From d6b4392710d1935ee60a999d1b014600e5ea57d4 Mon Sep 17 00:00:00 2001 From: Chris Want Date: Tue, 23 Aug 2005 01:31:11 +0000 Subject: On windows/gcc (aka. FREE_WINDOWS), build the blenderplayer whenever blender is configured to build with the gameengine. --- source/Makefile | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'source') diff --git a/source/Makefile b/source/Makefile index 83726144864..142aeb1929e 100644 --- a/source/Makefile +++ b/source/Makefile @@ -441,11 +441,15 @@ ifeq ($(OS),windows) NSPLUGLIB += $(NAN_NSPR)/lib/nspr4.lib BINTARGETS = blenderdynamic - ifneq ($(FREE_WINDOWS),true) - BINTARGETS += blenderplayer - BINTARGETS += blenderdynplayer - BINTARGETS += plugin - endif + ifeq ($(FREE_WINDOWS),true) + ifneq ($(NAN_NO_KETSJI),true) + BINTARGETS += blenderplayer + endif + else + BINTARGETS += blenderplayer + BINTARGETS += blenderdynplayer + BINTARGETS += plugin + endif PULIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winblender.res PULIB += $(NAN_ZLIB)/lib/libz.a -- cgit v1.2.3