From f9bccc069c3ec2d6dc049f615b1f3ce8769a5b0b Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 30 Aug 2012 17:41:59 +0000 Subject: Fix #32405: snapping in UV editor does not work if snapping in 3D view is set to "snap to face" with "project individual ..." enabled. --- source/blender/editors/transform/transform_snap.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source') diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 89cb83e3661..b88ae68e00b 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -410,9 +410,8 @@ static void initSnappingMode(TransInfo *t) } else { /* force project off when not supported */ - if (ts->snap_mode != SCE_SNAP_MODE_FACE) { + if (t->spacetype == SPACE_IMAGE || ts->snap_mode != SCE_SNAP_MODE_FACE) t->tsnap.project = 0; - } t->tsnap.mode = ts->snap_mode; } -- cgit v1.2.3