From f748a81f259c9600ba30d843875bf583a004883e Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 24 Jun 2022 13:45:18 +0200 Subject: Test/Eevee: Increase failure threshold for image tests. Makes the current test cases pass on NVIDIA 1080Ti/515. The tests still fail on other platforms (AMD, Intel). Some are actual failures. Other require platform specific reference images. Original patch provided by Brecht van Lommel. Reviewed By: brecht Differential Revision: https://developer.blender.org/D15264 --- tests/python/eevee_render_tests.py | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'tests/python') diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py index 8c6f08ae76e..68895291044 100644 --- a/tests/python/eevee_render_tests.py +++ b/tests/python/eevee_render_tests.py @@ -7,6 +7,7 @@ import shlex import shutil import subprocess import sys +from pathlib import Path def setup(): @@ -138,6 +139,11 @@ def main(): report.set_pixelated(True) report.set_reference_dir("eevee_renders") report.set_compare_engine('cycles', 'CPU') + + test_dir_name = Path(test_dir).name + if test_dir_name.startswith('image'): + report.set_fail_threshold(0.051) + ok = report.run(test_dir, blender, get_arguments, batch=True) sys.exit(not ok) -- cgit v1.2.3