# - Find JACK library # Find the native JACK includes and library # This module defines # JACK_INCLUDE_DIRS, where to find jack.h, Set when # JACK_INCLUDE_DIR is found. # JACK_LIBRARIES, libraries to link against to use JACK. # JACK_ROOT_DIR, The base directory to search for JACK. # This can also be an environment variable. # JACK_FOUND, If false, do not try to use JACK. # # also defined, but not for general use are # JACK_LIBRARY, where to find the JACK library. #============================================================================= # Copyright 2011 Blender Foundation. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # If JACK_ROOT_DIR was defined in the environment, use it. IF(NOT JACK_ROOT_DIR AND NOT $ENV{JACK_ROOT_DIR} STREQUAL "") SET(JACK_ROOT_DIR $ENV{JACK_ROOT_DIR}) ENDIF() SET(_jack_SEARCH_DIRS ${JACK_ROOT_DIR} /usr/local /sw # Fink /opt/local # DarwinPorts ) FIND_PATH(JACK_INCLUDE_DIR NAMES jack.h HINTS ${_jack_SEARCH_DIRS} PATH_SUFFIXES include/jack ) FIND_LIBRARY(JACK_LIBRARY NAMES jack HINTS ${_jack_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) # handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG JACK_LIBRARY JACK_INCLUDE_DIR) IF(JACK_FOUND) SET(JACK_LIBRARIES ${JACK_LIBRARY}) SET(JACK_INCLUDE_DIRS ${JACK_INCLUDE_DIR}) ENDIF(JACK_FOUND) MARK_AS_ADVANCED( JACK_INCLUDE_DIR JACK_LIBRARY )