# - Find GLEW library # Find the native Glew includes and library # This module defines # GLEW_INCLUDE_DIRS, where to find glew.h, Set when # GLEW_INCLUDE_DIR is found. # GLEW_ROOT_DIR, The base directory to search for Glew. # This can also be an environment variable. # GLEW_FOUND, If false, do not try to use Glew. # # also defined, # GLEW_LIBRARY, where to find the Glew library. # GLEW_MX_LIBRARY, where to find the GlewMX library. #============================================================================= # Copyright 2014 Blender Foundation. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # If GLEW_ROOT_DIR was defined in the environment, use it. IF(NOT GLEW_ROOT_DIR AND NOT $ENV{GLEW_ROOT_DIR} STREQUAL "") SET(GLEW_ROOT_DIR $ENV{GLEW_ROOT_DIR}) ENDIF() SET(_glew_SEARCH_DIRS ${GLEW_ROOT_DIR} /usr/local ) FIND_PATH(GLEW_INCLUDE_DIR NAMES GL/glew.h HINTS ${_glew_SEARCH_DIRS} PATH_SUFFIXES include ) FIND_LIBRARY(GLEW_LIBRARY NAMES GLEW HINTS ${_glew_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) FIND_LIBRARY(GLEW_MX_LIBRARY NAMES GLEWmx HINTS ${_glew_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(Glew DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_DIR) IF(GLEW_FOUND) SET(GLEW_INCLUDE_DIRS ${GLEW_INCLUDE_DIR}) ENDIF(GLEW_FOUND) MARK_AS_ADVANCED( GLEW_INCLUDE_DIR GLEW_LIBRARY GLEW_MX_LIBRARY ) UNSET(_glew_SEARCH_DIRS)