From cc004fd13cc6d5cf77d8bb1e33594662d63c7b13 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 1 Aug 2018 14:37:24 +0200 Subject: Some more minor typo fixes in comments. --- source/blender/blenkernel/intern/editmesh.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source') diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c index a7f93ca6c49..00e508e4d8f 100644 --- a/source/blender/blenkernel/intern/editmesh.c +++ b/source/blender/blenkernel/intern/editmesh.c @@ -251,10 +251,10 @@ void BKE_editmesh_lnorspace_update(BMEditMesh *em) { BMesh *bm = em->bm; - /* We need to create clnors data is none exist yet, otherwise there is no way to edit them. */ + /* We need to create clnors data if none exist yet, otherwise there is no way to edit them. */ /* Similar code to MESH_OT_customdata_custom_splitnormals_add operator, we want to keep same shading * in case we were using autosmooth so far... */ - /* Note: there is a problem here, which is that is someone starts a normal editing operation on previously + /* Note: there is a problem here, which is that if someone starts a normal editing operation on previously * autosmooth-ed mesh, and cancel that operation, generated clnors data remain, with related sharp edges * (and hence autosmooth is 'lost'). * Not sure how critical this is, and how to fix that issue? */ -- cgit v1.2.3