# - Find SndFile library # Find the native SndFile includes and library # This module defines # SNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when # SNDFILE_INCLUDE_DIR is found. # SNDFILE_LIBRARIES, libraries to link against to use SndFile. # SNDFILE_ROOT_DIR, The base directory to search for SndFile. # This can also be an environment variable. # SNDFILE_FOUND, If false, do not try to use SndFile. # # also defined, but not for general use are # SNDFILE_LIBRARY, where to find the SndFile library. #============================================================================= # Copyright 2011 Blender Foundation. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # If SNDFILE_ROOT_DIR was defined in the environment, use it. IF(NOT SNDFILE_ROOT_DIR AND NOT $ENV{SNDFILE_ROOT_DIR} STREQUAL "") SET(SNDFILE_ROOT_DIR $ENV{SNDFILE_ROOT_DIR}) ENDIF() SET(_sndfile_SEARCH_DIRS ${SNDFILE_ROOT_DIR} /usr/local /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave ) FIND_PATH(SNDFILE_INCLUDE_DIR sndfile.h HINTS ${_sndfile_SEARCH_DIRS} PATH_SUFFIXES include ) FIND_LIBRARY(SNDFILE_LIBRARY NAMES sndfile HINTS ${_sndfile_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) # handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(SndFile DEFAULT_MSG SNDFILE_LIBRARY SNDFILE_INCLUDE_DIR) IF(SNDFILE_FOUND) SET(SNDFILE_LIBRARIES ${SNDFILE_LIBRARY}) SET(SNDFILE_INCLUDE_DIRS ${SNDFILE_INCLUDE_DIR}) ENDIF(SNDFILE_FOUND) MARK_AS_ADVANCED( SNDFILE_INCLUDE_DIR SNDFILE_LIBRARY )