From c4ad2ed2536407cf2a9b3bc8f0b77bc88cccf71d Mon Sep 17 00:00:00 2001 From: Robin Allen Date: Sat, 13 Jun 2009 14:22:40 +0000 Subject: Omission of a texture node to specify coordinates was regarded as a bug by some users. I rather agree :) --- source/blender/blenkernel/BKE_node.h | 3 +- source/blender/blenkernel/intern/node.c | 1 + source/blender/nodes/TEX_node.h | 1 + source/blender/nodes/intern/TEX_nodes/TEX_at.c | 70 ++++++++++++++++++++++++++ 4 files changed, 74 insertions(+), 1 deletion(-) create mode 100644 source/blender/nodes/intern/TEX_nodes/TEX_at.c (limited to 'source') diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 184b28b2cd2..66e8492b357 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -407,8 +407,9 @@ struct TexResult; #define TEX_NODE_DECOMPOSE 420 #define TEX_NODE_VALTONOR 421 #define TEX_NODE_SCALE 422 +#define TEX_NODE_AT 423 -/* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */ +/* 501-599 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */ #define TEX_NODE_PROC 500 #define TEX_NODE_PROC_MAX 600 diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 413c2fc20f5..62064799aca 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -2921,6 +2921,7 @@ static void registerTextureNodes(ListBase *ntypelist) nodeRegisterType(ntypelist, &tex_node_rotate); nodeRegisterType(ntypelist, &tex_node_translate); nodeRegisterType(ntypelist, &tex_node_scale); + nodeRegisterType(ntypelist, &tex_node_at); nodeRegisterType(ntypelist, &tex_node_proc_voronoi); nodeRegisterType(ntypelist, &tex_node_proc_blend); diff --git a/source/blender/nodes/TEX_node.h b/source/blender/nodes/TEX_node.h index d298f062143..f58d0312961 100644 --- a/source/blender/nodes/TEX_node.h +++ b/source/blender/nodes/TEX_node.h @@ -59,6 +59,7 @@ extern bNodeType tex_node_distance; extern bNodeType tex_node_rotate; extern bNodeType tex_node_translate; extern bNodeType tex_node_scale; +extern bNodeType tex_node_at; extern bNodeType tex_node_compose; extern bNodeType tex_node_decompose; diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_at.c b/source/blender/nodes/intern/TEX_nodes/TEX_at.c new file mode 100644 index 00000000000..80f232ccd0c --- /dev/null +++ b/source/blender/nodes/intern/TEX_nodes/TEX_at.c @@ -0,0 +1,70 @@ +/** + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): R Allen + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../TEX_util.h" + +static bNodeSocketType inputs[]= { + { SOCK_RGBA, 1, "Texture", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f }, + { -1, 0, "" } +}; +static bNodeSocketType outputs[]= { + { SOCK_RGBA, 0, "Texture", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, + { -1, 0, "" } +}; + +static void colorfn(float *out, float *coord, bNode *node, bNodeStack **in, short thread) +{ + float new_coord[3]; + + tex_input_vec(new_coord, in[1], coord, thread); + tex_input_rgba(out, in[0], new_coord, thread); +} + +static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) +{ + tex_output(node, in, out[0], &colorfn); +} + +bNodeType tex_node_at = { + /* *next,*prev */ NULL, NULL, + /* type code */ TEX_NODE_AT, + /* name */ "At", + /* width+range */ 100, 60, 150, + /* class+opts */ NODE_CLASS_DISTORT, 0, + /* input sock */ inputs, + /* output sock */ outputs, + /* storage */ "", + /* execfunc */ exec, + /* butfunc */ NULL, + /* initfunc */ NULL, + /* freestoragefunc */ NULL, + /* copystoragefunc */ NULL, + /* id */ NULL + +}; -- cgit v1.2.3