BF_BUILDDIR = '../blender-build/linux-glibc27-i686' BF_INSTALLDIR = '../blender-install/linux-glibc27-i686' BF_NUMJOBS = 2 # Python configuration BF_PYTHON_VERSION = '3.2' BF_PYTHON_ABI_FLAGS = 'mu' BF_PYTHON = '/opt/python3.2' WITH_BF_STATICPYTHON = True # OpenCollada configuration WITH_BF_COLLADA = False # FFMPEG configuration WITH_BF_FFMPEG = False # Don't depend on system's libstdc++ WITH_BF_STATICCXX = True BF_CXX_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.3.2/libstdc++.a' WITH_BF_OPENAL = True WITH_BF_STATICOPENAL = True BF_OPENAL_LIB_STATIC = '/opt/openal/lib/libopenal.a' WITH_BF_GETTEXT_STATIC = True BF_FREETYPE_LIB_STATIC = True WITH_BF_OPENEXR = False WITH_BF_STATICOPENEXR = True WITH_BF_TIFF = False WITH_BF_STATICTIFF = True BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a' WITH_BF_JPEG = True BF_JPEG_LIB = 'libjpeg' BF_JPEG_LIBPATH = '/home/sources/staticlibs/lib32' WITH_BF_PNG = True BF_PNG_LIB = 'libpng' BF_PNG_LIBPATH = '/home/sources/staticlibs/lib32' WITH_BF_STATICLIBSAMPLERATE = True WITH_BF_ZLIB = True WITH_BF_STATICZLIB = True BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a' WITH_BF_SDL = True WITH_BF_OGG = False WITH_BF_OPENMP = True WITH_BF_GAMEENGINE = True WITH_BF_BULLET = True # Do not build blender when building blenderplayer WITH_BF_NOBLENDER = True WITH_BF_PLAYER = True # Use jemalloc memory manager WITH_BF_JEMALLOC = True WITH_BF_STATICJEMALLOC = True BF_JEMALLOC = '/home/sources/staticlibs/jemalloc' BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib32' # Compilation and optimization BF_DEBUG = False REL_CFLAGS = ['-O2'] REL_CCFLAGS = ['-O2'] PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib32']