# - Find FFmpeg library and includes. # Set FFMPEG_FIND_COMPONENTS to the canonical names of the libraries # before using the module. # This module defines # FFMPEG_INCLUDE_DIRS, where to find libavcodec/ac3_parser.h. # FFMPEG_LIBRARIES, libraries to link against to use FFmpeg. # FFMPEG_ROOT_DIR, The base directory to search for FFmpeg. # This can also be an environment variable. # FFMPEG_FOUND, If false, do not try to use FFmpeg. # FFMPEG__LIBRARY, the given individual component libraries. #============================================================================= # Copyright 2020 Blender Foundation. # # Distributed under the OSI-approved BSD 3-Clause License, # see accompanying file BSD-3-Clause-license.txt for details. #============================================================================= # If FFMPEG_ROOT_DIR was defined in the environment, use it. if(NOT FFMPEG_ROOT_DIR AND NOT $ENV{FFMPEG_ROOT_DIR} STREQUAL "") set(FFMPEG_ROOT_DIR $ENV{FFMPEG_ROOT_DIR}) endif() set(_ffmpeg_SEARCH_DIRS ${FFMPEG_ROOT_DIR} /opt/lib/ffmpeg ) if(NOT FFMPEG_FIND_COMPONENTS) set(FFMPEG_FIND_COMPONENTS # List taken from http://ffmpeg.org/download.html#build-mac avcodec avdevice avfilter avformat avutil ) endif() find_path(_ffmpeg_INCLUDE_DIR NAMES libavcodec/ac3_parser.h HINTS ${_ffmpeg_SEARCH_DIRS} PATH_SUFFIXES include ) set(_ffmpeg_LIBRARIES) foreach(_component ${FFMPEG_FIND_COMPONENTS}) string(TOUPPER ${_component} _upper_COMPONENT) find_library(FFMPEG_${_upper_COMPONENT}_LIBRARY NAMES ${_upper_COMPONENT} HINTS ${LIBDIR}/ffmpeg PATH_SUFFIXES lib64 lib ) if(NOT FFMPEG_${_upper_COMPONENT}_LIBRARY) message(WARNING "Could NOT find FFmpeg ${_upper_COMPONENT}.") endif() list(APPEND _ffmpeg_LIBRARIES ${FFMPEG_${_upper_COMPONENT}_LIBRARY}) mark_as_advanced(FFMPEG_${_upper_COMPONENT}_LIBRARY) endforeach() # handle the QUIETLY and REQUIRED arguments and set FFMPEG_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(FFmpeg DEFAULT_MSG _ffmpeg_LIBRARIES _ffmpeg_INCLUDE_DIR) IF(FFMPEG_FOUND) set(FFMPEG_LIBRARIES ${_ffmpeg_LIBRARIES}) set(FFMPEG_INCLUDE_DIRS ${_ffmpeg_INCLUDE_DIR}) ENDIF() mark_as_advanced( FFMPEG_INCLUDE_DIR ) unset(_ffmpeg_SEARCH_DIRS) unset(_ffmpeg_LIBRARIES) unset(_ffmpeg_INCLUDE_DIR)