From e83199bf9b35cb22204cc7be9d0f2ef68133255d Mon Sep 17 00:00:00 2001 From: Daniel Salazar Date: Wed, 10 Feb 2010 18:29:58 +0000 Subject: Changed fields Odd / Even terminology to more standard Upper First / Lower First like in AE and other mainstream apps http://www.pasteall.org/pic/show.php?id=1255 The new consensus is no dots at the end of tooltips so removed all of them on image and scene rna files --- source/blender/makesrna/intern/rna_image.c | 68 +++--- source/blender/makesrna/intern/rna_scene.c | 322 ++++++++++++++--------------- 2 files changed, 195 insertions(+), 195 deletions(-) (limited to 'source') diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c index 1c0ee2c416f..22fada0000f 100644 --- a/source/blender/makesrna/intern/rna_image.c +++ b/source/blender/makesrna/intern/rna_image.c @@ -206,46 +206,46 @@ static void rna_def_imageuser(BlenderRNA *brna) prop= RNA_def_property(srna, "auto_refresh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_ANIM_ALWAYS); - RNA_def_property_ui_text(prop, "Auto Refresh", "Always refresh image on frame changes."); + RNA_def_property_ui_text(prop, "Auto Refresh", "Always refresh image on frame changes"); RNA_def_property_update(prop, 0, "rna_ImageUser_update"); /* animation */ prop= RNA_def_property(srna, "cyclic", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "cycl", 0); - RNA_def_property_ui_text(prop, "Cyclic", "Cycle the images in the movie."); + RNA_def_property_ui_text(prop, "Cyclic", "Cycle the images in the movie"); RNA_def_property_update(prop, 0, "rna_ImageUser_update"); prop= RNA_def_property(srna, "frames", PROP_INT, PROP_NONE); RNA_def_property_range(prop, 0, MAXFRAMEF); - RNA_def_property_ui_text(prop, "Frames", "Sets the number of images of a movie to use."); + RNA_def_property_ui_text(prop, "Frames", "Sets the number of images of a movie to use"); RNA_def_property_update(prop, 0, "rna_ImageUser_update"); prop= RNA_def_property(srna, "offset", PROP_INT, PROP_NONE); RNA_def_property_range(prop, -MAXFRAMEF, MAXFRAMEF); - RNA_def_property_ui_text(prop, "Offset", "Offsets the number of the frame to use in the animation."); + RNA_def_property_ui_text(prop, "Offset", "Offsets the number of the frame to use in the animation"); RNA_def_property_update(prop, 0, "rna_ImageUser_update"); prop= RNA_def_property(srna, "start_frame", PROP_INT, PROP_TIME); RNA_def_property_int_sdna(prop, NULL, "sfra"); RNA_def_property_range(prop, 1.0f, MAXFRAMEF); - RNA_def_property_ui_text(prop, "Start Frame", "Sets the global starting frame of the movie."); + RNA_def_property_ui_text(prop, "Start Frame", "Sets the global starting frame of the movie"); RNA_def_property_update(prop, 0, "rna_ImageUser_update"); prop= RNA_def_property(srna, "fields_per_frame", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "fie_ima"); RNA_def_property_range(prop, -MAXFRAMEF, MAXFRAMEF); - RNA_def_property_ui_text(prop, "Fields per Frame", "The number of fields per rendered frame (2 fields is 1 image)."); + RNA_def_property_ui_text(prop, "Fields per Frame", "The number of fields per rendered frame (2 fields is 1 image)"); RNA_def_property_update(prop, 0, "rna_ImageUser_update"); prop= RNA_def_property(srna, "multilayer_layer", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "layer"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */ - RNA_def_property_ui_text(prop, "Layer", "Layer in multilayer image."); + RNA_def_property_ui_text(prop, "Layer", "Layer in multilayer image"); prop= RNA_def_property(srna, "multilayer_pass", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "pass"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */ - RNA_def_property_ui_text(prop, "Pass", "Pass in multilayer image."); + RNA_def_property_ui_text(prop, "Pass", "Pass in multilayer image"); } static void rna_def_image(BlenderRNA *brna) @@ -268,8 +268,8 @@ static void rna_def_image(BlenderRNA *brna) {IMA_REFLECT, "REFLECTION", 0, "Reflection", "Use reflection mapping for mapping the image"}, {0, NULL, 0, NULL, NULL}}; static const EnumPropertyItem prop_field_order_items[]= { - {0, "EVEN", 0, "Even", "Even Fields first"}, - {IMA_STD_FIELD, "ODD", 0, "Odd", "Odd Fields first"}, + {0, "EVEN", 0, "Upper First", "Upper field first"}, + {IMA_STD_FIELD, "ODD", 0, "Lower First", "Lower field first"}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "Image", "ID"); @@ -278,19 +278,19 @@ static void rna_def_image(BlenderRNA *brna) prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", "Image/Movie file name."); + RNA_def_property_ui_text(prop, "Filename", "Image/Movie file name"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_reload_update"); prop= RNA_def_property(srna, "source", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, image_source_items); RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Image_source_itemf"); - RNA_def_property_ui_text(prop, "Source", "Where the image comes from."); + RNA_def_property_ui_text(prop, "Source", "Where the image comes from"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_source_update"); prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Type", "How to generate the image."); + RNA_def_property_ui_text(prop, "Type", "How to generate the image"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE); @@ -300,13 +300,13 @@ static void rna_def_image(BlenderRNA *brna) prop= RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); RNA_def_property_enum_items(prop, prop_field_order_items); - RNA_def_property_ui_text(prop, "Field Order", "Order of video fields. Select which lines are displayed first."); + RNA_def_property_ui_text(prop, "Field Order", "Order of video fields. Select which lines are displayed first"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); /* booleans */ prop= RNA_def_property(srna, "fields", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_FIELDS); - RNA_def_property_ui_text(prop, "Fields", "Use fields of the image."); + RNA_def_property_ui_text(prop, "Fields", "Use fields of the image"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_fields_update"); prop= RNA_def_property(srna, "antialias", PROP_BOOLEAN, PROP_NONE); @@ -316,95 +316,95 @@ static void rna_def_image(BlenderRNA *brna) prop= RNA_def_property(srna, "premultiply", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_DO_PREMUL); - RNA_def_property_ui_text(prop, "Premultiply", "Convert RGB from key alpha to premultiplied alpha."); + RNA_def_property_ui_text(prop, "Premultiply", "Convert RGB from key alpha to premultiplied alpha"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "dirty", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_Image_dirty_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Dirty", "Image has changed and is not saved."); + RNA_def_property_ui_text(prop, "Dirty", "Image has changed and is not saved"); /* generated image (image_generated_change_cb) */ prop= RNA_def_property(srna, "generated_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "gen_type"); RNA_def_property_enum_items(prop, prop_generated_type_items); - RNA_def_property_ui_text(prop, "Generated Type", "Generated image type."); + RNA_def_property_ui_text(prop, "Generated Type", "Generated image type"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_generated_update"); prop= RNA_def_property(srna, "generated_width", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "gen_x"); RNA_def_property_range(prop, 1, 16384); - RNA_def_property_ui_text(prop, "Generated Width", "Generated image width."); + RNA_def_property_ui_text(prop, "Generated Width", "Generated image width"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_generated_update"); prop= RNA_def_property(srna, "generated_height", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "gen_y"); RNA_def_property_range(prop, 1, 16384); - RNA_def_property_ui_text(prop, "Generated Height", "Generated image height."); + RNA_def_property_ui_text(prop, "Generated Height", "Generated image height"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_generated_update"); /* realtime properties */ prop= RNA_def_property(srna, "mapping", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); RNA_def_property_enum_items(prop, prop_mapping_items); - RNA_def_property_ui_text(prop, "Mapping", "Mapping type to use for this image in the game engine."); + RNA_def_property_ui_text(prop, "Mapping", "Mapping type to use for this image in the game engine"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "display_aspect", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "aspx"); RNA_def_property_array(prop, 2); RNA_def_property_range(prop, 0.1f, 5000.0f); - RNA_def_property_ui_text(prop, "Display Aspect", "Display Aspect for this image, does not affect rendering."); + RNA_def_property_ui_text(prop, "Display Aspect", "Display Aspect for this image, does not affect rendering"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "animated", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "tpageflag", IMA_TWINANIM); - RNA_def_property_ui_text(prop, "Animated", "Use as animated texture in the game engine."); + RNA_def_property_ui_text(prop, "Animated", "Use as animated texture in the game engine"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_animated_update"); prop= RNA_def_property(srna, "animation_start", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "twsta"); RNA_def_property_range(prop, 0, 128); - RNA_def_property_ui_text(prop, "Animation Start", "Start frame of an animated texture."); + RNA_def_property_ui_text(prop, "Animation Start", "Start frame of an animated texture"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_animated_update"); prop= RNA_def_property(srna, "animation_end", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "twend"); RNA_def_property_range(prop, 0, 128); - RNA_def_property_ui_text(prop, "Animation End", "End frame of an animated texture."); + RNA_def_property_ui_text(prop, "Animation End", "End frame of an animated texture"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_animated_update"); prop= RNA_def_property(srna, "animation_speed", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "animspeed"); RNA_def_property_range(prop, 1, 100); - RNA_def_property_ui_text(prop, "Animation Speed", "Speed of the animation in frames per second."); + RNA_def_property_ui_text(prop, "Animation Speed", "Speed of the animation in frames per second"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "tiles", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "tpageflag", IMA_TILES); - RNA_def_property_ui_text(prop, "Tiles", "Use of tilemode for faces (default shift-LMB to pick the tile for selected faces)."); + RNA_def_property_ui_text(prop, "Tiles", "Use of tilemode for faces (default shift-LMB to pick the tile for selected faces)"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "tiles_x", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "xrep"); RNA_def_property_range(prop, 1, 16); - RNA_def_property_ui_text(prop, "Tiles X", "Degree of repetition in the X direction."); + RNA_def_property_ui_text(prop, "Tiles X", "Degree of repetition in the X direction"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "tiles_y", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "yrep"); RNA_def_property_range(prop, 1, 16); - RNA_def_property_ui_text(prop, "Tiles Y", "Degree of repetition in the Y direction."); + RNA_def_property_ui_text(prop, "Tiles Y", "Degree of repetition in the Y direction"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "clamp_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "tpageflag", IMA_CLAMP_U); - RNA_def_property_ui_text(prop, "Clamp X", "Disable texture repeating horizontally."); + RNA_def_property_ui_text(prop, "Clamp X", "Disable texture repeating horizontally"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); prop= RNA_def_property(srna, "clamp_y", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "tpageflag", IMA_CLAMP_V); - RNA_def_property_ui_text(prop, "Clamp Y", "Disable texture repeating vertically."); + RNA_def_property_ui_text(prop, "Clamp Y", "Disable texture repeating vertically"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); /* @@ -414,14 +414,14 @@ static void rna_def_image(BlenderRNA *brna) prop= RNA_def_property(srna, "has_data", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_Image_has_data_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Has data", "True if this image has data."); + RNA_def_property_ui_text(prop, "Has data", "True if this image has data"); prop= RNA_def_property(srna, "depth", PROP_INT, PROP_NONE); RNA_def_property_int_funcs(prop, "rna_Image_depth_get", NULL, NULL); - RNA_def_property_ui_text(prop, "Depth", "Image bit depth."); + RNA_def_property_ui_text(prop, "Depth", "Image bit depth"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - prop= RNA_def_int_vector(srna, "size" , 2 , NULL , 0, 0, "Size" , "Width and height in pixels, zero when image data cant be loaded." , 0 , 0); + prop= RNA_def_int_vector(srna, "size" , 2 , NULL , 0, 0, "Size" , "Width and height in pixels, zero when image data cant be loaded" , 0 , 0); RNA_def_property_int_funcs(prop, "rna_Image_size_get" , NULL, NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 7a4f8a4cdad..66fd43e8c40 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -787,59 +787,59 @@ static void rna_def_tool_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "proportional_editing", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "proportional"); RNA_def_property_enum_items(prop, proportional_editing_items); - RNA_def_property_ui_text(prop, "Proportional Editing", "Proportional editing mode."); + RNA_def_property_ui_text(prop, "Proportional Editing", "Proportional editing mode"); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "proportional_editing_falloff", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "prop_mode"); RNA_def_property_enum_items(prop, proportional_falloff_items); - RNA_def_property_ui_text(prop, "Proportional Editing Falloff", "Falloff type for proportional editing mode."); + RNA_def_property_ui_text(prop, "Proportional Editing Falloff", "Falloff type for proportional editing mode"); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "normal_size", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "normalsize"); - RNA_def_property_ui_text(prop, "Normal Size", "Display size for normals in the 3D view."); + RNA_def_property_ui_text(prop, "Normal Size", "Display size for normals in the 3D view"); RNA_def_property_range(prop, 0.00001, 1000.0); RNA_def_property_ui_range(prop, 0.01, 10.0, 10.0, 2); RNA_def_property_update(prop, NC_GEOM|ND_DATA, NULL); prop= RNA_def_property(srna, "automerge_editing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "automerge", 0); - RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location."); + RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location"); prop= RNA_def_property(srna, "snap", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP); - RNA_def_property_ui_text(prop, "Snap", "Snap during transform."); + RNA_def_property_ui_text(prop, "Snap", "Snap during transform"); RNA_def_property_ui_icon(prop, ICON_SNAP_OFF, 1); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "snap_align_rotation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE); - RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target."); + RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target"); RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "snap_mode"); RNA_def_property_enum_items(prop, snap_element_items); - RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to."); + RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to"); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "snap_target"); RNA_def_property_enum_items(prop, snap_target_items); - RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target."); + RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target"); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "snap_peel_object", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT); - RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center."); + RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center"); RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ prop= RNA_def_property(srna, "snap_project", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT); - RNA_def_property_ui_text(prop, "Project Individual Elements", "Project vertices on the surface of other objects."); + RNA_def_property_ui_text(prop, "Project Individual Elements", "Project vertices on the surface of other objects"); RNA_def_property_ui_icon(prop, ICON_RETOPO, 0); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ @@ -855,24 +855,24 @@ static void rna_def_tool_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "record_with_nla", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", ANIMRECORD_FLAG_WITHNLA); - RNA_def_property_ui_text(prop, "Layered", "Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking."); + RNA_def_property_ui_text(prop, "Layered", "Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking"); /* UV */ prop= RNA_def_property(srna, "uv_selection_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "uv_selectmode"); RNA_def_property_enum_items(prop, uv_select_mode_items); - RNA_def_property_ui_text(prop, "UV Selection Mode", "UV selection and display mode."); + RNA_def_property_ui_text(prop, "UV Selection Mode", "UV selection and display mode"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL); prop= RNA_def_property(srna, "uv_sync_selection", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SYNC_SELECTION); - RNA_def_property_ui_text(prop, "UV Sync Selection", "Keep UV and edit mode mesh selection in sync."); + RNA_def_property_ui_text(prop, "UV Sync Selection", "Keep UV and edit mode mesh selection in sync"); RNA_def_property_ui_icon(prop, ICON_EDIT, 0); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL); prop= RNA_def_property(srna, "uv_local_view", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SHOW_SAME_IMAGE); - RNA_def_property_ui_text(prop, "UV Local View", "Draw only faces with the currently displayed image assigned."); + RNA_def_property_ui_text(prop, "UV Local View", "Draw only faces with the currently displayed image assigned"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL); /* Mesh */ @@ -880,18 +880,18 @@ static void rna_def_tool_settings(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "selectmode", 1); RNA_def_property_array(prop, 3); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_editmesh_select_mode_set"); - RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Which mesh elements selection works on."); + RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Which mesh elements selection works on"); RNA_def_property_update(prop, 0, "rna_Scene_editmesh_select_mode_update"); prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "vgroup_weight"); - RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups."); + RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups"); /* use with MESH_OT_select_shortest_path */ prop= RNA_def_property(srna, "edge_path_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "edge_mode"); RNA_def_property_enum_items(prop, edge_tag_items); - RNA_def_property_ui_text(prop, "Edge Tag Mode", "The edge flag to tag when selecting the shortest path."); + RNA_def_property_ui_text(prop, "Edge Tag Mode", "The edge flag to tag when selecting the shortest path"); /* etch-a-ton */ prop= RNA_def_property(srna, "bone_sketching", PROP_BOOLEAN, PROP_NONE); @@ -924,37 +924,37 @@ static void rna_def_tool_settings(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL); - RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke."); + RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke"); prop= RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "skgen_subdivision_number"); RNA_def_property_range(prop, 1, 10000); - RNA_def_property_ui_text(prop, "Subdivisions", "Number of bones in the subdivided stroke."); + RNA_def_property_ui_text(prop, "Subdivisions", "Number of bones in the subdivided stroke"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); prop= RNA_def_property(srna, "etch_adaptive_limit", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "skgen_correlation_limit"); RNA_def_property_range(prop, 0.00001, 1.0); RNA_def_property_ui_range(prop, 0.01, 1.0, 0.01, 2); - RNA_def_property_ui_text(prop, "Limit", "Number of bones in the subdivided stroke."); + RNA_def_property_ui_text(prop, "Limit", "Number of bones in the subdivided stroke"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); prop= RNA_def_property(srna, "etch_length_limit", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "skgen_length_limit"); RNA_def_property_range(prop, 0.00001, 100000.0); RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3); - RNA_def_property_ui_text(prop, "Length", "Number of bones in the subdivided stroke."); + RNA_def_property_ui_text(prop, "Length", "Number of bones in the subdivided stroke"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); prop= RNA_def_property(srna, "etch_roll_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "skgen_retarget_roll"); RNA_def_property_enum_items(prop, retarget_roll_items); - RNA_def_property_ui_text(prop, "Retarget roll mode", "Method used to adjust the roll of bones when retargeting."); + RNA_def_property_ui_text(prop, "Retarget roll mode", "Method used to adjust the roll of bones when retargeting"); prop= RNA_def_property(srna, "etch_convert_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "bone_sketching_convert"); RNA_def_property_enum_items(prop, sketch_convert_items); - RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones."); + RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); } @@ -981,18 +981,18 @@ static void rna_def_unit_settings(BlenderRNA *brna) /* Units */ prop= RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, unit_systems); - RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display."); + RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display"); RNA_def_property_update(prop, NC_WINDOW, NULL); prop= RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED); - RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions."); + RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions"); RNA_def_property_range(prop, 0.00001, 100000.0); RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3); RNA_def_property_update(prop, NC_WINDOW, NULL); prop= RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT); - RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs."); + RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs"); RNA_def_property_update(prop, NC_WINDOW, NULL); prop= RNA_def_property(srna, "rotation_units", PROP_ENUM, PROP_NONE); @@ -1009,7 +1009,7 @@ void rna_def_render_layer_common(StructRNA *srna, int scene) prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); if(scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set"); else RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Name", "Render layer name."); + RNA_def_property_ui_text(prop, "Name", "Render layer name"); RNA_def_struct_name_property(srna, prop); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -1018,7 +1018,7 @@ void rna_def_render_layer_common(StructRNA *srna, int scene) RNA_def_property_pointer_sdna(prop, NULL, "mat_override"); RNA_def_property_struct_type(prop, "Material"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Material Override", "Material to override all other materials in this render layer."); + RNA_def_property_ui_text(prop, "Material Override", "Material to override all other materials in this render layer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -1026,7 +1026,7 @@ void rna_def_render_layer_common(StructRNA *srna, int scene) RNA_def_property_pointer_sdna(prop, NULL, "light_override"); RNA_def_property_struct_type(prop, "Group"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Light Override", "Group to override all other lights in this render layer."); + RNA_def_property_ui_text(prop, "Light Override", "Group to override all other lights in this render layer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -1034,7 +1034,7 @@ void rna_def_render_layer_common(StructRNA *srna, int scene) prop= RNA_def_property(srna, "visible_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); - RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer."); + RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer"); if(scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set"); else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); @@ -1050,212 +1050,212 @@ void rna_def_render_layer_common(StructRNA *srna, int scene) /* layer options */ prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "layflag", SCE_LAY_DISABLE); - RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer."); + RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "zmask", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK); - RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values."); + RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "zmask_negate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_NEG_ZMASK); - RNA_def_property_ui_text(prop, "Zmask Negate", "For Zmask, only render what is behind solid z values instead of in front."); + RNA_def_property_ui_text(prop, "Zmask Negate", "For Zmask, only render what is behind solid z values instead of in front"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "all_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ALL_Z); - RNA_def_property_ui_text(prop, "All Z", "Fill in Z values for solid faces in invisible layers, for masking."); + RNA_def_property_ui_text(prop, "All Z", "Fill in Z values for solid faces in invisible layers, for masking"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "solid", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SOLID); - RNA_def_property_ui_text(prop, "Solid", "Render Solid faces in this Layer."); + RNA_def_property_ui_text(prop, "Solid", "Render Solid faces in this Layer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "halo", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_HALO); - RNA_def_property_ui_text(prop, "Halo", "Render Halos in this Layer (on top of Solid)."); + RNA_def_property_ui_text(prop, "Halo", "Render Halos in this Layer (on top of Solid)"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "ztransp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZTRA); - RNA_def_property_ui_text(prop, "ZTransp", "Render Z-Transparent faces in this Layer (On top of Solid and Halos)."); + RNA_def_property_ui_text(prop, "ZTransp", "Render Z-Transparent faces in this Layer (On top of Solid and Halos)"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SKY); - RNA_def_property_ui_text(prop, "Sky", "Render Sky in this Layer."); + RNA_def_property_ui_text(prop, "Sky", "Render Sky in this Layer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "edge", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_EDGE); - RNA_def_property_ui_text(prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)."); + RNA_def_property_ui_text(prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "strand", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_STRAND); - RNA_def_property_ui_text(prop, "Strand", "Render Strands in this Layer."); + RNA_def_property_ui_text(prop, "Strand", "Render Strands in this Layer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* passes */ prop= RNA_def_property(srna, "pass_combined", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_COMBINED); - RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer."); + RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_Z); - RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass."); + RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_vector", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_VECTOR); - RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass."); + RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_NORMAL); - RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass."); + RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_uv", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_UV); - RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass."); + RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_mist", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_MIST); - RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)."); + RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_object_index", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXOB); - RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass."); + RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA); - RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass."); + RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_diffuse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE); - RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass."); + RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_specular", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC); - RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass."); + RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_shadow", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW); - RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass."); + RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_ao", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_AO); - RNA_def_property_ui_text(prop, "AO", "Deliver AO pass."); + RNA_def_property_ui_text(prop, "AO", "Deliver AO pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_reflection", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFLECT); - RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass."); + RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_refraction", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFRACT); - RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass."); + RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_emit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_EMIT); - RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass."); + RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_environment", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_ENVIRONMENT); - RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass."); + RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT); - RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass."); + RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_specular_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC); - RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined."); + RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_shadow_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW); - RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined."); + RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_ao_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO); - RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined."); + RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_reflection_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT); - RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined."); + RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_refraction_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT); - RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined."); + RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_emit_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT); - RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined."); + RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_environment_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT); - RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined."); + RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "pass_indirect_exclude", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT); - RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined."); + RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined"); if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); } @@ -1317,26 +1317,26 @@ static void rna_def_scene_game_data(BlenderRNA *brna) prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "xplay"); RNA_def_property_range(prop, 4, 10000); - RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the screen."); + RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the screen"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "yplay"); RNA_def_property_range(prop, 4, 10000); - RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the screen."); + RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the screen"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "depth", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "depth"); RNA_def_property_range(prop, 8, 32); - RNA_def_property_ui_text(prop, "Bits", "Displays bit depth of full screen display."); + RNA_def_property_ui_text(prop, "Bits", "Displays bit depth of full screen display"); RNA_def_property_update(prop, NC_SCENE, NULL); // Do we need it here ? (since we already have it in World prop= RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "freqplay"); RNA_def_property_range(prop, 4, 2000); - RNA_def_property_ui_text(prop, "Freq", "Displays clock frequency of fullscreen display."); + RNA_def_property_ui_text(prop, "Freq", "Displays clock frequency of fullscreen display"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "fullscreen", PROP_BOOLEAN, PROP_NONE); @@ -1348,7 +1348,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna) prop= RNA_def_property(srna, "framing_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "framing.type"); RNA_def_property_enum_items(prop, framing_types_items); - RNA_def_property_ui_text(prop, "Framing Types", "Select the type of Framing you want."); + RNA_def_property_ui_text(prop, "Framing Types", "Select the type of Framing you want"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "framing_color", PROP_FLOAT, PROP_COLOR); @@ -1418,13 +1418,13 @@ static void rna_def_scene_game_data(BlenderRNA *brna) prop= RNA_def_property(srna, "physics_engine", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "physicsEngine"); RNA_def_property_enum_items(prop, physics_engine_items); - RNA_def_property_ui_text(prop, "Physics Engine", "Physics engine used for physics simulation in the game engine."); + RNA_def_property_ui_text(prop, "Physics Engine", "Physics engine used for physics simulation in the game engine"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "physics_gravity", PROP_FLOAT, PROP_ACCELERATION); RNA_def_property_float_sdna(prop, NULL, "gravity"); RNA_def_property_range(prop, 0.0, 25.0); - RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine."); + RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "occlusion_culling_resolution", PROP_FLOAT, PROP_NONE); @@ -1437,7 +1437,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "ticrate"); RNA_def_property_ui_range(prop, 1, 60, 1, 1); RNA_def_property_range(prop, 1, 250); - RNA_def_property_ui_text(prop, "Frames Per Second", "The nominal number of game frames per second. Physics fixed timestep = 1/fps, independently of actual frame rate."); + RNA_def_property_ui_text(prop, "Frames Per Second", "The nominal number of game frames per second. Physics fixed timestep = 1/fps, independently of actual frame rate"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "logic_step_max", PROP_INT, PROP_NONE); @@ -1483,69 +1483,69 @@ static void rna_def_scene_game_data(BlenderRNA *brna) /* booleans */ prop= RNA_def_property(srna, "all_frames", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_ENABLE_ALL_FRAMES); - RNA_def_property_ui_text(prop, "All Frames", "Render as many frames as possible, rather than respecting framerate."); + RNA_def_property_ui_text(prop, "All Frames", "Render as many frames as possible, rather than respecting framerate"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "show_debug_properties", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_DEBUG_PROPS); - RNA_def_property_ui_text(prop, "Show Debug Properties", "Show properties marked for debugging while the game runs."); + RNA_def_property_ui_text(prop, "Show Debug Properties", "Show properties marked for debugging while the game runs"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "show_framerate_profile", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_FRAMERATE); - RNA_def_property_ui_text(prop, "Show Framerate and Profile", "Show framerate and profiling information while the game runs."); + RNA_def_property_ui_text(prop, "Show Framerate and Profile", "Show framerate and profiling information while the game runs"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "show_physics_visualization", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_PHYSICS); - RNA_def_property_ui_text(prop, "Show Physics Visualization", "Show a visualization of physics bounds and interactions."); + RNA_def_property_ui_text(prop, "Show Physics Visualization", "Show a visualization of physics bounds and interactions"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "display_lists", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_DISPLAY_LISTS); - RNA_def_property_ui_text(prop, "Display Lists", "Use display lists to speed up rendering by keeping geometry on the GPU."); + RNA_def_property_ui_text(prop, "Display Lists", "Use display lists to speed up rendering by keeping geometry on the GPU"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "deprecation_warnings", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_IGNORE_DEPRECATION_WARNINGS); - RNA_def_property_ui_text(prop, "Deprecation Warnings", "Print warnings when using deprecated features in the python API."); + RNA_def_property_ui_text(prop, "Deprecation Warnings", "Print warnings when using deprecated features in the python API"); RNA_def_property_update(prop, NC_SCENE, NULL); /* materials */ prop= RNA_def_property(srna, "material_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "matmode"); RNA_def_property_enum_items(prop, material_items); - RNA_def_property_ui_text(prop, "Material Mode", "Material mode to use for rendering."); + RNA_def_property_ui_text(prop, "Material Mode", "Material mode to use for rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "glsl_lights", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_LIGHTS); - RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering."); + RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "glsl_shaders", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADERS); - RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering."); + RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "glsl_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADOWS); - RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering."); + RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "glsl_ramps", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_RAMPS); - RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering."); + RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "glsl_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_NODES); - RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering."); + RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "glsl_extra_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_EXTRA_TEX); - RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering."); + RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE, NULL); } @@ -1647,8 +1647,8 @@ static void rna_def_scene_render_data(BlenderRNA *brna) {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem field_order_items[] = { - {0, "FIELDS_EVENFIRST", 0, "Even", "Even Fields First"}, - {R_ODDFIELD, "FIELDS_ODDFIRST", 0, "Odd", "Odd Fields First"}, + {0, "FIELDS_EVENFIRST", 0, "Upper First", "Upper field first"}, + {R_ODDFIELD, "FIELDS_ODDFIRST", 0, "Lower First", "Lower field first"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem threads_mode_items[] = { @@ -1800,13 +1800,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "xsch"); RNA_def_property_range(prop, 4, 10000); - RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the rendered image."); + RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the rendered image"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "ysch"); RNA_def_property_range(prop, 4, 10000); - RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the rendered image."); + RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the rendered image"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "resolution_percentage", PROP_INT, PROP_PERCENTAGE); @@ -1818,13 +1818,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "parts_x", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "xparts"); RNA_def_property_range(prop, 1, 512); - RNA_def_property_ui_text(prop, "Parts X", "Number of horizontal tiles to use while rendering."); + RNA_def_property_ui_text(prop, "Parts X", "Number of horizontal tiles to use while rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "parts_y", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "yparts"); RNA_def_property_range(prop, 1, 512); - RNA_def_property_ui_text(prop, "Parts Y", "Number of vertical tiles to use while rendering."); + RNA_def_property_ui_text(prop, "Parts Y", "Number of vertical tiles to use while rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE); @@ -1844,7 +1844,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "quality", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "quality"); RNA_def_property_range(prop, 1, 100); - RNA_def_property_ui_text(prop, "Quality", "Quality of JPEG images, AVI Jpeg and SGI movies."); + RNA_def_property_ui_text(prop, "Quality", "Quality of JPEG images, AVI Jpeg and SGI movies"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); /* Tiff */ @@ -2005,7 +2005,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "ffmpeg_autosplit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ffcodecdata.flags", FFMPEG_AUTOSPLIT_OUTPUT); - RNA_def_property_ui_text(prop, "Autosplit Output", "Autosplit output at 2GB boundary."); + RNA_def_property_ui_text(prop, "Autosplit Output", "Autosplit output at 2GB boundary"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); /* FFMPEG Audio*/ @@ -2039,7 +2039,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "frs_sec"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1, 120); - RNA_def_property_ui_text(prop, "FPS", "Framerate, expressed in frames per second."); + RNA_def_property_ui_text(prop, "FPS", "Framerate, expressed in frames per second"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "fps_base", PROP_FLOAT, PROP_NONE); @@ -2052,63 +2052,63 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "dither_intensity", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dither_intensity"); RNA_def_property_range(prop, 0.0f, 2.0f); - RNA_def_property_ui_text(prop, "Dither Intensity", "Amount of dithering noise added to the rendered image to break up banding."); + RNA_def_property_ui_text(prop, "Dither Intensity", "Amount of dithering noise added to the rendered image to break up banding"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "pixel_filter", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "filtertype"); RNA_def_property_enum_items(prop, pixel_filter_items); - RNA_def_property_ui_text(prop, "Pixel Filter", "Reconstruction filter used for combining anti-aliasing samples."); + RNA_def_property_ui_text(prop, "Pixel Filter", "Reconstruction filter used for combining anti-aliasing samples"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "gauss"); RNA_def_property_range(prop, 0.5f, 1.5f); - RNA_def_property_ui_text(prop, "Filter Size", "Pixel width over which the reconstruction filter combines samples."); + RNA_def_property_ui_text(prop, "Filter Size", "Pixel width over which the reconstruction filter combines samples"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "alphamode"); RNA_def_property_enum_items(prop, alpha_mode_items); - RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels."); + RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "octree_resolution", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "ocres"); RNA_def_property_enum_items(prop, octree_resolution_items); - RNA_def_property_ui_text(prop, "Octree Resolution", "Resolution of raytrace accelerator. Use higher resolutions for larger scenes."); + RNA_def_property_ui_text(prop, "Octree Resolution", "Resolution of raytrace accelerator. Use higher resolutions for larger scenes"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "raytrace_structure", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "raytrace_structure"); RNA_def_property_enum_items(prop, raytrace_structure_items); - RNA_def_property_ui_text(prop, "Raytrace Acceleration Structure", "Type of raytrace accelerator structure."); + RNA_def_property_ui_text(prop, "Raytrace Acceleration Structure", "Type of raytrace accelerator structure"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "use_instances", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_INSTANCES); - RNA_def_property_ui_text(prop, "Use Instances", "Instance support leads to effective memory reduction when using duplicates."); + RNA_def_property_ui_text(prop, "Use Instances", "Instance support leads to effective memory reduction when using duplicates"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "use_local_coords", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_LOCAL_COORDS); - RNA_def_property_ui_text(prop, "Use Local Coords", "Vertex coordinates are stored localy on each primitive. Increases memory usage, but may have impact on speed."); + RNA_def_property_ui_text(prop, "Use Local Coords", "Vertex coordinates are stored localy on each primitive. Increases memory usage, but may have impact on speed"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "antialiasing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_OSA); - RNA_def_property_ui_text(prop, "Anti-Aliasing", "Render and combine multiple samples per pixel to prevent jagged edges."); + RNA_def_property_ui_text(prop, "Anti-Aliasing", "Render and combine multiple samples per pixel to prevent jagged edges"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "antialiasing_samples", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "osa"); RNA_def_property_enum_items(prop, fixed_oversample_items); - RNA_def_property_ui_text(prop, "Anti-Aliasing Samples", "Amount of anti-aliasing samples per pixel."); + RNA_def_property_ui_text(prop, "Anti-Aliasing Samples", "Amount of anti-aliasing samples per pixel"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "fields", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDS); - RNA_def_property_ui_text(prop, "Fields", "Render image to two fields per frame, for interlaced TV output."); + RNA_def_property_ui_text(prop, "Fields", "Render image to two fields per frame, for interlaced TV output"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE); @@ -2119,37 +2119,37 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "fields_still", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDSTILL); - RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields."); + RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "render_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW); - RNA_def_property_ui_text(prop, "Render Shadows", "Calculate shadows while rendering."); + RNA_def_property_ui_text(prop, "Render Shadows", "Calculate shadows while rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "render_envmaps", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_ENVMAP); - RNA_def_property_ui_text(prop, "Render Environment Maps", "Calculate environment maps while rendering."); + RNA_def_property_ui_text(prop, "Render Environment Maps", "Calculate environment maps while rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "render_radiosity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RADIO); - RNA_def_property_ui_text(prop, "Render Radiosity", "Calculate radiosity in a pre-process before rendering."); + RNA_def_property_ui_text(prop, "Render Radiosity", "Calculate radiosity in a pre-process before rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "render_sss", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SSS); - RNA_def_property_ui_text(prop, "Render SSS", "Calculate sub-surface scattering in materials rendering."); + RNA_def_property_ui_text(prop, "Render SSS", "Calculate sub-surface scattering in materials rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "render_raytracing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RAYTRACE); - RNA_def_property_ui_text(prop, "Render Raytracing", "Pre-calculate the raytrace accelerator and render raytracing effects."); + RNA_def_property_ui_text(prop, "Render Raytracing", "Pre-calculate the raytrace accelerator and render raytracing effects"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "render_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "scemode", R_NO_TEX); - RNA_def_property_ui_text(prop, "Render Textures", "Use textures to affect material properties."); + RNA_def_property_ui_text(prop, "Render Textures", "Use textures to affect material properties"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "edge", PROP_BOOLEAN, PROP_NONE); @@ -2195,13 +2195,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER); - RNA_def_property_ui_text(prop, "Border", "Render a user-defined border region, within the frame size. Note, this disables save_buffers and full_sample."); + RNA_def_property_ui_text(prop, "Border", "Render a user-defined border region, within the frame size. Note, this disables save_buffers and full_sample"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "border.xmin"); RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_ui_text(prop, "Border Minimum X", "Sets minimum X value to for the render border."); + RNA_def_property_ui_text(prop, "Border Minimum X", "Sets minimum X value to for the render border"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE); @@ -2224,27 +2224,27 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "crop_to_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP); - RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size."); + RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_TOUCH); - RNA_def_property_ui_text(prop, "Placeholders", "Create empty placeholder files while rendering frames (similar to Unix 'touch')."); + RNA_def_property_ui_text(prop, "Placeholders", "Create empty placeholder files while rendering frames (similar to Unix 'touch')"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", R_NO_OVERWRITE); - RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering."); + RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "use_compositing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOCOMP); - RNA_def_property_ui_text(prop, "Compositing", "Process the render result through the compositing pipeline, if compositing nodes are enabled."); + RNA_def_property_ui_text(prop, "Compositing", "Process the render result through the compositing pipeline, if compositing nodes are enabled"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "use_sequencer", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOSEQ); - RNA_def_property_ui_text(prop, "Sequencer", "Process the render (and composited) result through the video sequence editor pipeline, if sequencer strips exist."); + RNA_def_property_ui_text(prop, "Sequencer", "Process the render (and composited) result through the video sequence editor pipeline, if sequencer strips exist"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "color_management", PROP_BOOLEAN, PROP_NONE); @@ -2261,35 +2261,35 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_enum_sdna(prop, NULL, "imtype"); RNA_def_property_enum_items(prop, image_type_items); RNA_def_property_enum_funcs(prop, NULL, "rna_SceneRenderData_file_format_set", NULL); - RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as."); + RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "file_extension", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_SceneRender_file_ext_get", "rna_SceneRender_file_ext_length", NULL); - RNA_def_property_ui_text(prop, "Extension", "The file extension used for saving renders."); + RNA_def_property_ui_text(prop, "Extension", "The file extension used for saving renders"); RNA_def_struct_name_property(srna, prop); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop= RNA_def_property(srna, "free_image_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE); - RNA_def_property_ui_text(prop, "Free Image Textures", "Free all image texture from memory after render, to save memory before compositing."); + RNA_def_property_ui_text(prop, "Free Image Textures", "Free all image texture from memory after render, to save memory before compositing"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "free_unused_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE); - RNA_def_property_ui_text(prop, "Free Unused Nodes", "Free Nodes that are not used while compositing, to save memory."); + RNA_def_property_ui_text(prop, "Free Unused Nodes", "Free Nodes that are not used while compositing, to save memory"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "save_buffers", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_TILE_FILE); RNA_def_property_boolean_funcs(prop, "rna_SceneRenderData_save_buffers_get", NULL); - RNA_def_property_ui_text(prop, "Save Buffers","Save tiles for all RenderLayers and SceneNodes to files in the temp directory (saves memory, required for Full Sample)."); + RNA_def_property_ui_text(prop, "Save Buffers","Save tiles for all RenderLayers and SceneNodes to files in the temp directory (saves memory, required for Full Sample)"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "full_sample", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FULL_SAMPLE); RNA_def_property_boolean_funcs(prop, "rna_SceneRenderData_full_sample_get", NULL); - RNA_def_property_ui_text(prop, "Full Sample","Save for every anti-aliasing sample the entire RenderLayer results. This solves anti-aliasing issues with compositing."); + RNA_def_property_ui_text(prop, "Full Sample","Save for every anti-aliasing sample the entire RenderLayer results. This solves anti-aliasing issues with compositing"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "backbuf", PROP_BOOLEAN, PROP_NONE); @@ -2305,7 +2305,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "output_path", PROP_STRING, PROP_DIRPATH); RNA_def_property_string_sdna(prop, NULL, "pic"); - RNA_def_property_ui_text(prop, "Output Path", "Directory/name to save animations, # characters defines the position and length of frame numbers."); + RNA_def_property_ui_text(prop, "Output Path", "Directory/name to save animations, # characters defines the position and length of frame numbers"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); /* Bake */ @@ -2335,7 +2335,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "bake_normalized", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_NORMALIZE); - RNA_def_property_ui_text(prop, "Normalized", "With displacement normalize to the distance, with ambient occlusion normalize without using material settings."); + RNA_def_property_ui_text(prop, "Normalized", "With displacement normalize to the distance, with ambient occlusion normalize without using material settings"); prop= RNA_def_property(srna, "bake_clear", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_CLEAR); @@ -2451,63 +2451,63 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "single_layer", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_SINGLE_LAYER); - RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer."); + RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "active_layer_index", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "actlay"); RNA_def_property_int_funcs(prop, "rna_SceneRenderData_active_layer_index_get", "rna_SceneRenderData_active_layer_index_set", "rna_SceneRenderData_active_layer_index_range"); - RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array."); + RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); /* engine */ prop= RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, engine_items); RNA_def_property_enum_funcs(prop, "rna_SceneRenderData_engine_get", "rna_SceneRenderData_engine_set", "rna_SceneRenderData_engine_itemf"); - RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering."); + RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering"); RNA_def_property_update(prop, NC_WINDOW, NULL); prop= RNA_def_property(srna, "multiple_engines", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_SceneRenderData_multiple_engines_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available."); + RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); prop= RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_SceneRenderData_use_game_engine_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine."); + RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine"); /* simplify */ prop= RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY); - RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders."); + RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop= RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf"); RNA_def_property_ui_range(prop, 0, 6, 1, 0); - RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level."); + RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop= RNA_def_property(srna, "simplify_child_particles", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "simplify_particles"); - RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage."); + RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop= RNA_def_property(srna, "simplify_shadow_samples", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "simplify_shadowsamples"); RNA_def_property_ui_range(prop, 1, 16, 1, 0); - RNA_def_property_ui_text(prop, "Simplify Shadow Samples", "Global maximum shadow samples."); + RNA_def_property_ui_text(prop, "Simplify Shadow Samples", "Global maximum shadow samples"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop= RNA_def_property(srna, "simplify_ao_sss", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "simplify_aosss"); - RNA_def_property_ui_text(prop, "Simplify AO and SSS", "Global approximate AA and SSS quality factor."); + RNA_def_property_ui_text(prop, "Simplify AO and SSS", "Global approximate AA and SSS quality factor"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop= RNA_def_property(srna, "simplify_triangulate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE); - RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disables non-planer quads being triangulated."); + RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disables non-planer quads being triangulated"); /* Scene API */ RNA_api_scene_render(srna); @@ -2545,7 +2545,7 @@ static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene."); + RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene"); /* Could call: ED_base_object_activate(C, scene->basact); * but would be a bad level call and it seems the notifier is enough */ RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL); @@ -2570,7 +2570,7 @@ static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_property_struct_type(prop, "ObjectBase"); RNA_def_property_pointer_sdna(prop, NULL, "basact"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene."); + RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene"); RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL); } @@ -2599,7 +2599,7 @@ void RNA_def_scene(BlenderRNA *brna) /* Global Settings */ prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Camera", "Active camera used for rendering the scene."); + RNA_def_property_ui_text(prop, "Camera", "Active camera used for rendering the scene"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "set", PROP_POINTER, PROP_NONE); @@ -2607,17 +2607,17 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL); - RNA_def_property_ui_text(prop, "Set Scene", "Background set scene."); + RNA_def_property_ui_text(prop, "Set Scene", "Background set scene"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "World", "World used for rendering the scene."); + RNA_def_property_ui_text(prop, "World", "World used for rendering the scene"); RNA_def_property_update(prop, NC_SCENE|NC_WORLD, NULL); prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH); RNA_def_property_float_sdna(prop, NULL, "cursor"); - RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location."); + RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location"); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4); RNA_def_property_update(prop, NC_WINDOW, NULL); @@ -2640,7 +2640,7 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set"); - RNA_def_property_ui_text(prop, "Visible Layers", "Layers visible when rendering the scene."); + RNA_def_property_ui_text(prop, "Visible Layers", "Layers visible when rendering the scene"); RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update"); /* Frame Range Stuff */ @@ -2701,7 +2701,7 @@ void RNA_def_scene(BlenderRNA *brna) /* Stamp */ prop= RNA_def_property(srna, "stamp_note", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "r.stamp_udata"); - RNA_def_property_ui_text(prop, "Stamp Note", "User define note for the render stamping."); + RNA_def_property_ui_text(prop, "Stamp Note", "User define note for the render stamping"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); /* Animation Data (for Scene) */ @@ -2711,18 +2711,18 @@ void RNA_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "nla_tweakmode_on", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_NLA_EDIT_ON); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* DO NOT MAKE THIS EDITABLE, OR NLA EDITOR BREAKS */ - RNA_def_property_ui_text(prop, "NLA TweakMode", "Indicates whether there is any action referenced by NLA being edited. Strictly read-only."); + RNA_def_property_ui_text(prop, "NLA TweakMode", "Indicates whether there is any action referenced by NLA being edited. Strictly read-only"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_GRAPH, NULL); /* Nodes (Compositing) */ prop= RNA_def_property(srna, "nodetree", PROP_POINTER, PROP_NONE); - RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree."); + RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree"); prop= RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_nodes_set"); - RNA_def_property_ui_text(prop, "Use Nodes", "Enable the compositing node tree."); + RNA_def_property_ui_text(prop, "Use Nodes", "Enable the compositing node tree"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); /* Sequencer */ @@ -2735,7 +2735,7 @@ void RNA_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "keyingsets", NULL); RNA_def_property_struct_type(prop, "KeyingSet"); - RNA_def_property_ui_text(prop, "Keying Sets", "Keying Sets for this Scene."); + RNA_def_property_ui_text(prop, "Keying Sets", "Keying Sets for this Scene"); RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL); prop= RNA_def_property(srna, "active_keying_set", PROP_POINTER, PROP_NONE); @@ -2743,13 +2743,13 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_editable_func(prop, "rna_Scene_active_keying_set_editable"); RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL); - RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes."); + RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes"); RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL); prop= RNA_def_property(srna, "active_keying_set_index", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "active_keyingset"); RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", "rna_Scene_active_keying_set_index_range"); - RNA_def_property_ui_text(prop, "Active Keying Set Index", "Current Keying Set index."); + RNA_def_property_ui_text(prop, "Active Keying Set Index", "Current Keying Set index"); RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL); /* Tool Settings */ @@ -2776,7 +2776,7 @@ void RNA_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "physics_settings.flag", PHYS_GLOBAL_GRAVITY); - RNA_def_property_ui_text(prop, "Global Gravity", "Use global gravity for all dynamics."); + RNA_def_property_ui_text(prop, "Global Gravity", "Use global gravity for all dynamics"); RNA_def_property_update(prop, 0, "rna_Physics_update"); /* Render Data */ @@ -2790,40 +2790,40 @@ void RNA_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "timeline_markers", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "markers", NULL); RNA_def_property_struct_type(prop, "TimelineMarker"); - RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene."); + RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene"); /* Audio Settings */ prop= RNA_def_property(srna, "mute_audio", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_MUTE); - RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted."); + RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC); - RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor for realtime playback."); + RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor for realtime playback"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "scrub_audio", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB); - RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing."); + RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "speed_of_sound", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound"); RNA_def_property_range(prop, 0.01f, FLT_MAX); - RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for doppler effect calculation."); + RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for doppler effect calculation"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "doppler_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor"); RNA_def_property_range(prop, 0.0, FLT_MAX); - RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for doppler effect calculation."); + RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for doppler effect calculation"); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "distance_model", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model"); RNA_def_property_enum_items(prop, audio_distance_model_items); - RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation."); + RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation"); RNA_def_property_update(prop, NC_SCENE, NULL); /* Game Settings */ -- cgit v1.2.3