From 73092af8b7a3d5cfe09557d73a7b49254d326ae5 Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Thu, 11 Jun 2009 20:47:14 +0000 Subject: don't build game engine by default, and print a warning if game player is enabled. --- tools/btools.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tools') diff --git a/tools/btools.py b/tools/btools.py index bbf8d0a232e..7a71e1b678d 100755 --- a/tools/btools.py +++ b/tools/btools.py @@ -157,7 +157,7 @@ def read_opts(cfg, args): (BoolVariable('WITH_BF_STATICPYTHON', 'Staticly link to python', False)), (BoolVariable('BF_NO_ELBEEM', 'Disable Fluid Sim', False)), - + ('BF_PROFILE_FLAGS', 'Profiling compiler flags', ''), (BoolVariable('WITH_BF_OPENAL', 'Use OpenAL if true', False)), ('BF_OPENAL', 'base path for OpenAL', ''), ('BF_OPENAL_INC', 'include path for python headers', ''), @@ -248,7 +248,7 @@ def read_opts(cfg, args): ('BF_ICONV_LIB', 'iconv library', ''), ('BF_ICONV_LIBPATH', 'iconv library path', ''), - (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , True)), + (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_ODE', 'Use ODE if true', True)), ('BF_ODE', 'ODE base path', ''), -- cgit v1.2.3