From e8ddcfa06dbdef68e9329734bb2c6fdbdf1f01ae Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 30 Jan 2010 11:04:36 +0000 Subject: Fix #20790: fluid sim adding domain mesh with no faces crashes. --- source/blender/blenkernel/intern/fluidsim.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source') diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c index 9453c2a0ad1..ac4d0fe730a 100644 --- a/source/blender/blenkernel/intern/fluidsim.c +++ b/source/blender/blenkernel/intern/fluidsim.c @@ -562,6 +562,12 @@ void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4], int i; float vec[3]; + if(totvert == 0) { + zero_v3(start); + zero_v3(size); + return; + } + VECCOPY(vec, mvert[0].co); mul_m4_v3(obmat, vec); bbsx = vec[0]; bbsy = vec[1]; bbsz = vec[2]; -- cgit v1.2.3