From e6aa349c687997451b7d7a2d7ee49be32efd21b0 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 6 Mar 2020 10:28:02 +0100 Subject: CodeCleanup: eevee_materials Use Struct Assignments --- .../blender/draw/engines/eevee/eevee_materials.c | 54 ++++++++-------------- 1 file changed, 18 insertions(+), 36 deletions(-) (limited to 'source') diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 5e62a800fc5..a37c063adf6 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -723,42 +723,24 @@ void EEVEE_materials_init(EEVEE_ViewLayerData *sldata, { /* Create RenderPass UBO */ if (sldata->renderpass_ubo[0] == NULL) { - sldata->renderpass_data[0].renderPassDiffuse = true; - sldata->renderpass_data[0].renderPassDiffuseLight = true; - sldata->renderpass_data[0].renderPassGlossy = true; - sldata->renderpass_data[0].renderPassGlossyLight = true; - sldata->renderpass_data[0].renderPassEmit = true; - sldata->renderpass_data[0].renderPassSSSColor = false; - sldata->renderpass_data[1].renderPassDiffuse = true; - sldata->renderpass_data[1].renderPassDiffuseLight = false; - sldata->renderpass_data[1].renderPassGlossy = false; - sldata->renderpass_data[1].renderPassGlossyLight = false; - sldata->renderpass_data[1].renderPassEmit = false; - sldata->renderpass_data[1].renderPassSSSColor = true; - sldata->renderpass_data[2].renderPassDiffuse = true; - sldata->renderpass_data[2].renderPassDiffuseLight = true; - sldata->renderpass_data[2].renderPassGlossy = false; - sldata->renderpass_data[2].renderPassGlossyLight = false; - sldata->renderpass_data[2].renderPassEmit = false; - sldata->renderpass_data[2].renderPassSSSColor = false; - sldata->renderpass_data[3].renderPassDiffuse = false; - sldata->renderpass_data[3].renderPassDiffuseLight = false; - sldata->renderpass_data[3].renderPassGlossy = true; - sldata->renderpass_data[3].renderPassGlossyLight = false; - sldata->renderpass_data[3].renderPassEmit = false; - sldata->renderpass_data[3].renderPassSSSColor = false; - sldata->renderpass_data[4].renderPassDiffuse = false; - sldata->renderpass_data[4].renderPassDiffuseLight = false; - sldata->renderpass_data[4].renderPassGlossy = true; - sldata->renderpass_data[4].renderPassGlossyLight = true; - sldata->renderpass_data[4].renderPassEmit = false; - sldata->renderpass_data[4].renderPassSSSColor = false; - sldata->renderpass_data[5].renderPassDiffuse = false; - sldata->renderpass_data[5].renderPassDiffuseLight = false; - sldata->renderpass_data[5].renderPassGlossy = false; - sldata->renderpass_data[5].renderPassGlossyLight = false; - sldata->renderpass_data[5].renderPassEmit = true; - sldata->renderpass_data[5].renderPassSSSColor = false; + /* EEVEE_RENDER_PASS_COMBINED */ + sldata->renderpass_data[0] = (const EEVEE_RenderPassData){ + true, true, true, true, true, false}; + /* EEVEE_RENDER_PASS_DIFFUSE_COLOR */ + sldata->renderpass_data[1] = (const EEVEE_RenderPassData){ + true, false, false, false, false, true}; + /* EEVEE_RENDER_PASS_DIFFUSE_LIGHT */ + sldata->renderpass_data[2] = (const EEVEE_RenderPassData){ + true, true, false, false, false, false}; + /* EEVEE_RENDER_PASS_SPECULAR_COLOR */ + sldata->renderpass_data[3] = (const EEVEE_RenderPassData){ + false, false, true, false, false, false}; + /* EEVEE_RENDER_PASS_SPECULAR_LIGHT */ + sldata->renderpass_data[4] = (const EEVEE_RenderPassData){ + false, false, true, true, false, false}; + /* EEVEE_RENDER_PASS_EMIT */ + sldata->renderpass_data[5] = (const EEVEE_RenderPassData){ + false, false, false, false, true, false}; for (int i = 0; i < MAX_MATERIAL_RENDER_PASSES_UBO; i++) { sldata->renderpass_ubo[i] = DRW_uniformbuffer_create(sizeof(EEVEE_RenderPassData), -- cgit v1.2.3