From 7a7a52226f52952534c93832c3e7b0492ec0ad30 Mon Sep 17 00:00:00 2001 From: Daniel Genrich Date: Tue, 29 Jan 2008 23:13:31 +0000 Subject: makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there --- tools/Blender.py | 2 ++ 1 file changed, 2 insertions(+) (limited to 'tools') diff --git a/tools/Blender.py b/tools/Blender.py index 77262d6eaaf..06ffba6912c 100644 --- a/tools/Blender.py +++ b/tools/Blender.py @@ -392,6 +392,8 @@ class BlenderEnvironment(SConsEnvironment): lenv.Append(CPPDEFINES=defines) if lenv['WITH_BF_GAMEENGINE']: lenv.Append(CPPDEFINES=['GAMEBLENDER=1']) + if lenv['WITH_BF_BULLET']: + lenv.Append(CPPDEFINES=['WITH_BULLET=1']) # debug or not # CXXFLAGS defaults to CCFLAGS, therefore # we Replace() rather than Append() to CXXFLAGS the first time -- cgit v1.2.3