From f1d5f2800fdc3376ee19e823f9bad803fec9f02e Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Mon, 30 Apr 2007 04:45:18 +0000 Subject: == Preview Range == Removing the ability to have the Preview Range affecting the Preview Renders (OpenGL renders) as it is unstable in certain cases. It was only a problem when rendering to movie-file formats with a preview range set greater than the normal range, as it would consume increasing amounts of memory for each frame rendered. Preventing this from happening would have required too much disruption of the avi writing code to be worthwhile. --- source/blender/src/renderwin.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c index 8e34a258962..41a600d0eb4 100644 --- a/source/blender/src/renderwin.c +++ b/source/blender/src/renderwin.c @@ -1275,7 +1275,7 @@ void BIF_do_ogl_render(View3D *v3d, int anim) if(BKE_imtype_is_movie(G.scene->r.imtype)) mh->start_movie(&G.scene->r, winx, winy); - for(CFRA= PSFRA; CFRA<=PEFRA; CFRA++) { + for(CFRA= SFRA; CFRA<=EFRA; CFRA++) { /* user event can close window */ if(render_win==NULL) break; -- cgit v1.2.3