From e39528b351169e8ca1d6c61a00db4a4abafcb7af Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 27 Aug 2019 13:03:33 +0200 Subject: Fix marker name drawing without intended offset in some cases Order of arguments matters here. --- source/blender/editors/animation/anim_markers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index ded59466370..8c873eb6b45 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -486,7 +486,7 @@ static void draw_marker( float name_y = UI_DPI_FAC * 18; /* Give an offset to the marker name when selected, * or when near the current frame (5 frames range, starting from the current one). */ - if ((marker->flag & SELECT) || (IN_RANGE_INCL(marker->frame, cfra, cfra - 4))) { + if ((marker->flag & SELECT) || (IN_RANGE_INCL(marker->frame, cfra - 4, cfra))) { name_y += UI_DPI_FAC * 10; } draw_marker_name(fstyle, marker, xpos, name_y); -- cgit v1.2.3