# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*- # vim: tabstop=4 # # ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # This Makefile does an out-of-source CMake build in ../build_`OS`_`CPU` # eg: # ../build_linux_i386 # This is for users who like to configure & build blender with a single command. # System Vars OS:=$(shell uname -s) OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]') # CPU:=$(shell uname -m) # UNUSED # Source and Build DIR's BLENDER_DIR:=$(shell pwd -P) BUILD_TYPE:=Release ifndef BUILD_CMAKE_ARGS BUILD_CMAKE_ARGS:= endif ifndef BUILD_DIR BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build_$(OS_NCASE) endif # ----------------------------------------------------------------------------- # additional targets for the build configuration # support 'make debug' ifneq "$(findstring debug, $(MAKECMDGOALS))" "" BUILD_DIR:=$(BUILD_DIR)_debug BUILD_TYPE:=Debug endif ifneq "$(findstring lite, $(MAKECMDGOALS))" "" BUILD_DIR:=$(BUILD_DIR)_lite BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_lite.cmake endif ifneq "$(findstring headless, $(MAKECMDGOALS))" "" BUILD_DIR:=$(BUILD_DIR)_bpy BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake endif ifneq "$(findstring bpy, $(MAKECMDGOALS))" "" BUILD_DIR:=$(BUILD_DIR)_bpy BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake endif # ----------------------------------------------------------------------------- # Get the number of cores for threaded build NPROCS:=1 ifeq ($(OS), Linux) NPROCS:=$(shell grep -c ^processor /proc/cpuinfo) endif ifeq ($(OS), Darwin) NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3) endif ifeq ($(OS), FreeBSD) NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 ) endif ifeq ($(OS), NetBSD) NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 ) endif # ----------------------------------------------------------------------------- # Macro for configuring cmake CMAKE_CONFIG = cmake $(BUILD_CMAKE_ARGS) \ -H$(BLENDER_DIR) \ -B$(BUILD_DIR) \ -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE) # ----------------------------------------------------------------------------- # Tool for 'make config' # X11 spesific ifdef DISPLAY CMAKE_CONFIG_TOOL = cmake-gui else CMAKE_CONFIG_TOOL = ccmake endif # ----------------------------------------------------------------------------- # Build Blender all: @echo @echo Configuring Blender ... # if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \ # $(CMAKE_CONFIG); \ # fi # do this always incase of failed initial build, could be smarter here... $(CMAKE_CONFIG) @echo @echo Building Blender ... $(MAKE) -C $(BUILD_DIR) -s -j $(NPROCS) install @echo @echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild. @echo blender installed, run from: "$(BUILD_DIR)/bin/blender" @echo debug: all lite: all headless: all bpy: all # ----------------------------------------------------------------------------- # Configuration (save some cd'ing around) config: $(CMAKE_CONFIG_TOOL) $(BUILD_DIR) # ----------------------------------------------------------------------------- # Help for build targets help: @echo "" @echo "Convenience targets provided for building blender, (multiple at once can be used)" @echo " * debug - build a debug binary" @echo " * lite - disable non essential features for a smaller binary and faster build" @echo " * headless - build without an interface (renderfarm or server automation)" @echo " * bpy - build as a python module which can be loaded from python directly" @echo "" @echo " * config - run cmake configuration tool to set build options" @echo "" @echo " Note, passing the argument 'BUILD_DIR=path' when calling make will override the default build dir." @echo " Note, passing the argument 'BUILD_CMAKE_ARGS=args' lets you add cmake arguments." @echo "" @echo "" @echo "Project Files for IDE's" @echo " * project_qtcreator - QtCreator Project Files" @echo " * project_netbeans - NetBeans Project Files" @echo " * project_eclipse - Eclipse CDT4 Project Files" @echo "" @echo "Package Targets" @echo " * package_debian - build a debian package" @echo " * package_pacman - build an arch linux pacmanpackage" @echo " * package_archive - build an archive package" @echo "" @echo "Testing Targets (not associated with building blender)" @echo " * test - run ctest, currently tests import/export, operator execution and that python modules load" @echo " * test_cmake - runs our own cmake file checker which detects errors in the cmake file list definitions" @echo " * test_pep8 - checks all python script are pep8 which are tagged to use the stricter formatting" @echo " * test_deprecated - checks for deprecation tags in our code which may need to be removed" @echo " * test_style_c - checks C/C++ conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle" @echo " * test_style_c_qtc - same as test_style but outputs QtCreator tasks format" @echo " * test_style_osl - checks OpenShadingLanguage conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle" @echo " * test_style_osl_qtc - checks OpenShadingLanguage conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle" @echo "" @echo "Static Source Code Checking (not associated with building blender)" @echo " * check_cppcheck - run blender source through cppcheck (C & C++)" @echo " * check_clang_array - run blender source through clang array checking script (C & C++)" @echo " * check_splint - run blenders source through splint (C only)" @echo " * check_sparse - run blenders source through sparse (C only)" @echo " * check_smatch - run blenders source through smatch (C only)" @echo " * check_spelling_c - check for spelling errors (OSL only)" @echo " * check_spelling_c_qtc - same as check_spelling_c but outputs QtCreator tasks format" @echo " * check_spelling_osl - check for spelling errors (C/C++ only)" @echo " * check_spelling_py - check for spelling errors (Python only)" @echo "" @echo "Utilities (not associated with building blender)" @echo " * tbz - create a compressed svn export 'blender_archive.tar.bz2'" @echo "" @echo "Documentation Targets (not associated with building blender)" @echo " * doc_py - generate sphinx python api docs" @echo " * doc_doxy - generate doxygen C/C++ docs" @echo " * doc_dna - generate blender file format reference" @echo " * doc_man - generate manpage" @echo "" # ----------------------------------------------------------------------------- # Packages # package_debian: cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh package_pacman: cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg --asroot package_archive: make -C $(BUILD_DIR) -s package_archive @echo archive in "$(BUILD_DIR)/release" # ----------------------------------------------------------------------------- # Tests # test: cd $(BUILD_DIR) ; ctest . --output-on-failure # run pep8 check check on scripts we distribute. test_pep8: python3 source/tests/pep8.py > test_pep8.log 2>&1 @echo "written: test_pep8.log" # run some checks on our cmakefiles. test_cmake: python3 build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1 @echo "written: test_cmake_consistency.log" # run deprecation tests, see if we have anything to remove. test_deprecated: python3 source/tests/check_deprecated.py test_style_c: # run our own checks on C/C++ style PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/source/blender $(BLENDER_DIR)/source/creator --no-length-check test_style_c_qtc: # run our own checks on C/C++ style USE_QTC_TASK=1 \ PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/source/blender $(BLENDER_DIR)/source/creator --no-length-check > \ test_style.tasks @echo "written: test_style.tasks" test_style_osl: # run our own checks on C/C++ style PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/intern/cycles/kernel/shaders test_style_osl_qtc: # run our own checks on C/C++ style USE_QTC_TASK=1 \ PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/intern/cycles/kernel/shaders > \ test_style.tasks @echo "written: test_style.tasks" # ----------------------------------------------------------------------------- # Project Files # project_qtcreator: python3 build_files/cmake/cmake_qtcreator_project.py $(BUILD_DIR) project_netbeans: python3 build_files/cmake/cmake_netbeans_project.py $(BUILD_DIR) project_eclipse: cmake -G"Eclipse CDT4 - Unix Makefiles" -H$(BLENDER_DIR) -B$(BUILD_DIR) # ----------------------------------------------------------------------------- # Static Checking # check_cppcheck: $(CMAKE_CONFIG) cd $(BUILD_DIR) ; \ python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py check_clang_array: $(CMAKE_CONFIG) cd $(BUILD_DIR) ; \ python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py check_splint: $(CMAKE_CONFIG) cd $(BUILD_DIR) ; \ python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py check_sparse: $(CMAKE_CONFIG) cd $(BUILD_DIR) ; \ python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py check_smatch: $(CMAKE_CONFIG) cd $(BUILD_DIR) ; \ python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py check_spelling_py: cd $(BUILD_DIR) ; \ PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/release/scripts check_spelling_c: cd $(BUILD_DIR) ; \ PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/source check_spelling_c_qtc: cd $(BUILD_DIR) ; USE_QTC_TASK=1 \ PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/source > \ $(BLENDER_DIR)/check_spelling_c.tasks check_spelling_osl: cd $(BUILD_DIR) ; PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/intern/cycles/kernel/shaders # ----------------------------------------------------------------------------- # Utilities # tbz: svn export . blender_archive tar cjf blender_archive.tar.bz2 blender_archive/ rm -rf blender_archive/ @echo "blender_archive.tar.bz2 written" # ----------------------------------------------------------------------------- # Documentation # # Simple version of ./doc/python_api/sphinx_doc_gen.sh with no PDF generation. doc_py: $(BUILD_DIR)/bin/blender --background -noaudio --factory-startup --python doc/python_api/sphinx_doc_gen.py cd doc/python_api ; sphinx-build -b html sphinx-in sphinx-out @echo "docs written into: '$(BLENDER_DIR)/doc/python_api/sphinx-out/contents.html'" doc_doxy: cd doc/doxygen; doxygen Doxyfile @echo "docs written into: '$(BLENDER_DIR)/doc/doxygen/html/index.html'" doc_dna: $(BUILD_DIR)/bin/blender --background -noaudio --factory-startup --python doc/blender_file_format/BlendFileDnaExporter_25.py @echo "docs written into: '$(BLENDER_DIR)/doc/blender_file_format/dna.html'" doc_man: python3 doc/manpage/blender.1.py $(BUILD_DIR)/bin/blender clean: $(MAKE) -C $(BUILD_DIR) clean .PHONY: all