From d3306f0272f02b98fc853f4eb8fb17a883f3ebdf Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 4 Mar 2019 11:58:37 +0100 Subject: Fix bad level calls --- source/blenderplayer/bad_level_call_stubs/stubs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 53e51b87f11..249590d2bb3 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -232,7 +232,7 @@ void RE_engine_get_camera_model_matrix(struct RenderEngine *engine, struct Objec float RE_engine_get_camera_shift_x(struct RenderEngine *engine, struct Object *camera, bool use_spherical_stereo) RET_ZERO bool RE_engine_get_spherical_stereo(struct RenderEngine *engine, struct Object *camera) RET_ZERO void RE_engine_update_render_passes(struct RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl, - update_render_passes_cb_t callback) RET_NONE + update_render_passes_cb_t callback, void *callback_data) RET_NONE void RE_SetActiveRenderView(struct Render *re, const char *viewname) RET_NONE struct RenderPass *RE_pass_find_by_name(volatile struct RenderLayer *rl, const char *name, const char *viewname) RET_NULL -- cgit v1.2.3