From 3abe8b3292cf7a50a9200b95401993384df24d9a Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Wed, 22 Nov 2017 10:52:39 -0200 Subject: Rename any instance of scene layer or render layer in code with view layer The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927 --- ...est_move_above_below_scene_collection_sync_g.py | 44 ++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 tests/python/view_layer/test_move_above_below_scene_collection_sync_g.py (limited to 'tests/python/view_layer/test_move_above_below_scene_collection_sync_g.py') diff --git a/tests/python/view_layer/test_move_above_below_scene_collection_sync_g.py b/tests/python/view_layer/test_move_above_below_scene_collection_sync_g.py new file mode 100644 index 00000000000..8c64dd6f32d --- /dev/null +++ b/tests/python/view_layer/test_move_above_below_scene_collection_sync_g.py @@ -0,0 +1,44 @@ +# ############################################################ +# Importing - Same For All Render Layer Tests +# ############################################################ + +import unittest +import os +import sys + +from view_layer_common import * + + +# ############################################################ +# Testing +# ############################################################ + +class UnitTesting(MoveSceneCollectionSyncTesting): + def get_reference_scene_tree_map(self): + # original tree, no changes + return self.get_initial_scene_tree_map() + + def test_scene_collection_move_a(self): + """ + Test outliner operations + """ + tree = self.setup_tree() + self.assertFalse(tree['dog'].move_above(tree['cat'])) + self.compare_tree_maps() + + def test_scene_collection_move_b(self): + """ + Test outliner operations + """ + tree = self.setup_tree() + self.assertFalse(tree['cat'].move_below(tree['dog'])) + self.compare_tree_maps() + + +# ############################################################ +# Main - Same For All Render Layer Tests +# ############################################################ + +if __name__ == '__main__': + UnitTesting._extra_arguments = setup_extra_arguments(__file__) + unittest.main() -- cgit v1.2.3