From f3a33a92987fd648f194898c3789f573fdadca6f Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 11 Mar 2020 14:28:28 +0100 Subject: Fix/workaround Eevee tests crashing with Mantaflow Skip light cache baking until T73921 is fixed. This should be fixed properly but being able to run the tests at all is important now. --- tests/python/eevee_render_tests.py | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'tests/python') diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py index a7130136d0a..0d9fd37b0d7 100755 --- a/tests/python/eevee_render_tests.py +++ b/tests/python/eevee_render_tests.py @@ -35,6 +35,13 @@ def setup(): # mat.use_screen_refraction = True mat.use_sss_translucency = True + # Workaround for crash with Mantaflow (T73921). + use_light_cache_bake = True + for ob in bpy.data.objects: + for mod in ob.modifiers: + if mod.type == 'FLUID': + use_light_cache_bake = False + cubemap = None grid = None # Does not work in edit mode @@ -79,7 +86,8 @@ def setup(): eevee.gi_visibility_resolution = '16' eevee.gi_irradiance_smoothing = 0 - bpy.ops.scene.light_cache_bake() + if use_light_cache_bake: + bpy.ops.scene.light_cache_bake() # When run from inside Blender, render and exit. -- cgit v1.2.3