From e48ed941a0b5d846d837e24740151f710b7fa067 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Sat, 4 Feb 2006 15:52:55 +0000 Subject: ==SCons== * If you set C_WARN=[] and CC_WARN=[] in your user-config.py, no complaints whatsoever should show. Otherwise a lot of warnings are shown. --- tools/Blender.py | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'tools') diff --git a/tools/Blender.py b/tools/Blender.py index 11c5251a899..2c761ca4a18 100644 --- a/tools/Blender.py +++ b/tools/Blender.py @@ -274,14 +274,16 @@ class BlenderEnvironment(SConsEnvironment): if lenv['WITH_BF_GAMEENGINE']: lenv.Append(CPPDEFINES=['GAMEBLENDER=1']) if lenv['BF_DEBUG']: - lenv.Append(CCFLAGS = lenv['BF_DEBUG_FLAGS'], CXXFLAGS = lenv['BF_DEBUG_FLAGS']) + lenv.Append(CFLAGS = lenv['BF_DEBUG_FLAGS'], CCFLAGS = lenv['BF_DEBUG_FLAGS']) else: - lenv.Append(CCFLAGS = lenv['REL_CFLAGS'], CXXFLAGS = lenv['REL_CCFLAGS']) + lenv.Append(CFLAGS = lenv['REL_CFLAGS'], CCFLAGS = lenv['REL_CCFLAGS']) if lenv['BF_PROFILE']: - lenv.Append(CCFLAGS = lenv['BF_PROFILE_FLAGS'], CXXFLAGS = lenv['BF_PROFILE_FLAGS']) + lenv.Append(CFLAGS = lenv['BF_PROFILE_FLAGS'], CCFLAGS = lenv['BF_PROFILE_FLAGS']) if compileflags: + lenv.Append(CFLAGS = compileflags) lenv.Append(CCFLAGS = compileflags) - lenv.Append(CXXFLAGS = compileflags) + lenv.Append(CFLAGS = Split(lenv['C_WARN'])) + lenv.Append(CCFLAGS = Split(lenv['CC_WARN'])) lib = lenv.Library(target= '#'+root_build_dir+'lib/'+libname, source=sources) SConsEnvironment.Default(self, lib) # we add to default target, because this way we get some kind of progress info during build else: -- cgit v1.2.3