From e63c124e2bbb6725d513dd8e06795b8a9ec90139 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 24 Sep 2011 11:24:34 +0000 Subject: fix [#28736] FaceMask crash on Weight Paint --- source/blender/editors/space_view3d/drawmesh.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'source') diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index bf4bd7f1d93..546e5ccba5d 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -517,10 +517,8 @@ static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmoot { Mesh *me = (Mesh*)userData; - if (me->mface) { - short matnr= me->mface[index].mat_nr; - Material *ma= me->mat[matnr]; - + if (me->mat && me->mface) { + Material *ma= me->mat[me->mface[index].mat_nr]; if (ma && (ma->game.flag & GEMAT_INVISIBLE)) { return 0; } -- cgit v1.2.3