tools + RAS_IRenderTools* m_rendertools, + /// engine + KX_KetsjiEngine* m_engine, + + short res, + short mode, + short angle, + float resbuf, + short tilt, + struct Text* warptext + ); /// destructor virtual ~KX_Dome (void); @@ -180,14 +179,14 @@ protected: /// rendered scene KX_Scene * m_scene; - /// canvas - RAS_ICanvas* m_canvas; - /// rasterizer - RAS_IRasterizer* m_rasterizer; - /// render tools - RAS_IRenderTools* m_rendertools; - /// engine - KX_KetsjiEngine* m_engine; + /// canvas + RAS_ICanvas* m_canvas; + /// rasterizer + RAS_IRasterizer* m_rasterizer; + /// render tools + RAS_IRenderTools* m_rendertools; + /// engine + KX_KetsjiEngine* m_engine; #ifdef WITH_CXX_GUARDEDALLOC diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.h b/source/gameengine/Ketsji/KX_OrientationInterpolator.h index 2ae7b00cb86..8bbe888f74f 100644 --- a/source/gameengine/Ketsji/KX_OrientationInterpolator.h +++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.h @@ -41,12 +41,12 @@ class KX_IScalarInterpolator; class KX_OrientationInterpolator : public KX_IInterpolator { public: - KX_OrientationInterpolator(MT_Matrix3x3& target, - KX_IScalarInterpolator **ipos) - : m_target(target) - { - m_ipos[0] = ipos[0]; - m_ipos[1] = ipos[1]; + KX_OrientationInterpolator(MT_Matrix3x3& target, + KX_IScalarInterpolator **ipos) + : m_target(target) + { + m_ipos[0] = ipos[0]; + m_ipos[1] = ipos[1]; m_ipos[2] = ipos[2]; } diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index c34a00513bf..1eed0665564 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -66,7 +66,7 @@ protected: btIDebugDraw* m_debugDrawer; class btDefaultCollisionConfiguration* m_collisionConfiguration; - class btBroadphaseInterface* m_broadphase; // broadphase for dynamic world + class btBroadphaseInterface* m_broadphase; // broadphase for dynamic world // for culling only btOverlappingPairCache* m_cullingCache; struct btDbvtBroadphase* m_cullingTree; // broadphase for culling diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h index 2988aa4effb..478aa0ab03c 100644 --- a/source/gameengine/Rasterizer/RAS_IRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h @@ -207,7 +207,7 @@ public: * @return true if stereo mode is enabled. */ virtual bool Stereo()=0; - virtual StereoMode GetStereoMode()=0; + virtual StereoMode GetStereoMode()=0; virtual bool InterlacedStereo()=0; /** * Sets which eye buffer subsequent primitives will be rendered to. diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h index 422d6dfa1b3..baf3d9c1166 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h @@ -39,7 +39,7 @@ void main(void) { vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st); float gray = dot(texcolor.rgb, vec3(0.299, 0.587, 0.114)); - gl_FragColor = vec4(gray, gray, gray, texcolor.a); + gl_FragColor = vec4(gray, gray, gray, texcolor.a); } ); #endif diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h index 475f3506c2c..7df271c15e4 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h @@ -37,9 +37,9 @@ uniform sampler2D bgl_RenderedTexture; void main(void) { - vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st); + vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st); gl_FragColor.rgb = 1.0 - texcolor.rgb; - gl_FragColor.a = texcolor.a; + gl_FragColor.a = texcolor.a; } ); #endif diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h index cbfa49510a5..c28db2fd91c 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h @@ -149,7 +149,7 @@ public: virtual void SetRenderArea(); virtual void SetStereoMode(const StereoMode stereomode); - virtual RAS_IRasterizer::StereoMode GetStereoMode(); + virtual RAS_IRasterizer::StereoMode GetStereoMode(); virtual bool Stereo(); virtual bool InterlacedStereo(); virtual void SetEye(const StereoEye eye); diff --git a/source/gameengine/SceneGraph/SG_DList.h b/source/gameengine/SceneGraph/SG_DList.h index 9e7e514b27a..3fb4eb7b55b 100644 --- a/source/gameengine/SceneGraph/SG_DList.h +++ b/source/gameengine/SceneGraph/SG_DList.h @@ -245,10 +245,10 @@ public: } } virtual ~SG_DListHead() {} - T* Remove() - { + T* Remove() + { return static_cast(SG_DList::Remove()); - } + } }; diff --git a/source/gameengine/VideoTexture/ImageRender.h b/source/gameengine/VideoTexture/ImageRender.h index 1101fbbc2d4..4dfd701ac3d 100644 --- a/source/gameengine/VideoTexture/ImageRender.h +++ b/source/gameengine/VideoTexture/ImageRender.h @@ -52,42 +52,42 @@ public: virtual ~ImageRender (void); /// get background color - int getBackground (int idx) { return (idx < 0 || idx > 3) ? 0 : int(m_background[idx]*255.f); } + int getBackground (int idx) { return (idx < 0 || idx > 3) ? 0 : int(m_background[idx]*255.f); } /// set background color void setBackground (int red, int green, int blue, int alpha); /// clipping distance float getClip (void) { return m_clip; } /// set whole buffer use - void setClip (float clip) { m_clip = clip; } + void setClip (float clip) { m_clip = clip; } protected: - /// true if ready to render - bool m_render; + /// true if ready to render + bool m_render; /// rendered scene KX_Scene * m_scene; /// camera for render KX_Camera * m_camera; - /// do we own the camera? - bool m_owncamera; - /// for mirror operation - KX_GameObject * m_observer; - KX_GameObject * m_mirror; + /// do we own the camera? + bool m_owncamera; + /// for mirror operation + KX_GameObject * m_observer; + KX_GameObject * m_mirror; float m_clip; // clipping distance - float m_mirrorHalfWidth; // mirror width in mirror space - float m_mirrorHalfHeight; // mirror height in mirror space - MT_Point3 m_mirrorPos; // mirror center position in local space - MT_Vector3 m_mirrorZ; // mirror Z axis in local space - MT_Vector3 m_mirrorY; // mirror Y axis in local space - MT_Vector3 m_mirrorX; // mirror X axis in local space - /// canvas - RAS_ICanvas* m_canvas; - /// rasterizer - RAS_IRasterizer* m_rasterizer; - /// render tools - RAS_IRenderTools* m_rendertools; - /// engine - KX_KetsjiEngine* m_engine; + float m_mirrorHalfWidth; // mirror width in mirror space + float m_mirrorHalfHeight; // mirror height in mirror space + MT_Point3 m_mirrorPos; // mirror center position in local space + MT_Vector3 m_mirrorZ; // mirror Z axis in local space + MT_Vector3 m_mirrorY; // mirror Y axis in local space + MT_Vector3 m_mirrorX; // mirror X axis in local space + /// canvas + RAS_ICanvas* m_canvas; + /// rasterizer + RAS_IRasterizer* m_rasterizer; + /// render tools + RAS_IRenderTools* m_rendertools; + /// engine + KX_KetsjiEngine* m_engine; /// background color float m_background[4]; diff --git a/source/gameengine/VideoTexture/ImageViewport.h b/source/gameengine/VideoTexture/ImageViewport.h index 1b415fc58be..70c52b0781c 100644 --- a/source/gameengine/VideoTexture/ImageViewport.h +++ b/source/gameengine/VideoTexture/ImageViewport.h @@ -51,7 +51,7 @@ public: /// is alpha channel used bool getAlpha (void) { return m_alpha; } /// set whole buffer use - void setAlpha (bool alpha) { m_alpha = alpha; } + void setAlpha (bool alpha) { m_alpha = alpha; } /// get capture size in viewport short * getCaptureSize (void) { return m_capSize; } @@ -71,8 +71,8 @@ protected: short m_capSize[2]; /// use whole viewport bool m_whole; - /// use alpha channel - bool m_alpha; + /// use alpha channel + bool m_alpha; /// position of capture rectangle in viewport GLint m_position[2]; -- cgit v1.2.3