From da0c3cdbc9ae35e55a5f655112967ea5c51d7e25 Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Wed, 7 Sep 2022 08:42:53 -0300 Subject: DRW: fix 'bind_texture' being called in place of 'bind_image' Error pointed out by tests. --- source/blender/draw/intern/draw_pass.hh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/draw/intern/draw_pass.hh b/source/blender/draw/intern/draw_pass.hh index e4b3a56c414..e1a0a6652ac 100644 --- a/source/blender/draw/intern/draw_pass.hh +++ b/source/blender/draw/intern/draw_pass.hh @@ -806,7 +806,7 @@ inline void PassBase::bind_texture(const char *name, template inline void PassBase::bind_image(const char *name, GPUTexture *image) { - this->bind_texture(GPU_shader_get_texture_binding(shader_, name), image); + this->bind_image(GPU_shader_get_texture_binding(shader_, name), image); } template inline void PassBase::bind_ssbo(int slot, GPUStorageBuf *buffer) -- cgit v1.2.3